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2020 – today
- 2023
- [c179]Rosa Lilia Segundo Díaz, Gustavo Rovelo, Miriam Bouzouita, Véronique Hoste, Karin Coninx:
The Influence of Personality Traits and Game Design Elements on Player Enjoyment: An Empirical Study on GWAPs for Linguistics. GALA 2023: 204-213 - [c178]Rosa Lilia Segundo Díaz, Gustavo Rovelo, Miriam Bouzouita, Véronique Hoste, Karin Coninx:
The Influence of Personality Traits and Game Design Elements on Player Enjoyment: A Demo on GWAPs for Part-of-Speech Tagging. JCSG 2023: 353-361 - 2022
- [j29]Rosa Lilia Segundo Díaz, Gustavo Alberto Rovelo Ruiz, Miriam Bouzouita, Karin Coninx:
Building blocks for creating enjoyable games - A systematic literature review. Int. J. Hum. Comput. Stud. 159: 102758 (2022) - [j28]Martijn Scherrenberg, Cindel Bonneux, Deeman Yousif Mahmood, Dominique Hansen, Paul Dendale, Karin Coninx:
A Mobile Application to Perform the Six-Minute Walk Test (6MWT) at Home: A Random Walk in the Park Is as Accurate as a Standardized 6MWT. Sensors 22(11): 4277 (2022) - [c177]Cindel Bonneux, Deeman Yousif Mahmood, Martijn Scherrenberg, Maarten Falter, Gustavo Alberto Rovelo Ruiz, Hanne Kindermans, Dominique Hansen, Reijo Laaksonen, Paul Dendale, Karin Coninx:
The CoroPrevention-SDM Approach: A Technology-supported Shared Decision Making Approach for a Comprehensive Secondary Prevention Program for Cardiac Patients. ICT4AWE 2022: 59-69 - [c176]Wald Habets, Martijn Scherrenberg, Cindel Bonneux, Wim Ramakers, Dominique Hansen, Paul Dendale, Karin Coninx:
Design and Initial Evaluation of Technology-Supported Shared Decision Making for Secondary Prevention in Cardiac Patients in the CoroPrevention Project. ICT4AWE (Revised Selected Papers) 2022: 362-384 - [c175]Cindel Bonneux, Paul Dendale, Karin Coninx:
Investigating Motivations and Patient Profiles for Personalization of Health Applications for Behaviour Change. PETRA 2022: 146-154 - 2021
- [c174]Cindel Bonneux, Gustavo Alberto Rovelo Ruiz, Paul Dendale, Karin Coninx:
Theory-Informed Design Guidelines for Shared Decision Making Tools for Health Behaviour Change. PERSUASIVE 2021: 259-274 - [c173]Cindel Bonneux, Dominique Hansen, Paul Dendale, Karin Coninx:
The SharedHeart Approach: Technology-Supported Shared Decision Making to Increase Physical Activity in Cardiac Patients. PervasiveHealth 2021: 469-488
2010 – 2019
- 2019
- [j27]Supraja Sankaran, Kris Luyten, Dominique Hansen, Paul Dendale, Karin Coninx:
Enhancing Patient Motivation through Intelligibility in Cardiac Tele-rehabilitation. Interact. Comput. 31(2): 122-137 (2019) - [c172]Cindel Bonneux, Gustavo Rovelo, Paul Dendale, Karin Coninx:
A Comprehensive Approach to Decision Aids Supporting Shared Decision Making in Cardiac Rehabilitation. PervasiveHealth 2019: 389-398 - [c171]Eva Geurts, Fanny Van Geel, Peter Feys, Karin Coninx:
WalkWithMe: Personalized Goal Setting and Coaching for Walking in People with Multiple Sclerosis. UMAP 2019: 51-60 - 2018
- [c170]Sven Coppers, Jan Van den Bergh, Kris Luyten, Karin Coninx, Iulianna Van der Lek-Ciudin, Tom Vanallemeersch, Vincent Vandeghinste:
Intellingo: An Intelligible Translation Environment. CHI 2018: 524 - [c169]Vincent Vandeghinste, Tom Vanallemeersch, Bram Bulté, Liesbeth Augustinus, Frank Van Eynde, Joris Pelemans, Lyan Verwimp, Patrick Wambacq, Geert Heyman, Marie-Francine Moens, Iulianna Van der Lek-Ciudin, Frieda Steurs, Ayla Rigouts Terryn, Els Lefever, Arda Tezcan, Lieve Macken, Sven Coppers, Jens Brulmans, Jan Van den Bergh, Kris Luyten, Karin Coninx:
Smart Computer-Aided Translation Environment (SCATE): Highlights. EAMT 2018 - [c168]Marisela Gutierrez Lopez, Gustavo Alberto Rovelo Ruiz, Kris Luyten, Mieke Haesen, Karin Coninx:
Re-thinking Traceability: A Prototype to Record and Revisit the Evolution of Design Artefacts. GROUP 2018: 196-208 - [c167]Eva Geurts, Dominique Hansen, Paul Dendale, Karin Coninx:
Impact of a mobile cycling application on cardiac patients' cycling behavior and enjoyment. PETRA 2018: 257-264 - 2017
- [c166]Marisela Gutierrez Lopez, Kris Luyten, Davy Vanacken, Karin Coninx:
Untangling Design Meetings: Artefacts as Input and Output of Design Activities. ECCE 2017: 176-183 - [c165]Supraja Sankaran, Mieke Haesen, Paul Dendale, Kris Luyten, Karin Coninx:
Coaching Compliance: A Tool for Personalized e-Coaching in Cardiac Rehabilitation. INTERACT (4) 2017: 405-409 - [c164]Marisela Gutierrez Lopez, Gustavo Rovelo, Mieke Haesen, Kris Luyten, Karin Coninx:
Capturing Design Decision Rationale with Decision Cards. INTERACT (1) 2017: 463-482 - 2016
- [j26]Fredy Cuenca, Jan Van den Bergh, Kris Luyten, Karin Coninx:
Hasselt: Rapid Prototyping of Multimodal Interactions with Composite Event-Driven Programming. Int. J. People Oriented Program. 5(1): 19-38 (2016) - [c163]Marijke Vandermaesen, Tom De Weyer, Peter Feys, Kris Luyten, Karin Coninx:
Integrating Serious Games and Tangible Objects for Functional Handgrip Training: A User Study of Handly in Persons with Multiple Sclerosis. Conference on Designing Interactive Systems 2016: 924-935 - [c162]Karin Coninx, Tom De Weyer, Ryanne Lemmens, Kris Luyten:
ReHappy: The House Elf that serves your Rehabilitation Exercises. CHI Extended Abstracts 2016: 2192-2199 - [c161]Vincent Vandeghinste, Tom Vanallemeersch, Liesbeth Augustinus, Joris Pelemans, G. Heymans, Iulianna Van der Lek-Ciudin, Arda Tezcan, Donald Degraen, Jan Van den Bergh, Lieve Macken, Els Lefever, Marie-Francine Moens, Patrick Wambacq, Frieda Steurs, Karin Coninx, Frank Van Eynde:
SCATE - smart computer aided translation environment. EAMT (Projects/Products) 2016 - [c160]Ines Frederix, Supraja Sankaran, Karin Coninx, Paul Dendale:
MobileHeart, a mobile smartphone-based application that supports and monitors coronary artery disease patients during rehabilitation. EMBC 2016: 513-516 - [c159]Eva Geurts, Mieke Haesen, Paul Dendale, Kris Luyten, Karin Coninx:
Back on bike: the BoB mobile cycling app for secondary prevention in cardiac patients. MobileHCI 2016: 135-146 - [c158]Supraja Sankaran, Ines Frederix, Mieke Haesen, Paul Dendale, Kris Luyten, Karin Coninx:
A Grounded Approach for Applying Behavior Change Techniques in Mobile Cardiac Tele-Rehabilitation. PETRA 2016: 63 - [c157]Jan Van den Bergh, Fredy Cuenca Lucero, Kris Luyten, Karin Coninx:
Toward specifying Human-Robot Collaboration with composite events. RO-MAN 2016: 896-901 - [p6]Panos Markopoulos, Jean-Bernard Martens, Julian Malins, Karin Coninx, Aggelos Liapis:
Creativity and Collaboration in Early Design. Collaboration in Creative Design 2016: 1-9 - [p5]Mieke Haesen, Davy Vanacken, Kris Luyten, Karin Coninx:
Storyboards as a Lingua Franca in Multidisciplinary Design Teams. Collaboration in Creative Design 2016: 211-231 - [e2]Panos Markopoulos, Jean-Bernard Martens, Julian Malins, Karin Coninx, Aggelos Liapis:
Collaboration in Creative Design, Methods and Tools. Springer 2016, ISBN 978-3-319-29153-6 [contents] - 2015
- [j25]Fredy Cuenca, Karin Coninx, Davy Vanacken, Kris Luyten:
Graphical Toolkits for Rapid Prototyping of Multimodal Systems: A Survey. Interact. Comput. 27(4): 470-488 (2015) - [c156]Marisela Gutierrez Lopez, Mieke Haesen, Kris Luyten, Karin Coninx:
Helaba: A System to Highlight Design Rationale in Collaborative Design Processes. CDVE 2015: 175-184 - [c155]Fredy Cuenca, Jan Van den Bergh, Kris Luyten, Karin Coninx:
Hasselt UIMS: a tool for describing multimodal interactions with composite events. EICS 2015: 226-229 - [c154]Jo Vermeulen, Kris Luyten, Karin Coninx, Nicolai Marquardt, Jon Bird:
Proxemic Flow: Dynamic Peripheral Floor Visualizations for Revealing and Mediating Large Surface Interactions. INTERACT (4) 2015: 264-281 - [c153]Gustavo Rovelo, Donald Degraen, Davy Vanacken, Kris Luyten, Karin Coninx:
Gestu-Wan - An Intelligible Mid-Air Gesture Guidance System for Walk-up-and-Use Displays. INTERACT (2) 2015: 368-386 - [c152]Niels Quinten, Steven Malliet, Karin Coninx:
Exploring Deep Content in Physical Rehabilitation Games. ICEC 2015: 433-438 - [c151]Fredy Cuenca, Jan Van den Bergh, Kris Luyten, Karin Coninx:
Empirical Study: Comparing Hasselt with C# to Describe Multimodal Dialogs. HuFaMo@MoDELS 2015: 25-32 - [c150]Fredy Cuenca, Jan Van den Bergh, Kris Luyten, Karin Coninx:
A user study for comparing the programming efficiency of modifying executable multimodal interaction descriptions: a domain-specific language versus equivalent event-callback code. PLATEAU@SPLASH 2015: 31-38 - [c149]Femke De Backere, Stijn Verstichel, Jan Van den Bergh, Shirley A. Elprama, Femke Ongenae, Filip De Turck, An Jacobs, Karin Coninx:
Discovery of the potential role of sensors in a Personal Emergency Response System: What can we learn from a single workshop? PervasiveHealth 2015: 325-328 - 2014
- [j24]Chiew Seng Sean Tan, Kris Luyten, Jan Van den Bergh, Johannes Schöning, Karin Coninx:
The Role of Physiological Cues during Remote Collaboration. Presence Teleoperators Virtual Environ. 23(1): 90-107 (2014) - [c148]Jo Vermeulen, Kris Luyten, Karin Coninx, Nicolai Marquardt:
The design of slow-motion feedback. Conference on Designing Interactive Systems 2014: 267-270 - [c147]Chiew Seng Sean Tan, Johannes Schöning, Kris Luyten, Karin Coninx:
Investigating the effects of using biofeedback as visual stress indicator during video-mediated collaboration. CHI 2014: 71-80 - [c146]Linsey Raymaekers, Jo Vermeulen, Kris Luyten, Karin Coninx:
Game of tones: learning to play songs on a piano using projected instructions and games. CHI Extended Abstracts 2014: 411-414 - [c145]Fredy Cuenca, Jan Van den Bergh, Kris Luyten, Karin Coninx:
A domain-specific textual language for rapid prototyping of multimodal interactive systems. EICS 2014: 97-106 - [c144]Jan Van den Bergh, Karin Coninx:
CASSIS: A Modeling Language for Customizable User Interface Designs. HCSE 2014: 243-250 - [c143]Marijke Vandermaesen, Karel Robert, Kris Luyten, Karin Coninx:
ReHoblet - A home-based rehabilitation game on the tablet. Healthcom 2014: 411-416 - [c142]Marijke Vandermaesen, Tom De Weyer, Kris Luyten, Karin Coninx:
PhysiCube: providing tangible interaction in a pervasive upper-limb rehabilitation system. TEI 2014: 85-92 - 2013
- [j23]Mieke Haesen, Jan Meskens, Kris Luyten, Karin Coninx, Jan Hendrik Becker, Tinne Tuytelaars, Gert-Jan Poulisse, Phi The Pham, Marie-Francine Moens:
Finding a needle in a haystack: an interactive video archive explorer for professional video searchers. Multim. Tools Appl. 63(2): 331-356 (2013) - [c141]Jo Vermeulen, Kris Luyten, Elise van den Hoven, Karin Coninx:
Crossing the bridge over norman's gulf of execution: revealing feedforward's true identity. CHI 2013: 1931-1940 - [c140]Steven Houben, Jakob E. Bardram, Jo Vermeulen, Kris Luyten, Karin Coninx:
Activity-centric support for ad hoc knowledge work: a case study of co-activity manager. CHI 2013: 2263-2272 - [c139]Joël Vogt, Mieke Haesen, Kris Luyten, Karin Coninx, Andreas Meier:
Timisto: a technique to extract usage sequences from storyboards. EICS 2013: 113-118 - [c138]Fredy Cuenca, Davy Vanacken, Karin Coninx, Kris Luyten:
Assessing the support provided by a toolkit for rapid prototyping of multimodal systems. EICS 2013: 307-312 - [c137]Chiew Seng Sean Tan, Johannes Schöning, Kris Luyten, Karin Coninx:
Informing intelligent user interfaces by inferring affective states from body postures in ubiquitous computing environments. IUI 2013: 235-246 - [c136]Chiew Seng Sean Tan, Johannes Schöning, Jan Schneider-Barnes, Kris Luyten, Karin Coninx:
Bro-cam: Improving Game Experience with Empathic Feedback Using Posture Tracking. PERSUASIVE 2013: 222-233 - [c135]Marijke Vandermaesen, Tom De Weyer, Karin Coninx, Kris Luyten, Richard Geers:
Liftacube: a prototype for pervasive rehabilitation in a residential setting. PETRA 2013: 19:1-19:8 - [c134]Jo Vermeulen, Kris Luyten, Karin Coninx:
Intelligibility Required: How to Make Us Look Smart Again. RoCHI 2013 - [p4]Nasim Mahmud, Kris Luyten, Karin Coninx:
"With a Little Help from My Friends": Context Aware Help and Guidance Using the Social Network. Semantic Hyper/Multimedia Adaptation 2013: 251-269 - 2012
- [j22]Joan De Boeck, Lode Vanacken, Sofie Notelaers, Karin Coninx:
Improved Haptic Linear Lines for Better Movement Accuracy in Upper Limb Rehabilitation. Adv. Hum. Comput. Interact. 2012: 162868:1-162868:7 (2012) - [j21]Lode Vanacken, Romulo Pinho, Jan Sijbers, Karin Coninx:
Force Feedback to Assist Active Contour Modelling for Tracheal Stenosis Segmentation. Adv. Hum. Comput. Interact. 2012: 632498:1-632498:9 (2012) - [j20]Petr Aksenov, Kris Luyten, Karin Coninx:
O brother, where art thou located?: raising awareness of variability in location tracking for users of location-based pervasive applications. J. Locat. Based Serv. 6(4): 211-233 (2012) - [c133]Sofie Notelaers, Tom De Weyer, Patrik Goorts, Steven Maesen, Lode Vanacken, Karin Coninx, Philippe Bekaert:
HeatMeUp: A 3DUI serious game to explore collaborative wayfinding. 3DUI 2012: 177-178 - [c132]Jo Vermeulen, Kris Luyten, Karin Coninx:
Understanding Complex Environments with the Feedforward Torch. AmI 2012: 312-319 - [c131]Anastasiia Beznosyk, Peter Quax, Karin Coninx, Wim Lamotte:
The influence of cooperative game design patterns for remote play on player experience. APCHI 2012: 11-20 - [c130]Steven Houben, Jo Vermeulen, Kris Luyten, Karin Coninx:
Co-activity manager: integrating activity-based collaboration into the desktop interface. AVI 2012: 398-401 - [c129]Joël Vogt, Kris Luyten, Jan Van den Bergh, Karin Coninx, Andreas Meier:
Putting Dementia into Context - A Selective Literature Review of Assistive Applications for Users with Dementia and Their Caregivers. HCSE 2012: 181-198 - [c128]Anastasiia Beznosyk, Peter Quax, Wim Lamotte, Karin Coninx:
The Effect of Closely-Coupled Interaction on Player Experience in Casual Games. ICEC 2012: 243-255 - [c127]Tom De Weyer, Karel Robert, Johanna Renny Octavia Hariandja, Geert Alders, Karin Coninx:
The Social Maze: A Collaborative Game to Motivate MS Patients for Upper Limb Training. ICEC 2012: 476-479 - [c126]Nasim Mahmud, Kris Luyten, Karin Coninx:
Mixed-Initiative Context Filtering and Group Selection for Improving Ubiquitous Help Systems. ISAmI 2012: 155-162 - [c125]Johanna Renny Octavia, Karin Coninx, Peter Feys:
As I am not you: accommodating user diversity through adaptive rehabilitation training for multiple sclerosis patients. OZCHI 2012: 424-432 - [c124]Anastasiia Beznosyk, Peter Quax, Karin Coninx, Wim Lamotte:
Role and quality of communication in collaborative training for Multiple Sclerosis patients. PETRA 2012: 4 - [c123]Raf Ramakers, Davy Vanacken, Kris Luyten, Karin Coninx, Johannes Schöning:
Carpus: a non-intrusive user identification technique for interactive surfaces. UIST 2012: 35-44 - [c122]Jo Vermeulen, Fahim Kawsar, Adalberto Lafcadio Simeone, Gerd Kortuem, Kris Luyten, Karin Coninx:
Informing the design of situated glyphs for a care facility. VL/HCC 2012: 89-96 - 2011
- [j19]Petr Aksenov, Kris Luyten, Karin Coninx:
A Unified Approach to Uncertainty-Aware Ubiquitous Localisation of Mobile Users. Int. J. Inf. Technol. Web Eng. 6(4): 20-34 (2011) - [j18]Richard Chbeir, Karin Coninx, Fernando Ferri, Patrizia Grifoni:
Management and interaction with multimodal information content. Multim. Tools Appl. 54(1): 1-5 (2011) - [j17]Johanna Renny Octavia, Chris Raymaekers, Karin Coninx:
Adaptation in virtual environments: conceptual framework and user models. Multim. Tools Appl. 54(1): 121-142 (2011) - [c121]Johanna Renny Octavia, Karin Coninx, Kris Luyten:
Squeeze me and i'll change: An exploration of frustration-triggered adaptation for multimodal interaction. 3DUI 2011: 79-86 - [c120]Jan Van den Bergh, Karin Coninx:
CAP3 for interaction design pattern diagrams? PEICS@EICS 2011: 4-7 - [c119]Jan Van den Bergh, Kris Luyten, Karin Coninx:
CAP3: context-sensitive abstract user interface specification. EICS 2011: 31-40 - [c118]Jan Meskens, Matthias Loskyll, Marc Seißler, Kris Luyten, Karin Coninx, Gerrit Meixner:
GUIDE2ux: a GUI design environment for enhancing the user experience. EICS 2011: 137-142 - [c117]Jan Van den Bergh, Deepak Sahni, Mieke Haesen, Kris Luyten, Karin Coninx:
GRIP: get better results from interactive prototypes. EICS 2011: 143-148 - [c116]Anastasiia Beznosyk, Peter Quax, Karin Coninx, Wim Lamotte:
User Enjoyment and Performance in Collaborative and Cooperative Games in Shared 3D Virtual Environments. GRAPP 2011: 302-307 - [c115]Peter Vandoren, Karel Frederix, Karin Coninx, Frank Van Reeth:
Exploring Whole-Hand Gestures in a Tabletop Environment for Urban Modeling. HCI (23) 2011: 201-205 - [c114]Johanna Renny Octavia, Anastasiia Beznosyk, Karin Coninx, Peter Quax, Kris Luyten:
User Modeling Approaches towards Adaptation of Users' Roles to Improve Group Interaction in Collaborative 3D Games. HCI (4) 2011: 668-677 - [c113]Petr Aksenov, Kris Luyten, Karin Coninx:
A Unified Scalable Model of User Localisation with Uncertainty Awareness for Large-scale Pervasive Environments. NGMAST 2011: 212-217 - [c112]Tom De Weyer, Sofie Notelaers, Karin Coninx, Peter Feys, Ilse Lamers, Geert Alders, Richard Geers:
Watering the flowers: virtual haptic environments for training of forearm rotation in persons with central nervous deficits. PETRA 2011: 23 - [c111]Anastasiia Beznosyk, Peter Quax, Karin Coninx, Wim Lamotte:
Influence of network delay and jitter on cooperation in multiplayer games. VRCAI 2011: 351-354 - [p3]Mieke Haesen, Jan Van den Bergh, Jan Meskens, Kris Luyten, Sylvain Degrandsart, Serge Demeyer, Karin Coninx:
Using Storyboards to Integrate Models and Informal Design Knowledge. Model-Driven Development of Advanced User Interfaces 2011: 87-106 - 2010
- [j16]Pablo A. Figueroa, Yoshifumi Kitamura, Sébastien Kuntz, Lode Vanacken, Steven Maesen, Tom De Weyer, Sofie Notelaers, Johanna Renny Octavia, Anastasiia Beznosyk, Karin Coninx, Felipe Bacim, Regis Kopper, Anamary Leal, Tao Ni, Doug A. Bowman:
3DUI 2010 Contest Grand Prize Winners. IEEE Computer Graphics and Applications 30(6): 86-96 (2010) - [c110]Nasim Mahmud, Petr Aksenov, Ansar-Ul-Haque Yasar, Davy Preuveneers, Kris Luyten, Karin Coninx, Yolande Berbers:
Geo-Social Interaction: Context-Aware Help in Large Scale Public Spaces. AmI 2010: 107-116 - [c109]Jan Meskens, Kris Luyten, Karin Coninx:
Jelly: a multi-device design environment for managing consistency across devices. AVI 2010: 289-296 - [c108]Mieke Haesen, Jan Meskens, Kris Luyten, Karin Coninx:
Draw me a storyboard: incorporating principles & techniques of comics... BCS HCI 2010: 133-142 - [c107]Geert Vanderhulst, Kris Luyten, Karin Coninx:
On a Journey from Message to Observable Pervasive Application. CISIS 2010: 223-229 - [c106]Deepak Sahni, Jan Van den Bergh, Karin Coninx:
CoFra: Towards structurally selecting ICT tools and methods in multidisciplinary distributed projects. CTS 2010: 188-197 - [c105]Sofie Notelaers, Tom De Weyer, Chris Raymaekers, Karin Coninx, Hanne Bastiaens, Ilse Lamers:
Data Management for Multimodal Rehabilitation Games. DEXA Workshops 2010: 137-141 - [c104]Chris Raymaekers, Karin Coninx, Juan Manuel González-Calleros:
Design and engineering of game-like virtual and multimodal environments. EICS 2010: 363-364 - [c103]Anastasiia Beznosyk, Chris Raymaekers, Karin Coninx, Peter Quax, Wim Lamotte:
Investigating the Influence of Communication and Input Devices on Collaboration in Virtual Environments. GRAPP 2010: 341-346 - [c102]Lode Vanacken, Joan De Boeck, Karin Coninx:
The Phantom versus the Falcon: Force Feedback Magnitude Effects on User's Performance during Target Acquisition. HAID 2010: 179-188 - [c101]Nasim Mahmud, Joël Vogt, Kris Luyten, Karin Slegers, Jan Van den Bergh, Karin Coninx:
Dazed and Confused Considered Normal: An Approach to Create Interactive Systems for People with Dementia. HCSE 2010: 119-134 - [c100]Geert Vanderhulst, Kris Luyten, Karin Coninx:
PerCraft: Towards Live Deployment of Pervasive Applications. Intelligent Environments 2010: 191-196 - [c99]Jo Vermeulen, Geert Vanderhulst, Kris Luyten, Karin Coninx:
PervasiveCrystal: Asking and Answering Why and Why Not Questions about Pervasive Computing Applications. Intelligent Environments 2010: 271-276 - [c98]Geert Vanderhulst, Kris Luyten, Karin Coninx:
Pervasive maps: Explore and interact with pervasive environments. PerCom 2010: 227-234 - [c97]Ansar-Ul-Haque Yasar, Nasim Mahmud, Davy Preuveneers, Kris Luyten, Karin Coninx, Yolande Berbers:
Where people and cars meet: social interactions to improve information sharing in large scale vehicular networks. SAC 2010: 1188-1194 - [c96]Jan Meskens, Kris Luyten, Karin Coninx:
D-Macs: building multi-device user interfaces by demonstrating, sharing and replaying design actions. UIST 2010: 129-138 - [c95]Johanna Renny Octavia, Karin Coninx, Chris Raymaekers:
Enhancing User Interaction in Virtual Environments through Adaptive Personalized 3D Interaction Techniques. UMAP 2010: 423-426 - [c94]Geert Vanderhulst, Kris Luyten, Karin Coninx:
SemSon - Connecting Ontologies and Web Applications. WEBIST (2) 2010: 163-166
2000 – 2009
- 2009
- [j15]Lode Vanacken, Tovi Grossman, Karin Coninx:
Multimodal selection techniques for dense and occluded 3D virtual environments. Int. J. Hum. Comput. Stud. 67(3): 237-255 (2009) - [c93]Jo Vermeulen, Jonathan Slenders, Kris Luyten, Karin Coninx:
I Bet You Look Good on the Wall: Making the Invisible Computer Visible. AmI 2009: 196-205 - [c92]Johanna Renny Octavia, Chris Raymaekers, Karin Coninx:
A Conceptual Framework for Adaptation and Personalization in Virtual Environments. DEXA Workshops 2009: 284-288 - [c91]Jan Meskens, Kris Luyten, Karin Coninx:
Plug-and-design: embracing mobile devices as part of the design environment. EICS 2009: 149-154 - [c90]Geert Vanderhulst, Daniel Schreiber, Kris Luyten, Max Mühlhäuser, Karin Coninx:
Edit, inspect and connect your surroundings: a reference framework for meta-UIs. EICS 2009: 167-176 - [c89]Joan De Boeck, Lode Vanacken, Karin Coninx:
Target Acquisition with Force Feedback: The Effect of Different Forces on the User's Performance. HAID 2009: 11-20 - [c88]Petr Aksenov, Geert Vanderhulst, Kris Luyten, Karin Coninx:
Ambient Compass: One Approach to Model Spatial Relations. HCI (11) 2009: 183-191 - [c87]Nasim Mahmud, Jo Vermeulen, Kris Luyten, Karin Coninx:
The Five Commandments of Activity-Aware Ubiquitous Computing Applications. HCI (11) 2009: 257-264 - [c86]Mieke Haesen, Jan Meskens, Kris Luyten, Karin Coninx:
Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards. HCI (1) 2009: 616-623 - [c85]Petr Aksenov, Kris Luyten, Karin Coninx:
Coping with variability of location sensing in large-scale ubicomp environments. ICUMT 2009: 1-5 - [c84]Lode Vanacken, Joan De Boeck, Karin Coninx:
Force Feedback Magnitude Effects on User's Performance during Target Acquisition: A Pilot Study. INTERACT (2) 2009: 5-8 - [c83]Mieke Haesen, Kris Luyten, Karin Coninx:
Get Your Requirements Straight: Storyboarding Revisited. INTERACT (2) 2009: 546-549 - [c82]Geert Vanderhulst, Kris Luyten, Karin Coninx:
Photo-Based User Interfaces: Picture It, Tag It, Use It. OTM Workshops 2009: 610-615 - [c81]Nasim Mahmud, Kris Luyten, Karin Coninx:
Context Aware Help and Guidance for Large-Scale Public Spaces. SMAP 2009: 105-110 - [c80]Johanna Renny Octavia, Lode Vanacken, Chris Raymaekers, Karin Coninx, Eddy Flerackers:
Facilitating Adaptation in Virtual Environments Using a Context-Aware Model-Based Design Process. TAMODIA 2009: 58-71 - [c79]Jan Van den Bergh, Deepak Sahni, Karin Coninx:
Task Models for Safe Software Evolution and Adaptation. TAMODIA 2009: 72-77 - [c78]Johanna Renny Octavia, Chris Raymaekers, Karin Coninx:
Investigating the Possibility of Adaptation and Personalization in Virtual Environments. UMAP 2009: 361-366 - [c77]Jan Meskens, Kris Luyten, Karin Coninx:
Shortening user interface design iterations through realtime visualisation of design actions on the target device. VL/HCC 2009: 132-135 - 2008
- [j14]Jan Van den Bergh, Bert Bruynooghe, Jan Moons, Steven Huypens, Bart Hemmeryckx-Deleersnijder, Karin Coninx:
Using high-level models for the creation of staged participatory multimedia events on TV. Multim. Syst. 14(2): 89-103 (2008) - [j13]Lode Vanacken, Chris Raymaekers, Karin Coninx:
Automatic speech grammar generation during conceptual modelling of virtual environments. Vis. Comput. 24(11): 955-961 (2008) - [c76]Jolien Schroyen, Kris Gabriëls, Kris Luyten, Daniël Teunkens, Karel Robert, Karin Coninx, Eddy Flerackers, Elke Manshoven:
Training social learning skills by collaborative mobile gaming in museums. Advances in Computer Entertainment Technology 2008: 46-49 - [c75]Jan Meskens, Jo Vermeulen, Kris Luyten, Karin Coninx:
Gummy for multi-platform user interface designs: shape me, multiply me, fix me, use me. AVI 2008: 233-240 - [c74]Alexandre Demeure, Jan Meskens, Kris Luyten, Karin Coninx:
Design by Example of Graphical User Interfaces Adapting to Available Screen Size. CADUI 2008: 277-282 - [c73]Kris Luyten, Jan Meskens, Jo Vermeulen, Karin Coninx:
Meta-gui-builders: generating domain-specific interface builders for multi-device user interface creation. CHI Extended Abstracts 2008: 3189-3194 - [c72]Geert Vanderhulst, Kris Luyten, Karin Coninx:
ReWiRe: Designing Reactive Systems for Pervasive Environments. DSV-IS 2008: 155-160 - [c71]Jan Van den Bergh, Mieke Haesen, Kris Luyten, Sofie Notelaers, Karin Coninx:
Toward Multi-disciplinary Model-Based (Re)Design of Sustainable User Interfaces. DSV-IS 2008: 161-166 - [c70]Alexandre Demeure, Gaëlle Calvary, Karin Coninx:
COMET(s), A Software Architecture Style and an Interactors Toolkit for Plastic User Interfaces. DSV-IS 2008: 225-237 - [c69]Joan De Boeck, Chris Raymaekers, Karin Coninx:
A Tool Supporting Model Based User Interface Design in 3D Virtual Enviroments. GRAPP 2008: 367-375 - [c68]Mieke Haesen, Kris Luyten, Karin Coninx, Jan Van den Bergh, Chris Raymaekers:
MuiCSer: A Multi-Disciplinary User-Centered Software Engineering Process to Increase the Overal User Experience. ICEIS (5) 2008: 371-374 - [c67]Lode Vanacken, Joan De Boeck, Chris Raymaekers, Karin Coninx:
Designing context-aware multimodal virtual environments. ICMI 2008: 129-136 - [c66]Davy Vanacken, Alexandre Demeure, Kris Luyten, Karin Coninx:
Ghosts in the interface: Meta-user interface visualizations as guides for multi-touch interaction. Tabletop 2008: 81-84 - [c65]Lode Vanacken, Joan De Boeck, Chris Raymaekers, Karin Coninx:
An Event-Condition-Action Approach for Contextual Interaction in Virtual Environments. TAMODIA/HCSE 2008: 126-133 - [c64]Mieke Haesen, Karin Coninx, Jan Van den Bergh, Kris Luyten:
MuiCSer: A Process Framework for Multi-disciplinary User-Centred Software Engineering Processes. TAMODIA/HCSE 2008: 150-165 - [c63]Joan De Boeck, Chris Raymaekers, Karin Coninx:
CoGenIVE: Building 3D Virtual Environments Using a Model Based User Interface Design Approach. VISIGRAPP (Selected Papers) 2008: 83-96 - [p2]Kris Luyten, Ruben Thys, Kristof Thys, Karin Coninx:
Mobile Photography within a Social Context. Advances in Semantic Media Adaptation and Personalization 2008: 241-260 - 2007
- [j12]Joan De Boeck, Davy Vanacken, Chris Raymaekers, Karin Coninx:
High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT. J. Virtual Real. Broadcast. 4 (2007) - [j11]Peter Rigole, Tim Clerckx, Yolande Berbers, Karin Coninx:
Task-driven automated component deployment for ambient intelligence environments. Pervasive Mob. Comput. 3(3): 276-299 (2007) - [c62]Lode Vanacken, Tovi Grossman, Karin Coninx:
Exploring the Effects of Environment Density and Target Visibility on Object Selection in 3D Virtual Environments. 3DUI 2007: 27 - [c61]Geert Vanderhulst, Kris Luyten, Karin Coninx:
Middleware for Ubiquitous Service-Oriented Spaces on the Web. AINA Workshops (2) 2007: 1001-1006 - [c60]Joan De Boeck, Kristof Verpoorten, Kris Luyten, Karin Coninx:
A Comparison between Decision Trees and Markov Models to Support Proactive Interfaces. DEXA Workshops 2007: 94-98 - [c59]Pieter Jorissen, Lode Vanacken, Wim Lamotte, Karin Coninx:
Evaluating the Effects of Haptics on Presence while Traveling in a Desktop Virtual Environment. EGVE (Short Papers & Posters) 2007 - [c58]Tim Clerckx, Chris Vandervelpen, Karin Coninx:
Task-Based Design and Runtime Support for Multimodal User Interface Distribution. EHCI/DS-VIS 2007: 89-105 - [c57]Jo Vermeulen, Yves Vandriessche, Tim Clerckx, Kris Luyten, Karin Coninx:
Service-Interaction Descriptions: Augmenting Services with User Interface Models. EHCI/DS-VIS 2007: 447-464 - [c56]Jan Van den Bergh, Bert Bruynooghe, Jan Moons, Steven Huypens, Koen Handekyn, Karin Coninx:
Model-Driven Creation of Staged Participatory Multimedia Events on TV. EuroITV 2007: 21-30 - [c55]Davy Vanacken, Chris Raymaekers, Kris Luyten, Karin Coninx:
Focus+Roles: Socio-Organizational Conflict Resolution in Collaborative User Interfaces. HCI (4) 2007: 788-796 - [c54]Kristof Verpoorten, Kris Luyten, Karin Coninx:
Task-Based Prediction of Interaction Patterns for Ambient Intelligence Environments. HCI (1) 2007: 1216-1225 - [c53]Geert Houben, Kris Luyten, Karin Coninx, Frank Schönherr:
A Web-Based Central Gateway Infrastructure in the Automotive After-Sales Market - Business Interoperability through the Web. ICEIS (4) 2007: 45-50 - [c52]Codruta Orniana Ancuti, Cosmin Ancuti, Karin Coninx:
Active Systems Decisions Enhancement Using User Model in Pervasive Computing Environments. ICPS 2007: 316-321 - [c51]Kris Luyten, Kristof Verpoorten, Karin Coninx:
Ad-hoc co-located collaborative work with mobile devices. Mobile HCI 2007: 507-514 - [c50]Carl Bruninx, Chris Raymaekers, Kris Luyten, Karin Coninx:
Runtime Personalization of Multi-Device User Interfaces: Enhanced Accessibility for Media Consumption in Heterogeneous Environments by User Interface Adaptation. SMAP 2007: 62-67 - [c49]Lode Vanacken, Erwin Cuppens, Tim Clerckx, Karin Coninx:
Extending a Dialog Model with Contextual Knowledge. TAMODIA 2007: 28-41 - [c48]Jan Van den Bergh, Karin Coninx:
From Task to Dialog Model in the UML. TAMODIA 2007: 98-111 - [e1]Karin Coninx, Kris Luyten, Kevin A. Schneider:
Task Models and Diagrams for Users Interface Design, 5th International Workshop, TAMODIA 2006, Hasselt, Belgium, October 23-24, 2006. Revised Papers. Lecture Notes in Computer Science 4385, Springer 2007, ISBN 978-3-540-70815-5 [contents] - 2006
- [j10]Kris Luyten, Jan Van den Bergh, Chris Vandervelpen, Karin Coninx:
Designing distributed user interfaces for ambient intelligent environments using models and simulations. Comput. Graph. 30(5): 702-713 (2006) - [j9]Joan De Boeck, Chris Raymaekers, Karin Coninx:
Exploiting Proprioception to Improve Haptic Interaction in a Virtual Environment. Presence Teleoperators Virtual Environ. 15(6): 627-636 (2006) - [c47]Joan De Boeck, Tom De Weyer, Chris Raymaekers, Karin Coninx:
Using the Non-Dominant Hand for Selection in 3D. 3DUI 2006: 53-58 - [c46]Kris Luyten, Kristof Thys, Jo Vermeulen, Karin Coninx:
A Generic Approach For Multi-Device User Interface Rendering With Uiml. CADUI 2006: 175-182 - [c45]Kris Luyten, Kristof Thys, Steven Huypens, Karin Coninx:
Telebuddies: social stitching with interactive television. CHI Extended Abstracts 2006: 1049-1054 - [c44]Jan Van den Bergh, Steven Huypens, Karin Coninx:
Towards Model-Driven Development of Staged Participatory Multimedia Events. DSV-IS 2006: 81-94 - [c43]Karin Coninx, Erwin Cuppens, Joan De Boeck, Chris Raymaekers:
Integrating Support for Usability Evaluation into High Level Interaction Descriptions with NiMMiT. DSV-IS 2006: 95-108 - [c42]Davy Vanacken, Joan De Boeck, Chris Raymaekers, Karin Coninx:
NIMMIT: A notation for modeling multimodal interaction techniques. GRAPP 2006: 224-231 - [c41]Lode Vanacken, Chris Raymaekers, Karin Coninx:
Evaluating the Influence of Multimodal Feedback on Egocentric Selection Metaphors in Virtual Environments. HAID 2006: 12-23 - [c40]Tim Clerckx, Chris Vandervelpen, Kris Luyten, Karin Coninx:
A task-driven user interface architecture for ambient intelligent environments. IUI 2006: 309-311 - [c39]Jan Van den Bergh, Karin Coninx:
CUP 2.0: High-Level Modeling of Context-Sensitive Interactive Applications. MoDELS 2006: 140-154 - [c38]Joan De Boeck, Juan Manuel González-Calleros, Karin Coninx, Jean Vanderdonckt:
Open Issues for the development of 3D Multimodal Applications from an MDE perspective. MDDAUI@MoDELS 2006 - [c37]Kris Luyten, Kristof Thys, Steven Huypens, Karin Coninx:
Telebuddies on the move: social stitching to enhance the networked gaming experience. NETGAMES 2006: 18 - [c36]Tim Clerckx, Geert Houben, Kris Luyten, Karin Coninx:
Extending Social Networks with Implicit Human-Human Interaction. OTM Workshops (1) 2006: 884-893 - [c35]Kris Luyten, Frederik Winters, Karin Coninx, Dries Naudts, Ingrid Moerman:
A Situation-Aware Mobile System to Support Fire Brigades in Emergency Situations. OTM Workshops (2) 2006: 1966-1975 - [c34]Tim Clerckx, Jan Van den Bergh, Karin Coninx:
Modeling Multi-Level Context Influence on the User Interface. PerCom Workshops 2006: 57-61 - [c33]Kristof Thys, Ruben Thys, Kris Luyten, Karin Coninx:
PhotoFOAF: A Community Building Service driven by Socially-Aware Mobile Imaging. SMAP 2006: 97-102 - [c32]Jan Van den Bergh, Kris Luyten, Karin Coninx:
High-Level Modeling of Multi-user Interactive Applications. TAMODIA 2006: 153-168 - [c31]Joan De Boeck, Chris Raymaekers, Karin Coninx:
Comparing NiMMiT and Data-Driven Notations for Describing Multimodal Interaction. TAMODIA 2006: 217-229 - [c30]Tim Clerckx, Chris Vandervelpen, Kris Luyten, Karin Coninx:
A Prototype-Driven Development Process for Context-Aware User Interfaces. TAMODIA 2006: 339-354 - 2005
- [c29]Tim Clerckx, Kris Luyten, Karin Coninx:
Designing Interactive Systems in Context: From Prototype to Deployment. BCS HCI 2005: 85-100 - [c28]Joan De Boeck, Chris Raymaekers, Karin Coninx:
A Method for the Verification of Haptic Algorithms. DSV-IS 2005: 114-125 - [c27]Erwin Cuppens, Chris Raymaekers, Karin Coninx:
A Model-Based Design Process for Interactive Virtual Environments. DSV-IS 2005: 225-236 - [c26]Chris Raymaekers, Joan De Boeck, Karin Coninx:
An Empirical Approach for the Evaluation of Haptic Algorithms. WHC 2005: 567-568 - [c25]Chris Vandervelpen, Geert Vanderhulst, Kris Luyten, Karin Coninx:
Light-Weight Distributed Web Interfaces: Preparing the Web for Heterogeneous Environments. ICWE 2005: 197-202 - [c24]Kris Luyten, Karin Coninx:
Distributed User Interface Elements to support Smart Interaction Spaces. ISM 2005: 277-286 - [c23]Jan Van den Bergh, Karin Coninx:
Towards Integrated Design of Context-Sensitive Interactive Systems. PerCom Workshops 2005: 30-34 - [c22]Jan Van den Bergh, Karin Coninx:
Towards modeling context-sensitive interactive applications: the context-sensitive user interface profile (CUP). SOFTVIS 2005: 87-94 - [c21]Tim Clerckx, Frederik Winters, Karin Coninx:
Tool support for designing context-sensitive user interfaces using a model-based approach. TAMODIA 2005: 11-18 - [c20]Kris Luyten, Chris Vandervelpen, Karin Coninx:
Task modeling for ambient intelligent environments: design support for situated task executions. TAMODIA 2005: 87-94 - [c19]Jan Van den Bergh, Karin Coninx:
Using UML 2.0 and Profiles for Modelling Context-Sensitive User Interfaces. MDDAUI@MoDELS 2005 - [i2]Tim Clerckx, Karin Coninx:
Towards an Integrated Development Environment for Context-Aware User Interfaces. Mobile Computing and Ambient Intelligence 2005 - [i1]Kris Luyten, Chris Vandervelpen, Jan Van den Bergh, Karin Coninx:
Context-sensitive User Interfaces for Ambient Environments: Design, Development and Deployment. Mobile Computing and Ambient Intelligence 2005 - 2004
- [c18]Kris Luyten, Karin Coninx:
UIML.NET: an Open UIML Renderer for the .Net Framework. CADUI 2004: 257-268 - [c17]Tim Clerckx, Kris Luyten, Karin Coninx:
Generating Context-Sensitive Multiple Device Interfaces from Design. CADUI 2004: 281-294 - [c16]Tim Clerckx, Kris Luyten, Karin Coninx:
DynaMo-AID: A Design Process and a Runtime Architecture for Dynamic Model-Based User Interface Development. EHCI/DS-VIS 2004: 77-95 - [c15]Davy Preuveneers, Jan Van den Bergh, Dennis Wagelaar, Andy Georges, Peter Rigole, Tim Clerckx, Yolande Berbers, Karin Coninx, Viviane Jonckers, Koen De Bosschere:
Towards an Extensible Context Ontology for Ambient Intelligence. EUSAI 2004: 148-159 - [c14]Chris Vandervelpen, Karin Coninx:
Towards model-based design support for distributed user interfaces. NordiCHI 2004: 61-70 - [c13]Joan De Boeck, Erwin Cuppens, Tom De Weyer, Chris Raymaekers, Karin Coninx:
Multisensory interaction metaphors with haptics and proprioception in virtual environments. NordiCHI 2004: 189-197 - [c12]Jan Van den Bergh, Karin Coninx:
Contextual ConcurTaskTrees: Integrating dynamic contexts in task based design. PerCom Workshops 2004: 13-17 - [c11]Tim Clerckx, Kris Luyten, Karin Coninx:
The mapping problem back and forth: customizing dynamic models while preserving consistency. TAMODIA 2004: 33-42 - [c10]Jan Van den Bergh, Karin Coninx:
Model-based design of context-sensitive interactive applications: a discussion of notations. TAMODIA 2004: 43-50 - 2003
- [j8]Kris Luyten, Tom Van Laerhoven, Karin Coninx, Frank Van Reeth:
Runtime transformations for modal independent user interface migration. Interact. Comput. 15(3): 329-347 (2003) - [j7]Joan De Boeck, Chris Raymaekers, Karin Coninx:
Aspects of Haptic Feedback in a Multi-modal Interface for Object Modelling. Virtual Real. 6(4): 257-270 (2003) - [c9]Kris Luyten, Tim Clerckx, Karin Coninx, Jean Vanderdonckt:
Derivation of a Dialog Model from a Task Model by Activity Chain Extraction. DSV-IS 2003: 203-217 - [c8]Karin Coninx, Kris Luyten, Chris Vandervelpen, Jan Van den Bergh, Bert Creemers:
Dygimes: Dynamically Generating Interfaces for Mobile Computing Devices and Embedded Systems. Mobile HCI 2003: 256-270 - 2002
- [c7]Kris Luyten, Tom Van Laerhoven, Karin Coninx, Frank Van Reeth:
Specifying User Interfaces for Runtime Modal Independent Migration. CADUI 2002: 283-294 - [c6]Kris Luyten, Chris Vandervelpen, Karin Coninx:
Migratable User Interface Descriptions in Component-Based Development. DSV-IS 2002: 44-58 - 2001
- [c5]Kris Luyten, Karin Coninx:
An XML-Based Runtime User Interface Description Language for Mobile Computing Devices. DSV-IS 2001: 1-15 - 2000
- [j6]Patrick Monsieurs, Karin Coninx, Eddy Flerackers:
Collision avoidance and map construction using synthetic vision. Virtual Real. 5(2): 72-81 (2000)
1990 – 1999
- 1999
- [j5]Chris Raymaekers, Tom De Weyer, Karin Coninx, Frank Van Reeth, Eddy Flerackers:
ICOME: An Immersive Collaborative 3D Object Modelling Environment. Virtual Real. 4(2): 129-138 (1999) - [j4]Chris Raymaekers, Tom De Weyer, Karin Coninx, Frank Van Reeth, Eddy Flerackers:
ICOME: An Immersive Collaborative 3D Object Modelling Environment. Virtual Real. 4(4): 265-274 (1999) - [c4]Karin Coninx, Chris Raymaekers, Tom De Weyer, Frank Van Reeth:
Uniform interaction for immersive and non-immersive 3D object modelling. HCI (2) 1999: 1080-1084 - 1998
- [j3]Frank Van Reeth, Karin Coninx:
Using networked multimedia in computer graphics education. Comput. Networks 30(20-21): 2065-2073 (1998) - 1997
- [j2]Karin Coninx, Frank Van Reeth, Eddy Flerackers:
2D human-computer interaction techniques in immersive virtual environments. Comput. Networks ISDN Syst. 29(14): 1685-1693 (1997) - [c3]Karin Coninx, Frank Van Reeth, Eddy Flerackers:
A Hybrid 2D / 3D User Interface for Immersive Object Modeling. Computer Graphics International 1997: 47-55 - [c2]Karin Coninx, Frank Van Reeth, Eddy Flerackers:
HCI Issues About Immersive Modeling. HCI (2) 1997: 953-956 - [c1]Karin Coninx, B. Daems, Frank Van Reeth, Eddy Flerackers:
Design and realization of an interactive multimedia server in education. ITiCSE 1997: 65-70 - 1995
- [j1]Frank Van Reeth, Karin Coninx, Steve De Backer, Eddy Flerackers:
Realizing 3D Visual Programming Environments within a Virtual Environment. Comput. Graph. Forum 14(3): 361-370 (1995) - [p1]Frank Van Reeth, Karin Coninx, Eddy Flerackers:
xXX: A Modular System for Manipulating Image Sequences. Computer Graphics 1995: 297-310
Coauthor Index
aka: Johanna Renny Octavia Hariandja
aka: Gustavo Alberto Rovelo Ruiz
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