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ICAT-EGVE 2017: Adelaide, Australia
- Robert W. Lindeman, Gerd Bruder, Daisuke Iwai:
International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2017, Adelaide, Australia, November 22 - 24, 2017. Eurographics Association 2017
Tracking
- Jake Fountain, Shamus P. Smith:
Real-time Ambient Fusion of Commodity Tracking Systems for Virtual Reality. 1-8 - Atsuyuki Nakamura, Kiyoshi Kiyokawa, Photchara Ratsamee, Tomohiro Mashita, Yuki Uranishi, Haruo Takemura:
A Mutual Motion Capture System for Face-to-face Collaboration. 9-16 - Barrett Ens, Fraser Anderson, Tovi Grossman, Michelle Annett, Pourang Irani, George W. Fitzmaurice:
Won by a Head: A Platform Comparison of Smart Object Linking in Virtual Environments. 17-20 - Nao Asano, Katsutoshi Masai, Yuta Sugiura, Maki Sugimoto:
Facial Performance Capture by Embedded Photo Reflective Sensors on A Smart Eyewear. 21-28
Beyond Visuals
- Jenna Finlayson, Jamie Peterson, Joshua Free, Michael Lo, Lindsay Alexander Shaw, Christof Lutteroth, Burkhard C. Wünsche:
Tour de Tune - Auditory-game-motor Synchronisation in Exergames. 29-36 - Kentaro Yoshida, Seki Inoue, Yasutoshi Makino, Hiroyuki Shinoda:
VibVid: VIBration Estimation from VIDeo by using Neural Network. 37-44 - Yossiri Ariyakul:
Development of Olfactory Display Using Solenoid Valves Controlled Atomization for High Concentration Scent Emission. 45-49 - Felix Dollack, Christina Imbery, Jörg Bitzer:
On the Analysis of Acoustic Distance Perception in a Head Mounted Display. 51-54
Immersion & Interacton
- Joshua Chen, Gun A. Lee, Mark Billinghurst, Robert W. Lindeman, Christoph Bartneck:
The Effect of User Embodiment in AV Cinematic Experience. 55-62 - Humayun Khan, Gun A. Lee, Simon Hoermann, Rory M. S. Clifford, Mark Billinghurst, Robert W. Lindeman:
Evaluating the Effects of Hand-gesture-based Interaction with Virtual Content in a 360° Movie. 63-70 - Mehdi Boukhris, Alexis Paljic, Dominique Lafon-Pham:
360° versus 3D Environments in VR Headsets for an Exploration Task. 71-78 - Zi Siang See, Mohd Shahrizal Sunar, Mark Billinghurst, Arindam Dey, Delas Santano, Human Esmaeili, Harold Thwaites:
An Augmented Reality and Virtual Reality Pillar for Exhibitions: A Subjective Exploration. 79-82 - Huidong Bai, Alaeddin Nassani, Barrett Ens, Mark Billinghurst:
Asymmetric Bimanual Interaction for Mobile Virtual Reality. 83-86
Avatars & Agents
- Lei Gao, Huidong Bai, Thammathip Piumsomboon, Gun A. Lee, Robert W. Lindeman, Mark Billinghurst:
Real-time Visual Representations for Mixed Reality Remote Collaboration. 87-95 - Jerald Thomas, Mahdi Azmandian, Sonia Grunwald, Donna Le, David M. Krum, Sin-Hwa Kang, Evan Suma Rosenberg:
Effects of Personalized Avatar Texture Fidelity on Identity Recognition in Virtual Reality. 97-100 - Toshiyuki Amano, Shun Ushida, Yusuke Miyabayashi:
Viewpoint-Dependent Appearance-Manipulation with Multiple Projector-Camera Systems. 101-107 - Gun A. Lee, Omprakash Rudhru, Hye Sun Park, Ho Won Kim, Mark Billinghurst:
User Interface Agents for Guiding Interaction with Augmented Virtual Mirrors. 109-116
Gaming
- Michael Abernathy, Lindsay Alexander Shaw, Christof Lutteroth, Jude Buckley, Paul M. Corballis, Burkhard C. Wünsche:
Enjoyment, Immersion, and Attentional Focus in a Virtual Reality Exergame with Differing Visual Environments. 117-124 - Peter J. Passmore, Paul Tennent, Brendan Walker, Adam Philpot, Ha Le, Marianne Markowski, Mehmet Karamanoglu:
Archives of Thrill: The V-Armchair Experience. 125-132 - Bhuvaneswari Sarupuri, Simon Hoermann, Mary C. Whitton, Robert W. Lindeman:
Evaluating and Comparing Game-controller based Virtual Locomotion Techniques. 133-139 - Francisco López Luro, Diego Navarro Prada, Veronica Sundstedt:
Ethical Considerations for the Use of Virtual Reality: An Evaluation of Practices in Academia and Industry. 141-148
The Eyes Have It
- Kamala Varma, Stephen J. Guy, Victoria Interrante:
Assessing the Relevance of Eye Gaze Patterns During Collision Avoidance in Virtual Reality. 149-152 - Jangyoon Kim, Victoria Interrante:
Dwarf or Giant: The Influence of Interpupillary Distance and Eye Height on Size Perception in Virtual Environments. 153-160 - Susanne Schmidt, Gerd Bruder, Frank Steinicke:
Moving Towards Consistent Depth Perception in Stereoscopic Projection-based Augmented Reality. 161-168 - Hao Chen, Arindam Dey, Mark Billinghurst, Robert W. Lindeman:
Exploring Pupil Dilation in Emotional Virtual Reality Environments. 169-176
Applications & Collaborations
- Sathya Barathan, Gun A. Lee, Mark Billinghurst, Robert W. Lindeman:
Sharing Gaze for Remote Instruction. 177-184 - Zongyuan Zhao, Wenli Yang, Winyu Chinthammit, Richard Rawnsley, Paul Neumeyer, Stephen Cahoon:
A New Approach to Utilize Augmented Reality on Precision Livestock Farming. 185-188 - Hyungon Kim, Yeongmi Kim, Gun A. Lee, Mark Billinghurst, Christoph Bartneck:
Collaborative View Configurations for Multi-user Interaction with a Wall-size Display. 189-196 - Gun A. Lee, Seungwon Kim, Youngho Lee, Arindam Dey, Thammathip Piumsomboon, Mitchell Norman, Mark Billinghurst:
Improving Collaboration in Augmented Video Conference using Mutually Shared Gaze. 197-204
Graphics & Metrics
- Philipp Ladwig, Jens Herder, Christian Geiger:
Towards Precise, Fast and Comfortable Immersive Polygon Mesh Modelling: Capitalising the Results of Past Research and Analysing the Needs of Professionals. 205-212 - Abhishek Srinivas, René Weller, Gabriel Zachmann:
Fast and Accurate Simulation of Gravitational Field of Irregular-shaped Bodies using Polydisperse Sphere Packings. 213-220 - Wakaba Kuno, Yuta Sugiura, Nao Asano, Wataru Kawai, Maki Sugimoto:
3D Reconstruction of Hand Postures by Measuring Skin Deformation on Back Hand. 221-228 - Ryosuke Ichikari, Takeshi Kurata, Koji Makita, Takafumi Taketomi, Hideaki Uchiyama, Tomotsugu Kondo, Shohei Mori, Fumihisa Shibata:
Reference Framework on vSRT-method Benchmarking for MAR. 229-236
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