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Gerd Bruder
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- affiliation: University of Central Florida, Orlando, FL, USA
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2020 – today
- 2024
- [j45]Matt Gottsacker, Hiroshi Furuya, Zubin Datta Choudhary, Austin Erickson, Ryan Schubert, Gerd Bruder, Michael P. Browne, Gregory F. Welch:
Investigating the relationships between user behaviors and tracking factors on task performance and trust in augmented reality. Comput. Graph. 123: 104035 (2024) - [c146]Berk Cetinsaya, Carsten Neumann, Gerd Bruder, Dirk Reiners, Carolina Cruz-Neira:
Camera-based Adaptive Line Formation and Dynamic Leader-Following Optimization (CALF-DLFO) for Drone Swarms in Real-time Updated Digital Twins. CoDIT 2024: 2769-2774 - [c145]Matt Gottsacker, Hiroshi Furuya, Laura Battistel, Carlos Pinto Jimenez, Nicholas LaMontagna, Gerd Bruder, Gregory F. Welch:
Exploring Spatial Cognitive Residue and Methods to Clear Users' Minds When Transitioning Between Virtual Environments. ISMAR 2024: 1000-1009 - [c144]Hiroshi Furuya, Laura Battistel, Zubin Datta Choudhary, Matt Gottsacker, Gerd Bruder, Gregory F. Welch:
Difficulties in Perceiving and Understanding Robot Reliability Changes in a Sequential Binary Task. SUI 2024: 22:1-22:11 - [c143]Fariba Mostajeran, Sebastian Schneider, Gerd Bruder, Simone Kühn, Frank Steinicke:
Analyzing Cognitive Demands and Detection Thresholds for Redirected Walking in Immersive Forest and Urban Environments. VR 2024: 61-71 - [c142]Juanita Benjamin, Austin Erickson, Matthew Gottsacker, Gerd Bruder, Greg Welch:
Evaluating Transitive Perceptual Effects Between Virtual Entities in Outdoor Augmented Reality. VR 2024: 619-629 - [c141]Laura Battistel, Matthew Gottsacker, Gerd Bruder, Gregory F. Welch, Riccardo Parin, Massimiliano Zampini:
Chill or Warmth: Exploring Temperature's Impact on Interpersonal Boundaries in VR. VR Workshops 2024: 621-623 - [c140]Matt Gottsacker, Gerd Bruder, Gregory F. Welch:
rlty2rlty: Transitioning Between Realities with Generative AI. VR Workshops 2024: 1160-1161 - [c139]Daniel Zielasko, Gerd Bruder, Gregor Domes, Richard Skarbez, Mary C. Whitton, Anthony Steed:
Walking > Walking-in-Place > Flying/Steering > Teleportation? Designing Locomotion Research for Replication and Extension. VRST 2024: 100:1-100:2 - [e10]Benjamin Weyers, Daniel Zielasko, Rob Lindeman, Stefania Serafin, Eike Langbehn, Victoria Interrante, Gerd Bruder, J. Edward Swan II, Christoph Borst, Carolin Wienrich, Rebecca Fribourg:
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, VRST 2024, Trier, Germany, October 9-11, 2024. ACM 2024, ISBN 979-8-4007-0535-9 [contents] - 2023
- [j44]Alexander Plopski, Teresa Hirzle, Nahal Norouzi, Long Qian, Gerd Bruder, Tobias Langlotz:
The Eye in Extended Reality: A Survey on Gaze Interaction and Eye Tracking in Head-worn Extended Reality. ACM Comput. Surv. 55(3): 53:1-53:39 (2023) - [j43]Zubin Datta Choudhary, Austin Erickson, Nahal Norouzi, Kangsoo Kim, Gerd Bruder, Gregory F. Welch:
Virtual Big Heads in Extended Reality: Estimation of Ideal Head Scales and Perceptual Thresholds for Comfort and Facial Cues. ACM Trans. Appl. Percept. 20(1): 4:1-4:31 (2023) - [j42]Zubin Datta Choudhary, Gerd Bruder, Gregory F. Welch:
Visual Facial Enhancements Can Significantly Improve Speech Perception in the Presence of Noise. IEEE Trans. Vis. Comput. Graph. 29(11): 4751-4760 (2023) - [j41]Austin Erickson, Gerd Bruder, Gregory F. Welch:
Analysis of the Saliency of Color-Based Dichoptic Cues in Optical See-Through Augmented Reality. IEEE Trans. Vis. Comput. Graph. 29(12): 4936-4950 (2023) - [c138]Juanita Benjamin, Gerd Bruder, Carsten Neumann, Dirk Reiners, Carolina Cruz-Neira, Gregory F. Welch:
Perception and Proxemics with Virtual Humans on Transparent Display Installations in Augmented Reality. ISMAR 2023: 386-395 - [c137]Ryan Schubert, Gerd Bruder, Gregory F. Welch:
Testbed for Intuitive Magnification in Augmented Reality. ISMAR-Adjunct 2023: 757-758 - [c136]Gerd Bruder, Anne-Hélène Olivier, Andrew Cunningham, Yifan (Evan) Peng, Jens Grubert, Ian Williams:
Message from the ISMAR 2023 Science and Technology Conference Program Chairs. ISMAR 2023: xiii - [c135]Zubin Datta Choudhary, Nahal Norouzi, Austin Erickson, Ryan Schubert, Gerd Bruder, Gregory F. Welch:
Exploring the Social Influence of Virtual Humans Unintentionally Conveying Conflicting Emotions. VR 2023: 571-580 - [c134]Ryan Schubert, Gerd Bruder, Greg Welch:
Intuitive User Interfaces for Real-Time Magnification in Augmented Reality. VRST 2023: 12:1-12:10 - [c133]Zubin Datta Choudhary, Gerd Bruder, Greg Welch:
Visual Hearing Aids: Artificial Visual Speech Stimuli for Audiovisual Speech Perception in Noise. VRST 2023: 16:1-16:10 - [e9]Gerd Bruder, Anne-Hélène Olivier, Andrew Cunningham, Yifan (Evan) Peng, Jens Grubert, Ian Williams:
IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023, Sydney, Australia, October 16-20, 2023. IEEE 2023, ISBN 979-8-3503-2838-7 [contents] - [e8]Gerd Bruder, Anne-Hélène Olivier, Andrew Cunningham, Yifan (Evan) Peng, Jens Grubert, Ian Williams:
IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR 2023, Sydney, Australia, October 16-20, 2023. IEEE 2023, ISBN 979-8-3503-2891-2 [contents] - 2022
- [j40]Nahal Norouzi, Kangsoo Kim, Gerd Bruder, Jeremy N. Bailenson, Pamela J. Wisniewski, Gregory F. Welch:
The advantages of virtual dogs over virtual people: Using augmented reality to provide social support in stressful situations. Int. J. Hum. Comput. Stud. 165: 102838 (2022) - [j39]Yifan Li, Kangsoo Kim, Austin Erickson, Nahal Norouzi, Jonathan Jules, Gerd Bruder, Gregory F. Welch:
A Scoping Review of Assistance and Therapy with Head-Mounted Displays for People Who Are Visually Impaired. ACM Trans. Access. Comput. 15(3): 25:1-25:28 (2022) - [j38]Tabitha C. Peck, Jessica J. Good, Austin Erickson, Isaac Bynum, Gerd Bruder:
Effects of Transparency on Perceived Humanness: Implications for Rendering Skin Tones Using Optical See-Through Displays. IEEE Trans. Vis. Comput. Graph. 28(5): 2179-2189 (2022) - [c132]Robbe Cools, Matt Gottsacker, Adalberto L. Simeone, Gerd Bruder, Greg Welch, Steven Feiner:
Towards a Desktop-AR Prototyping Framework: Prototyping Cross-Reality Between Desktops and Augmented Reality. ISMAR Adjunct 2022: 175-182 - [c131]Meelad Doroodchi, Priscilla Ramos, Austin Erickson, Hiroshi Furuya, Juanita Benjamin, Gerd Bruder, Gregory F. Welch:
Effects of Optical See-Through Displays on Self-Avatar Appearance in Augmented Reality. ISMAR Adjunct 2022: 352-356 - [c130]Austin Erickson, Gerd Bruder, Gregory F. Welch:
Adapting Michelson Contrast for use with Optical See-Through Displays. ISMAR Adjunct 2022: 409-410 - [c129]Matt Gottsacker, Raiffa Syamil, Pamela J. Wisniewski, Gerd Bruder, Carolina Cruz-Neira, Gregory F. Welch:
Exploring Cues and Signaling to Improve Cross-Reality Interruptions. ISMAR Adjunct 2022: 827-832 - [c128]Nahal Norouzi, Matthew Gottsacker, Gerd Bruder, Pamela J. Wisniewski, Jeremy N. Bailenson, Greg Welch:
Virtual Humans with Pets and Robots: Exploring the Influence of Social Priming on One's Perception of a Virtual Human. VR 2022: 311-320 - [c127]Jesus Ugarte, Nahal Norouzi, Austin Erickson, Gerd Bruder, Greg Welch:
Distant Hand Interaction Framework in Augmented Reality. VR Workshops 2022: 962-963 - [c126]Matt Gottsacker, Nahal Norouzi, Ryan Schubert, Frank Guido-Sanz, Gerd Bruder, Gregory F. Welch:
Effects of Environmental Noise Levels on Patient Handoff Communication in a Mixed Reality Simulation. VRST 2022: 20:1-20:10 - [e7]Takafumi Koike, Naoya Koizumi, Gerd Bruder, Daniel Roth, Kazuki Takashima, Takefumi Hiraki, Yuki Ban, Michal Piovarci:
28th ACM Symposium on Virtual Reality Software and Technology, VRST 2022, Tsukuba, Japan, 29 November 2022- 1 December 2022. ACM 2022, ISBN 978-1-4503-9889-3 [contents] - 2021
- [j37]Austin Erickson, Kangsoo Kim, Alexis Lambert, Gerd Bruder, Michael P. Browne, Gregory F. Welch:
An Extended Analysis on the Benefits of Dark Mode User Interfaces in Optical See-Through Head-Mounted Displays. ACM Trans. Appl. Percept. 18(3): 12:1-12:22 (2021) - [j36]Myungho Lee, Nahal Norouzi, Gerd Bruder, Pamela J. Wisniewski, Gregory F. Welch:
Mixed Reality Tabletop Gameplay: Social Interaction With a Virtual Human Capable of Physical Influence. IEEE Trans. Vis. Comput. Graph. 27(8): 3534-3545 (2021) - [j35]Hugo Brument, Gerd Bruder, Maud Marchal, Anne-Hélène Olivier, Ferran Argelaguet:
Understanding, Modeling and Simulating Unintended Positional Drift during Repetitive Steering Navigation Tasks in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 27(11): 4300-4310 (2021) - [j34]Nahal Norouzi, Gerd Bruder, Austin Erickson, Kangsoo Kim, Jeremy N. Bailenson, Pamela J. Wisniewski, Charles E. Hughes, Greg Welch:
Virtual Animals as Diegetic Attention Guidance Mechanisms in 360-Degree Experiences. IEEE Trans. Vis. Comput. Graph. 27(11): 4321-4331 (2021) - [c125]Hiroshi Furuya, Kangsoo Kim, Gerd Bruder, Pamela J. Wisniewski, Gregory F. Welch:
Autonomous Vehicle Visual Embodiment for Pedestrian Interactions in Crossing Scenarios: Virtual Drivers in AVs for Pedestrian Crossing. CHI Extended Abstracts 2021: 304:1-304:7 - [c124]Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch:
Beyond Visible Light: User and Societal Impacts of Egocentric Multispectral Vision. HCI (9) 2021: 317-335 - [c123]Ryan Schubert, Gerd Bruder, Alyssa Tanaka, Francisco Guido-Sanz, Gregory F. Welch:
Mixed Reality Technology Capabilities for Combat-Casualty Handoff Training. HCI (9) 2021: 695-711 - [c122]Matthew Gottsacker, Nahal Norouzi, Kangsoo Kim, Gerd Bruder, Greg Welch:
Diegetic Representations for Seamless Cross-Reality Interruptions. ISMAR 2021: 310-319 - [c121]Austin Erickson, Dirk Reiners, Gerd Bruder, Gregory F. Welch:
Augmenting Human Perception: Mediation of Extrasensory Signals in Head-Worn Augmented Reality. ISMAR Adjunct 2021: 373-377 - [c120]Daniel Roth, Iana Podkosova, Niels Christian Nilsson, Alexander Kulik, Gerd Bruder:
3rd Workshop on User-Embodied Interaction in Virtual Reality (UIVR). MuC (Workshopband) 2021 - [c119]Connor Daniel Flick, Courtney J. Harris, Nikolas T. Yonkers, Nahal Norouzi, Austin Erickson, Zubin Datta Choudhary, Matthew Gottsacker, Gerd Bruder, Greg Welch:
Trade-offs in Augmented Reality User Interfaces for Controlling a Smart Environment. SUI 2021: 17:1-17:11 - [c118]Zubin Datta Choudhary, Jesus Ugarte, Gerd Bruder, Greg Welch:
Real-Time Magnification in Augmented Reality. SUI 2021: 23:1-23:2 - [c117]Zubin Datta Choudhary, Matthew Gottsacker, Kangsoo Kim, Ryan Schubert, Jeanine K. Stefanucci, Gerd Bruder, Gregory F. Welch:
Revisiting Distance Perception with Scaled Embodied Cues in Social Virtual Reality. VR 2021: 788-797 - [e6]George Bebis, Vassilis Athitsos, Tong Yan, Manfred Lau, Frederick W. B. Li, Conglei Shi, Xiaoru Yuan, Christos Mousas, Gerd Bruder:
Advances in Visual Computing - 16th International Symposium, ISVC 2021, Virtual Event, October 4-6, 2021, Proceedings, Part I. Lecture Notes in Computer Science 13017, Springer 2021, ISBN 978-3-030-90438-8 [contents] - [e5]George Bebis, Vassilis Athitsos, Tong Yan, Manfred Lau, Frederick W. B. Li, Conglei Shi, Xiaoru Yuan, Christos Mousas, Gerd Bruder:
Advances in Visual Computing - 16th International Symposium, ISVC 2021, Virtual Event, October 4-6, 2021, Proceedings, Part II. Lecture Notes in Computer Science 13018, Springer 2021, ISBN 978-3-030-90435-7 [contents] - [e4]Francisco R. Ortega, Robert J. Teather, Gerd Bruder, Thammathip Piumsomboon, Benjamin Weyers, Anil Ufuk Batmaz, Kyle Johnsen, Christoph W. Borst:
SUI '21: Symposium on Spatial User Interaction, Virtual Event, USA, November 9-10, 2021. ACM 2021, ISBN 978-1-4503-9091-0 [contents] - 2020
- [j33]Alexis Lambert, Nahal Norouzi, Gerd Bruder, Gregory F. Welch:
A Systematic Review of Ten Years of Research on Human Interaction with Social Robots. Int. J. Hum. Comput. Interact. 36(19): 1804-1817 (2020) - [j32]Austin Erickson, Nahal Norouzi, Kangsoo Kim, Ryan Schubert, Jonathan Jules, Joseph J. LaViola, Gerd Bruder, Gregory F. Welch:
Sharing gaze rays for visual target identification tasks in collaborative augmented reality. J. Multimodal User Interfaces 14(4): 353-371 (2020) - [j31]Austin Erickson, Nahal Norouzi, Kangsoo Kim, Joseph J. LaViola, Gerd Bruder, Gregory F. Welch:
Effects of Depth Information on Visual Target Identification Task Performance in Shared Gaze Environments. IEEE Trans. Vis. Comput. Graph. 26(5): 1934-1944 (2020) - [c116]Sharare Zehtabian, Siavash Khodadadeh, Kangsoo Kim, Gerd Bruder, Greg Welch, Ladislau Bölöni, Damla Turgut:
An Automated Virtual Receptionist for Recognizing Visitors and Assuring Mask Wearing. ICAT-EGVE (Posters and Demos) 2020: 9-10 - [c115]Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch:
Dark/Light Mode Adaptation for Graphical User Interfaces on Near-Eye Displays. ICAT-EGVE (Posters and Demos) 2020: 23-24 - [c114]Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch:
A Review of Visual Perception Research in Optical See-Through Augmented Reality. ICAT-EGVE 2020: 27-35 - [c113]Nahal Norouzi, Kangsoo Kim, Gerd Bruder, Greg Welch:
Towards Interactive Virtual Dogs as a Pervasive Social Companion in Augmented Reality. ICAT-EGVE (Posters and Demos) 2020: 29-30 - [c112]Nahal Norouzi, Kangsoo Kim, Gerd Bruder, Austin Erickson, Zubin Datta Choudhary, Yifan Li, Greg Welch:
A Systematic Literature Review of Embodied Augmented Reality Agents in Head-Mounted Display Environments. ICAT-EGVE 2020: 101-111 - [c111]Daniel Roth, Iana Podkosova, Niels Christian Nilsson, Alexander Kulik, Gerd Bruder:
User-Embodied Interaction in Virtual Reality (UIVR). MuC (Workshopband) 2020 - [c110]Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch:
Exploring the Limitations of Environment Lighting on Optical See-Through Head-Mounted Displays. SUI 2020: 9:1-9:8 - [c109]Zubin Datta Choudhary, Kangsoo Kim, Ryan Schubert, Gerd Bruder, Gregory F. Welch:
Virtual Big Heads: Analysis of Human Perception and Comfort of Head Scales in Social Virtual Reality. VR 2020: 425-433 - [c108]Austin Erickson, Kangsoo Kim, Gerd Bruder, Gregory F. Welch:
Effects of Dark Mode Graphics on Visual Acuity and Fatigue with Virtual Reality Head-Mounted Displays. VR 2020: 434-442 - [c107]Austin Erickson, Gerd Bruder, Pamela J. Wisniewski, Gregory F. Welch:
Examining Whether Secondary Effects of Temperature-Associated Virtual Stimuli Influence Subjective Perception of Duration. VR 2020: 493-499 - [c106]Kangsoo Kim, Celso M. de Melo, Nahal Norouzi, Gerd Bruder, Gregory F. Welch:
Reducing Task Load with an Embodied Intelligent Virtual Assistant for Improved Performance in Collaborative Decision Making. VR 2020: 529-538
2010 – 2019
- 2019
- [j30]Susanne Schmidt, Gerd Bruder, Frank Steinicke:
Effects of virtual agent and object representation on experiencing exhibited artifacts. Comput. Graph. 83: 1-10 (2019) - [j29]Gerd Bruder, Shunsuke Yoshimoto, Sue Cobb:
Foreword to the Special Section on the International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (ICAT-EGVE 2018). Comput. Graph. 83: 3- (2019) - [j28]Kangsoo Kim, Ryan Schubert, Jason Hochreiter, Gerd Bruder, Gregory F. Welch:
Blowing in the wind: Increasing social presence with a virtual human via environmental airflow interaction in mixed reality. Comput. Graph. 83: 23-32 (2019) - [c105]Kangsoo Kim, Nahal Norouzi, Tiffany Losekamp, Gerd Bruder, Mindi Anderson, Gregory F. Welch:
Effects of Patient Care Assistant Embodiment and Computer Mediation on User Experience. AIVR 2019: 17-24 - [c104]Eike Langbehn, Frank Steinicke, Ping Koo-Poeggel, Lisa Marshall, Gerd Bruder:
Stimulating the Brain in VR: Effects of Transcranial Direct-Current Stimulation on Redirected Walking. SAP 2019: 10:1-10:9 - [c103]Nahal Norouzi, Kangsoo Kim, Myungho Lee, Ryan Schubert, Austin Erickson, Jeremy N. Bailenson, Gerd Bruder, Greg Welch:
Walking Your Virtual Dog: Analysis of Awareness and Proxemics with Simulated Support Animals in Augmented Reality. ISMAR 2019: 157-168 - [c102]Austin Erickson, Kangsoo Kim, Ryan Schubert, Gerd Bruder, Greg Welch:
Is It Cold in Here or Is It Just Me? Analysis of Augmented Reality Temperature Visualization for Computer-Mediated Thermoception. ISMAR 2019: 202-211 - [c101]Nahal Norouzi, Gerd Bruder, Jeremy N. Bailenson, Greg Welch:
Investigating Augmented Reality Animals as Companions. ISMAR Adjunct 2019: 400-403 - [c100]Daniel Roth, Iana Podkosova, Niels Christian Nilsson, Alexander Kulik, Gerd Bruder:
User-embodied Interaction in Virtual Reality (UIVR). MuC (Workshopband) 2019 - [c99]Kolja Kirsch, Christian Schatzschneider, Carina Garber, Aila Rosenberger, Konya Kirsten, Oscar Ariza, Frank Steinicke, Gerd Bruder:
KiVR Sports: Influencing the Users Physical Activity in VR by using Audiovisual Stimuli in Exergames. MuC 2019: 777-781 - [c98]Kendra Richards, Nikhil Mahalanobis, Kangsoo Kim, Ryan Schubert, Myungho Lee, Salam Daher, Nahal Norouzi, Jason Hochreiter, Gerd Bruder, Greg Welch:
Analysis of Peripheral Vision and Vibrotactile Feedback During Proximal Search Tasks with Dynamic Virtual Entities in Augmented Reality. SUI 2019: 3:1-3:9 - [c97]Kangsoo Kim, Austin Erickson, Alexis Lambert, Gerd Bruder, Greg Welch:
Effects of Dark Mode on Visual Fatigue and Acuity in Optical See-Through Head-Mounted Displays. SUI 2019: 9:1-9:9 - [c96]Nahal Norouzi, Austin Erickson, Kangsoo Kim, Ryan Schubert, Joseph J. LaViola, Gerd Bruder, Greg Welch:
Effects of Shared Gaze Parameters on Visual Target Identification Task Performance in Augmented Reality. SUI 2019: 12:1-12:11 - [c95]Salam Daher, Jason Hochreiter, Nahal Norouzi, Ryan Schubert, Gerd Bruder, Laura González, Mindi Anderson, Desiree Diaz, Juan Cendan, Greg Welch:
Matching vs. Non-Matching Visuals and Shape for Embodied Virtual Healthcare Agents. VR 2019: 886-887 - [e3]Christoph W. Borst, Arun K. Kulshreshth, Gerd Bruder, Stefania Serafin, Christian Sandor, Kyle Johnsen, Jinwei Ye, Daniel Roth, Sungchul Jung:
Symposium on Spatial User Interaction, SUI 2019, New Orleans, LA, USA, October 19-20, 2019. ACM 2019, ISBN 978-1-4503-6975-6 [contents] - 2018
- [j27]Niels Christian Nilsson, Tabitha C. Peck, Gerd Bruder, Eric Hodgson, Stefania Serafin, Mary C. Whitton, Frank Steinicke, Evan Suma Rosenberg:
15 Years of Research on Redirected Walking in Immersive Virtual Environments. IEEE Computer Graphics and Applications 38(2): 44-56 (2018) - [j26]Susanne Schmidt, Gerd Bruder, Frank Steinicke:
Depth Perception and Manipulation in Projection-Based Spatial Augmented Reality. Presence Teleoperators Virtual Environ. 27(2): 242-256 (2018) - [j25]Eike Langbehn, Frank Steinicke, Markus Lappe, Gregory F. Welch, Gerd Bruder:
In the blink of an eye: leveraging blink-induced suppression for imperceptible position and orientation redirection in virtual reality. ACM Trans. Graph. 37(4): 66 (2018) - [j24]Myungho Lee, Gerd Bruder, Tobias Höllerer, Greg Welch:
Effects of Unaugmented Periphery and Vibrotactile Feedback on Proxemics with Virtual Humans in AR. IEEE Trans. Vis. Comput. Graph. 24(4): 1525-1534 (2018) - [j23]Omar Janeh, Gerd Bruder, Frank Steinicke, Alessandro Gulberti, Monika Poetter-Nerger:
Analyses of Gait Parameters of Younger and Older Adults During (Non-)Isometric Virtual Walking. IEEE Trans. Vis. Comput. Graph. 24(10): 2663-2674 (2018) - [j22]Kangsoo Kim, Mark Billinghurst, Gerd Bruder, Henry Been-Lirn Duh, Gregory F. Welch:
Revisiting Trends in Augmented Reality Research: A Review of the 2nd Decade of ISMAR (2008-2017). IEEE Trans. Vis. Comput. Graph. 24(11): 2947-2962 (2018) - [c94]Nahal Norouzi, Gerd Bruder, Greg Welch:
Assessing vignetting as a means to reduce VR sickness during amplified head rotations. SAP 2018: 19:1-19:8 - [c93]Susanne Schmidt, Gerd Bruder, Frank Steinicke:
Effects of Embodiment on Generic and Content-Specific Intelligent Virtual Agents as Exhibition Guides. ICAT-EGVE 2018: 13-20 - [c92]Paul Lubos, Gerd Bruder, Frank Steinicke:
Safe Walking Zones: Visual Guidance for Redirected Walking in Confined Real-World Spaces. ICAT-EGVE 2018: 29-35 - [c91]Ryan Schubert, Gerd Bruder, Gregory F. Welch:
Adaptive Filtering of Physical-Virtual Artifacts for Synthetic Animatronics. ICAT-EGVE 2018: 65-72 - [c90]Gregory F. Welch, Tianren Wang, Gary Bishop, Gerd Bruder:
A Novel Approach for Cooperative Motion Capture (COMOCAP). ICAT-EGVE 2018: 73-80 - [c89]Kangsoo Kim, Gerd Bruder, Gregory F. Welch:
Blowing in the Wind: Increasing Copresence with a Virtual Human via Airflow Influence in Augmented Reality. ICAT-EGVE 2018: 183-190 - [c88]Glenn Taylor, Anthony Deschamps, Alyssa Tanaka, Denise Nicholson, Gerd Bruder, Gregory F. Welch, Francisco Guido-Sanz:
Augmented Reality for Tactical Combat Casualty Care Training. HCI (16) 2018: 227-239 - [c87]Kangsoo Kim, Luke Boelling, Steffen Haesler, Jeremy N. Bailenson, Gerd Bruder, Gregory F. Welch:
Does a Digital Assistant Need a Body? The Influence of Visual Embodiment and Social Behavior on the Perception of Intelligent Virtual Agents in AR. ISMAR 2018: 105-114 - [c86]Steffen Haesler, Kangsoo Kim, Gerd Bruder, Greg Welch:
Seeing is Believing: Improving the Perceived Trust in Visually Embodied Alexa in Augmented Reality. ISMAR Adjunct 2018: 204-205 - [c85]Nahal Norouzi, Kangsoo Kim, Jason Hochreiter, Myungho Lee, Salam Daher, Gerd Bruder, Greg Welch:
A Systematic Survey of 15 Years of User Studies Published in the Intelligent Virtual Agents Conference. IVA 2018: 17-22 - [c84]Salam Daher, Jason Hochreiter, Nahal Norouzi, Laura González, Gerd Bruder, Greg Welch:
Physical-Virtual Agents for Healthcare Simulation. IVA 2018: 99-106 - [c83]Sungchul Jung, Gerd Bruder, Pamela J. Wisniewski, Christian Sandor, Charles E. Hughes:
Over My Hand: Using a Personalized Hand in VR to Improve Object Size Estimation, Body Ownership, and Presence. SUI 2018: 60-68 - [c82]Oscar Ariza, Gerd Bruder, Nicholas Katzakis, Frank Steinicke:
Analysis of Proximity-Based Multimodal Feedback for 3D Selection in Immersive Virtual Environments. VR 2018: 327-334 - [c81]Jason Hochreiter, Salam Daher, Gerd Bruder, Greg Welch:
Cognitive and Touch Performance Effects of Mismatched 3D Physical and Visual Perceptions. VR 2018: 379-386 - [c80]Myungho Lee, Nahal Norouzi, Gerd Bruder, Pamela J. Wisniewski, Gregory F. Welch:
The physical-virtual table: exploring the effects of a virtual human's physical influence on social interaction. VRST 2018: 25:1-25:11 - [e2]Gerd Bruder, Shunsuke Yoshimoto, Sue Cobb:
International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2018, Limassol, Cyprus, November 7-9, 2018. Eurographics Association 2018, ISBN 978-3-03868-058-1 [contents] - 2017
- [j21]Kangsoo Kim, Arjun Nagendran, Jeremy N. Bailenson, Andrew Raij, Gerd Bruder, Myungho Lee, Ryan Schubert, Xin Yan, Gregory F. Welch:
A Large-Scale Study of Surrogate Physicality and Gesturing on Human-Surrogate Interactions in a Public Space. Frontiers Robotics AI 4: 32 (2017) - [j20]Kangsoo Kim, Divine Maloney, Gerd Bruder, Jeremy N. Bailenson, Gregory F. Welch:
The effects of virtual human's spatial and behavioral coherence with physical objects on social presence in AR. Comput. Animat. Virtual Worlds 28(3-4) (2017) - [j19]Myungho Lee, Gerd Bruder, Greg Welch:
The Virtual Pole: Exploring Human Responses to Fear of Heights in Immersive Virtual Environments. J. Virtual Real. Broadcast. 14(6) (2017) - [j18]Omar Janeh, Eike Langbehn, Frank Steinicke, Gerd Bruder, Alessandro Gulberti, Monika Poetter-Nerger:
Walking in Virtual Reality: Effects of Manipulated Visual Self-Motion on Walking Biomechanics. ACM Trans. Appl. Percept. 14(2): 12:1-12:15 (2017) - [j17]Eike Langbehn, Paul Lubos, Gerd Bruder, Frank Steinicke:
Bending the Curve: Sensitivity to Bending of Curved Paths and Application in Room-Scale VR. IEEE Trans. Vis. Comput. Graph. 23(4): 1389-1398 (2017) - [c79]Oscar Javier Ariza Nunez, Markus Lange, Frank Steinicke, Gerd Bruder:
Vibrotactile assistance for user guidance towards selection targets in VR and the cognitive resources involved. 3DUI 2017: 95-98 - [c78]Salam Daher, Kangsoo Kim, Myungho Lee, Gerd Bruder, Ryan Schubert, Jeremy N. Bailenson, Gregory F. Welch:
Can social presence be contagious? Effects of social presence priming on interaction with Virtual Humans. 3DUI 2017: 201-202 - [c77]Susanne Schmidt, Gerd Bruder, Frank Steinicke:
A Pilot Study of Altering Depth Perception with Projection-Based Illusions. ICAT-EGVE (Posters and Demos) 2017: 33-34 - [c76]Susanne Schmidt, Gerd Bruder, Frank Steinicke:
Moving Towards Consistent Depth Perception in Stereoscopic Projection-based Augmented Reality. ICAT-EGVE 2017: 161-168 - [c75]Salam Daher, Kangsoo Kim, Myungho Lee, Ryan Schubert, Gerd Bruder, Jeremy N. Bailenson, Greg Welch:
Effects of Social Priming on Social Presence with Intelligent Virtual Agents. IVA 2017: 87-100 - [c74]Myungho Lee, Gerd Bruder, Gregory F. Welch:
Exploring the effect of vibrotactile feedback through the floor on social presence in an immersive virtual environment. VR 2017: 105-111 - [c73]Omar Janeh, Eike Langbehn, Frank Steinicke, Gerd Bruder, Alessandro Gulberti, Monika Poetter-Nerger:
Biomechanical analysis of (non-)isometric virtual walking of older adults. VR 2017: 217-218 - [c72]Eike Langbehn, Paul Lubos, Gerd Bruder, Frank Steinicke:
Application of redirected walking in room-scale VR. VR 2017: 449-450 - [c71]Kangsoo Kim, Gerd Bruder, Greg Welch:
Exploring the effects of observed physicality conflicts on real-virtual human interaction in augmented reality. VRST 2017: 31:1-31:7 - [e1]Robert W. Lindeman, Gerd Bruder, Daisuke Iwai:
International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2017, Adelaide, Australia, November 22 - 24, 2017. Eurographics Association 2017 [contents] - 2016
- [b2]Gerd Bruder:
Perceptually-Inspired User Interfaces for Computer-Mediated Realities (Perzeptuell inspirierte Benutzerschnittstellen für computermediierte Realitäten). University of Hamburg, Germany, 2016 - [j16]Gerd Bruder, Ferran Argelaguet, Anne-Hélène Olivier, Anatole Lécuyer:
CAVE Size Matters: Effects of Screen Distance and Parallax on Distance Estimation in Large Immersive Display Setups. Presence Teleoperators Virtual Environ. 25(1): 1-16 (2016) - [j15]Christian Schatzschneider, Gerd Bruder, Frank Steinicke:
Who turned the clock? Effects of Manipulated Zeitgebers, Cognitive Load and Immersion on Time Estimation. IEEE Trans. Vis. Comput. Graph. 22(4): 1387-1395 (2016) - [c70]Eike Langbehn, Gerd Bruder, Frank Steinicke:
Scale matters! Analysis of dominant scale estimation in the presence of conflicting cues in multi-scale collaborative virtual environments. 3DUI 2016: 211-220 - [c69]Kangsoo Kim, Gerd Bruder, Divine Maloney, Greg Welch:
The Influence of Real Human Personality on Social Presence with a Virtual Human in Augmented Reality. ICAT-EGVE 2016: 115-122 - [c68]Steffen Haesler, Karen Obernesser, Tino Raupp, Christoph Jahnke, Jonathan Stapf, Julia Bräker, Paul Lubos, Gerd Bruder, Frank Steinicke:
Edutainment & Engagement at Exhibitions: A Case Study of Gamification in the Historic Hammaburg Model. MuC 2016 - [c67]Paul Lubos, Gerd Bruder, Oscar Ariza, Frank Steinicke:
Touching the Sphere: Leveraging Joint-Centered Kinespheres for Spatial User Interaction. SUI 2016: 13-22 - [c66]Oscar Ariza, Jann Freiwald, Nadine Laage, Michaela Feist, Mariam Salloum, Gerd Bruder, Frank Steinicke:
Inducing Body-Transfer Illusions in VR by Providing Brief Phases of Visual-Tactile Stimulation. SUI 2016: 61-68 - [c65]Eike Langbehn, Gerd Bruder, Frank Steinicke:
Subliminal Reorientation and Repositioning in Virtual Reality During Eye Blinks. SUI 2016: 213 - [c64]Paul Lubos, Gerd Bruder, Oscar Ariza, Frank Steinicke:
Ambiculus: LED-based low-resolution peripheral display extension for immersive head-mounted displays. VRIC 2016: 13 - [c63]Eike Langbehn, Tino Raupp, Gerd Bruder, Frank Steinicke, Benjamin Bolte, Markus Lappe:
Visual blur in immersive virtual environments: does depth of field or motion blur affect distance and speed estimation? VRST 2016: 241-250 - 2015
- [j14]Paul Lubos, Gerd Bruder, Frank Steinicke:
Influence of Comfort on 3D Selection Task Performance in Immersive Desktop Setups. J. Virtual Real. Broadcast. 12(2) (2015) - [j13]Gerd Bruder, Paul Lubos, Frank Steinicke:
Cognitive Resource Demands of Redirected Walking. IEEE Trans. Vis. Comput. Graph. 21(4): 539-544 (2015) - [c62]Oscar Javier Ariza Nunez, Paul Lubos, Frank Steinicke, Gerd Bruder:
Ring-shaped Haptic Device with Vibrotactile Feedback Patterns to Support Natural Spatial Interaction. ICAT-EGVE 2015: 175-181 - [c61]Paul Lubos, Oscar Ariza, Gerd Bruder, Florian Daiber, Frank Steinicke, Antonio Krüger:
HoverSpace - Analyses of the Perceived Spatial Affordances of Hover Interaction Above Tabletop Surfaces. INTERACT (3) 2015: 259-277 - [c60]Dennis Krupke, Paul Lubos, Gerd Bruder, Jianwei Zhang, Frank Steinicke:
Natural 3D Interaction Techniques for Locomotion with Modular Robots. MuC 2015: 133-142 - [c59]Malte Lücken, Gerd Bruder, Frank Steinicke:
Evaluation von Buttons im Kontext des Gestaltungsstils Flat Design. MuC 2015: 307-310 - [c58]Gerd Bruder, Fernando Argelaguet Sanz, Anne-Hélène Olivier, Anatole Lécuyer:
Distance estimation in large immersive projection systems, revisited. VR 2015: 27-32 - [c57]Ferran Argelaguet, Anne-Hélène Olivier, Gerd Bruder, Julien Pettré, Anatole Lécuyer:
Virtual proxemics: Locomotion in the presence of obstacles in large immersive projection environments. VR 2015: 75-80 - 2014
- [j12]David Zilch, Gerd Bruder, Frank Steinicke:
Comparison of 2D and 3D GUI Widgets for Stereoscopic Multitouch Setups. J. Virtual Real. Broadcast. 11 (2014) - [c56]Paul Lubos, Gerd Bruder, Frank Steinicke:
Analysis of direct selection in head-mounted display environments. 3DUI 2014: 11-18 - [c55]Gerd Bruder, Frank Steinicke, Andreas Nüchter:
Poster: Immersive point cloud virtual environments. 3DUI 2014: 161-162 - [c54]Frank Steinicke, Gerd Bruder:
A self-experimentation report about long-term use of fully-immersive technology. SUI 2014: 66-69 - [c53]Paul Lubos, Gerd Bruder, Frank Steinicke:
Are 4 hands better than 2?: bimanual interaction for quadmanual user interfaces. SUI 2014: 123-126 - [c52]Paul Lubos, Gerd Bruder, Frank Steinicke:
Safe-&-round: bringing redirected walking to small virtual reality laboratories. SUI 2014: 154 - [c51]Gerd Bruder, Frank Steinicke:
Time perception during walking in virtual environments. VR 2014: 67-68 - [c50]Gerd Bruder, Frank Steinicke:
Threefolded motion perception during immersive walkthroughs. VRST 2014: 177-185 - 2013
- [j11]Frank Steinicke, Gerd Bruder:
Using Perceptual Illusions for Redirected Walking. IEEE Computer Graphics and Applications 33(1): 6-11 (2013) - [j10]Gerd Bruder, Frank Steinicke, Benjamin Bolte, Phil Wieland, Harald Frenz, Markus Lappe:
Exploiting perceptual limitations and illusions to support walking through virtual environments in confined physical spaces. Displays 34(2): 132-141 (2013) - [c49]Gerd Bruder, Frank Steinicke, Wolfgang Stürzlinger:
Effects of visual conflicts on 3D selection task performance in stereoscopic display environments. 3DUI 2013: 115-118 - [c48]Gerd Bruder, Frank Steinicke, Wolfgang Stuerzlinger:
Touching the Void Revisited: Analyses of Touch Behavior on and above Tabletop Surfaces. INTERACT (1) 2013: 278-296 - [c47]Gerd Bruder, Phil Wieland, Benjamin Bolte, Markus Lappe, Frank Steinicke:
Going with the flow: Modifying self-motion perception with computer-mediated optic flow. ISMAR 2013: 67-74 - [c46]Gerd Bruder, Frank Steinicke, Wolfgang Stürzlinger:
To touch or not to touch?: comparing 2D touch and 3D mid-air interaction on stereoscopic tabletop surfaces. SUI 2013: 9-16 - [c45]David Cyborra, Moritz Albert, Frank Steinicke, Gerd Bruder:
Touch & move: A portable stereoscopic multi-touch table. VR 2013: 97-98 - [c44]Rüdiger Beimler, Gerd Bruder, Frank Steinicke:
SmurVEbox: a smart multi-user real-time virtual environment for generating character animations. VRIC 2013: 1:1-1:7 - 2012
- [j9]Gerd Bruder, Victoria Interrante, Lane Phillips, Frank Steinicke:
Redirecting Walking and Driving for Natural Navigation in Immersive Virtual Environments. IEEE Trans. Vis. Comput. Graph. 18(4): 538-545 (2012) - [j8]Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich Rautenberg, Frank Steinicke, Markus Lappe, Reinhard Koch:
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation. IEEE Trans. Vis. Comput. Graph. 18(4): 589-596 (2012) - [j7]Gerd Bruder, Frank Steinicke, Phil Wieland, Markus Lappe:
Tuning Self-Motion Perception in Virtual Reality with Visual Illusions. IEEE Trans. Vis. Comput. Graph. 18(7): 1068-1078 (2012) - [c43]Gerd Bruder, Andreas Pusch, Frank Steinicke:
Analyzing effects of geometric rendering parameters on size and distance estimation in on-axis stereographics. SAP 2012: 111-118 - [c42]Loren Puchalla Fiore, Lane Phillips, Gerd Bruder, Victoria Interrante, Frank Steinicke:
Redirected Steering for Virtual Self-Motion Control with a Motorized Electric Wheelchair. ICAT/EGVE/EuroVR 2012: 45-48 - [c41]Martin Fischbach, Dennis Wiebusch, Marc Erich Latoschik, Gerd Bruder, Frank Steinicke:
Blending Real and Virtual Worlds Using Self-reflection and Fiducials. ICEC 2012: 465-468 - [c40]Martin Fischbach, Dennis Wiebusch, Marc Erich Latoschik, Gerd Bruder, Frank Steinicke:
smARTbox A Portable Setup for Intelligent Interactive Applications. MuC (Workshopband) 2012: 521-524 - [c39]Dimitar Valkov, Benjamin Bolte, Gerd Bruder, Frank Steinicke:
Viargo - A generic virtual reality interaction library. SEARIS 2012: 23-28 - [c38]Evan A. Suma, Gerd Bruder, Frank Steinicke, David M. Krum, Mark T. Bolas:
A taxonomy for deploying redirection techniques in immersive virtual environments. VR 2012: 43-46 - [c37]Srivishnu Satyavolu, Gerd Bruder, Pete Willemsen, Frank Steinicke:
Analysis of IR-based virtual reality tracking using multiple Kinects. VR 2012: 149-150 - [c36]Carolin Walter, Gerd Bruder, Benjamin Bolte, Frank Steinicke:
Evaluation of Field of View Calibration Techniques for Head-mounted Displays and Effects on Distance Estimation. VR/AR 2012: 13-24 - [c35]Martin Fischbach, Christian Treffs, David Cyborra, Alexander Strehler, Thomas Wedler, Gerd Bruder, Andreas Pusch, Marc Erich Latoschik, Frank Steinicke:
A Mixed Reality Space for Tangible User Interaction. VR/AR 2012: 25-36 - [c34]Dennis Wiebusch, Martin Fischbach, Alexander Strehler, Marc Erich Latoschik, Gerd Bruder, Frank Steinicke:
Evaluation von Headtracking in interaktiven virtuellen Umgebungen auf Basis der Kinect. VR/AR 2012: 189-200 - [c33]Martin Fischbach, Marc Erich Latoschik, Gerd Bruder, Frank Steinicke:
smARTbox: out-of-the-box technologies for interactive art and exhibition. VRIC 2012: 19 - 2011
- [b1]Gerd Bruder:
Making small spaces feel large: self-motion perception, redirection and illusions. University of Münster, 2011, pp. I-XIII, 1-225 - [j6]Frank Steinicke, Gerd Bruder, Scott Kuhl:
Realistic perspective projections for virtual objects and environments. ACM Trans. Graph. 30(5): 112:1-112:10 (2011) - [j5]Frank Steinicke, Gerd Bruder, Scott Kuhl, Pete Willemsen, Markus Lappe, Klaus H. Hinrichs:
Natural Perspective Projections for Head-Mounted Displays. IEEE Trans. Vis. Comput. Graph. 17(7): 888-899 (2011) - [j4]Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Pete Willemsen:
Change Blindness Phenomena for Virtual Reality Display Systems. IEEE Trans. Vis. Comput. Graph. 17(9): 1223-1233 (2011) - [c32]Gerd Bruder, Frank Steinicke, Carolin Walter, Mathias Moehring:
Evaluation of field of view calibration techniques for head-mounted displays. APGV 2011: 125 - [c31]Dimitar Valkov, Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs:
2d touching of 3d stereoscopic objects. CHI 2011: 1353-1362 - [c30]Benjamin Bolte, Gerd Bruder, Frank Steinicke:
Jumping through immersive video games. SIGGRAPH Asia Posters 2011: 56:1 - [c29]Gerd Bruder, Frank Steinicke, Phil Wieland:
Self-motion illusions in immersive virtual reality environments. VR 2011: 39-46 - 2010
- [j3]Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Anthony Steed:
Gradual transitions and their effects on presence and distance estimation. Comput. Graph. 34(1): 26-33 (2010) - [j2]Frank Steinicke, Gerd Bruder, Jason Jerald, Harald Frenz, Markus Lappe:
Estimation of Detection Thresholds for Redirected Walking Techniques. IEEE Trans. Vis. Comput. Graph. 16(1): 17-27 (2010) - [c28]Dimitar Valkov, Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs:
A multi-touch enabled human-transporter metaphor for virtual 3D traveling. 3DUI 2010: 79-82 - [c27]Gerd Bruder, Frank Steinicke, Dimitar Valkov, Klaus H. Hinrichs:
Immersive virtual studio for architectural exploration. 3DUI 2010: 125-126 - [c26]Gerd Bruder, Frank Steinicke, Klaus H. Hinrichs:
Estimation of virtual interpupillary distances for immersive head-mounted displays. APGV 2010: 168 - [c25]Dimitar Valkov, Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Johannes Schöning, Florian Daiber, Antonio Krüger:
Touching Floating Objects in Projection-based Virtual Reality Environments. EGVE/EuroVR/VEC 2010: 17-24 - [c24]Dimitar Valkov, Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs:
Navigation through Geospatial Environments with a Multi-Touch enabled Human-Transporter Metaphor. Geoinformatik 2010: 182-188 - [c23]Frank Steinicke, Gerd Bruder, Scott Kuhl:
Perception of perspective distortions of man-made virtual objects. SIGGRAPH Posters 2010: 94:1 - [c22]Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Pete Willemsen:
Change blindness phenomena for stereoscopic projection systems. VR 2010: 187-194 - [c21]Benjamin Bolte, Gerd Bruder, Frank Steinicke, Klaus H. Hinrichs, Markus Lappe:
Augmentation techniques for efficient exploration in head-mounted display environments. VRST 2010: 11-18
2000 – 2009
- 2009
- [j1]Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Jason Jerald, Harald Frenz, Markus Lappe:
Real Walking through Virtual Environments by Redirection Techniques. J. Virtual Real. Broadcast. 6 (2009) - [c20]Gerd Bruder, Frank Steinicke, Klaus H. Hinrichs:
Arch-Explore: A natural user interface for immersive architectural walkthroughs. 3DUI 2009: 75-82 - [c19]Frank Steinicke, Gerd Bruder, Kai Rothaus, Klaus H. Hinrichs:
Poster: A virtual body for augmented virtuality by chroma-keying of egocentric videos. 3DUI 2009: 125-126 - [c18]Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Markus Lappe, Brian Ries, Victoria Interrante:
Transitional environments enhance distance perception in immersive virtual reality systems. APGV 2009: 19-26 - [c17]Gerd Bruder, Frank Steinicke, Klaus H. Hinrichs, Markus Lappe:
Reorientation during Body Turns. EGVE/ICAT/EuroVR 2009: 145-152 - [c16]Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Anthony Steed:
Presence-enhancing real walking user interface for first-person video games. Sandbox@SIGGRAPH 2009: 111-118 - [c15]Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Anthony Steed, Alexander L. Gerlach:
Does a Gradual Transition to the Virtual World increase Presence? VR 2009: 203-210 - [c14]Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs, Scott Kuhl, Markus Lappe, Pete Willemsen:
Judgment of natural perspective projections in head-mounted display environments. VRST 2009: 35-42 - [c13]Gerd Bruder, Frank Steinicke, Kai Rothaus, Klaus H. Hinrichs:
Enhancing Presence in Head-Mounted Display Environments by Visual Body Feedback Using Head-Mounted Cameras. CW 2009: 43-50 - 2008
- [c12]Frank Steinicke, Gerd Bruder, Timo Ropinski, Klaus H. Hinrichs:
Poster: Generic Redirected Walking & Dynamic Passive Haptics: Evaluation and Implications for Virtual Locomotion Interfaces. 3DUI 2008: 147-148 - [c11]Frank Steinicke, Gerd Bruder, Luv Kohli, Jason Jerald, Klaus H. Hinrichs:
Taxonomy and Implementation of Redirection Techniques for Ubiquitous Passive Haptic Feedback. CW 2008: 217-223 - [c10]Frank Steinicke, Hanno Welzel, Gerd Bruder, Klaus H. Hinrichs:
A User Guidance Approach for Passive Haptic Environments. EGVE (Posters) 2008 - [c9]Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus H. Hinrichs:
The holodeck construction manual. SIGGRAPH Posters 2008: 97 - [c8]Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus H. Hinrichs, Harald Frenz, Markus Lappe:
A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphics Applications. VR 2008: 291-292 - [c7]Frank Steinicke, Gerd Bruder, Jason Jerald, Harald Frenz, Markus Lappe:
Analyses of human sensitivity to redirected walking. VRST 2008: 149-156 - 2007
- [c6]Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus H. Hinrichs:
3D Modeling and Design Supported Via Interscopic Interaction Strategies. HCI (4) 2007: 1160-1169 - [c5]Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus H. Hinrichs:
Towards Applicable 3D User Interfaces for Everyday Working Environments. INTERACT (1) 2007: 546-559 - [c4]Timo Ropinski, Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs:
Focus+Context Resolution Adaption for Autostereoscopic Displays. Smart Graphics 2007: 188-193 - [c3]Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus H. Hinrichs:
Interscopic User Interface Concepts for Fish Tank Virtual Reality Systems. VR 2007: 27-34 - [c2]Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs:
Hybrid traveling in fully-immersive large-scale geographic environments. VRST 2007: 229-230 - 2006
- [c1]Timo Ropinski, Frank Steinicke, Gerd Bruder, Klaus H. Hinrichs:
Simultaneously viewing monoscopic and stereoscopic content on vertical-interlaced autostereoscopic displays. SIGGRAPH Research Posters 2006: 68
Coauthor Index
aka: Matt Gottsacker
aka: Gregory F. Welch
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