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2020 – today
- 2024
- [j74]Ayda Yurtoglu, Sinan Sonlu, Yalim Dogan, Ugur Güdükbay:
Personality perception in human videos altered by motion transfer networks. Comput. Graph. 119: 103886 (2024) - [j73]Ziya Erkoç, Ugur Güdükbay, Hang Si:
Memory-efficient boundary-preserving tetrahedralization of large three-dimensional meshes. Eng. Comput. 40(2): 867-883 (2024) - [j72]Duygu Durmus, Ugur Güdükbay, Özgür Ulusoy:
Learning visual similarity for image retrieval with global descriptors and capsule networks. Multim. Tools Appl. 83(7): 20243-20263 (2024) - [j71]Ecenur Oguz, Yalim Dogan, Ugur Güdükbay, Oya Ekin Karasan, Mustafa Ç. Pinar:
Point cloud registration with quantile assignment. Mach. Vis. Appl. 35(3): 38 (2024) - [j70]Said Fahri Altindis, Adil Meric, Yusuf Dalva, Ugur Güdükbay, Aysegul Dundar:
Refining 3D Human Texture Estimation From a Single Image. IEEE Trans. Pattern Anal. Mach. Intell. 46(12): 11464-11475 (2024) - [c36]Sinan Sonlu, Yalim Dogan, Arçin Ülkü Ergüzen, Musa Ege Ünalan, Serkan Demirci, Funda Durupinar, Ugur Güdükbay:
Human Movement Personality Detection Parameters. SIU 2024: 1-4 - [c35]Sinan Sonlu, Yalim Dogan, Arçin Ülkü Ergüzen, Musa Ege Ünalan, Serkan Demirci, Funda Durupinar, Ugur Güdükbay:
Towards Understanding Personality Expression via Body Motion. VR Workshops 2024: 628-631 - [i9]Ayda Yurtoglu, Sinan Sonlu, Yalim Dogan, Ugur Güdükbay:
Personality Perception in Human Videos Altered by Motion Transfer Networks. CoRR abs/2401.14733 (2024) - [i8]Sinan Sonlu, Bennie Bendiksen, Funda Durupinar, Ugur Güdükbay:
The Effects of Embodiment and Personality Expression on Learning in LLM-based Educational Agents. CoRR abs/2407.10993 (2024) - 2023
- [j69]Jonathan Sarton, Stefan Zellmann, Serkan Demirci, Ugur Güdükbay, Welcome Alexandre-Barff, Laurent Lucas, Jean-Michel Dischler, Stefan Wesner, Ingo Wald:
State-of-the-art in Large-Scale Volume Visualization Beyond Structured Data. Comput. Graph. Forum 42(3): 491-515 (2023) - [j68]Hamila Mailee, Sinan Sonlu, Ugur Güdükbay:
Personality expression in cartoon animal characters using Sasang typology. Comput. Animat. Virtual Worlds 34(3-4) (2023) - [j67]Nate Morrical, Alper Sahistan, Ugur Güdükbay, Ingo Wald, Valerio Pascucci:
Quick Clusters: A GPU-Parallel Partitioning for Efficient Path Tracing of Unstructured Volumetric Grids. IEEE Trans. Vis. Comput. Graph. 29(1): 537-547 (2023) - [c34]Stefan Zellmann, Serkan Demirci, Ugur Güdükbay:
Visual Analsyis of Large Multi-Field AMR Data on GPUs Using Interactive Volume Lines. IEEE VIS (Short Papers) 2023: 56-60 - [i7]Said Fahri Altindis, Adil Meric, Yusuf Dalva, Ugur Güdükbay, Aysegül Dündar:
Refining 3D Human Texture Estimation from a Single Image. CoRR abs/2303.03471 (2023) - [i6]Stefan Zellmann, Serkan Demirci, Ugur Güdükbay:
Visual Analysis of Large Multi-Field AMR Data on GPUs Using Interactive Volume Lines. CoRR abs/2306.11612 (2023) - 2022
- [j66]Aytek Aman, Serkan Demirci, Ugur Güdükbay:
Compact tetrahedralization-based acceleration structures for ray tracing. J. Vis. 25(5): 1103-1115 (2022) - [c33]Stefan Zellmann, Ingo Wald, João Barbosa, Serkan Dermic, Alper Sahistan, Ugur Güdükbay:
Hybrid Image-/Data-Parallel Rendering Using Island Parallelism. LDAV 2022: 1-10 - [i5]Alper Sahistan, Serkan Demirci, Ingo Wald, Stefan Zellmann, João Barbosa, Nathan Morrical, Ugur Güdükbay:
GPU-based Data-parallel Rendering of Large, Unstructured, and Non-convexly Partitioned Data. CoRR abs/2209.14537 (2022) - 2021
- [j65]Abdullah Çaglar Öksüz, Erman Ayday, Ugur Güdükbay:
Privacy-preserving and robust watermarking on sequential genome data using belief propagation and local differential privacy. Bioinform. 37(17): 2668-2674 (2021) - [j64]Yalim Dogan, Sinan Sonlu, Ugur Güdükbay:
An augmented crowd simulation system using automatic determination of navigable areas. Comput. Graph. 95: 141-155 (2021) - [j63]Süleyman Aslan, Ugur Güdükbay, Hamdi Dibeklioglu:
Multimodal assessment of apparent personality using feature attention and error consistency constraint. Image Vis. Comput. 110: 104163 (2021) - [j62]Aytek Aman, Serkan Demirci, Ugur Güdükbay, Ingo Wald:
Multi-level tetrahedralization-based accelerator for ray-tracing animated scenes. Comput. Animat. Virtual Worlds 32(3-4) (2021) - [c32]Ziya Erkoç, Serkan Demirci, Sinan Sonlu, Ugur Güdükbay:
Skeleton-based Personality Recognition using Laban Movement Analysis. DYAD@ICCV 2021: 74-87 - [c31]Alper Sahistan, Serkan Demirci, Nathan Morrical, Stefan Zellmann, Aytek Aman, Ingo Wald, Ugur Güdükbay:
Ray-traced Shell Traversal of Tetrahedral Meshes for Direct Volume Visualization. IEEE VIS (Short Papers) 2021: 91-95 - [i4]Aytek Aman, Serkan Demirci, Ugur Güdükbay:
Compact Tetrahedralization-based Acceleration Structure for Ray Tracing. CoRR abs/2103.02309 (2021) - 2020
- [j61]Mehmet Faruk Ongun, Ugur Güdükbay, Selim Aksoy:
Recognition of occupational therapy exercises and detection of compensation mistakes for Cerebral Palsy. J. Vis. Commun. Image Represent. 73: 102970 (2020) - [c30]Süleyman Aslan, Ugur Güdükbay, B. Ugur Töreyin, A. Enis Çetin:
Deep Convolutional Generative Adversarial Networks for Flame Detection in Video. ICCCI 2020: 807-815 - [c29]Zafer Tan Çankiri, Erdem Ege Marasli, Sait Aktürk, Sinan Sonlu, Ugur Güdükbay:
Guido: Augmented Reality for Indoor Navigation Using Commodity Hardware. IV 2020: 708-713
2010 – 2019
- 2019
- [j60]Yalim Dogan, Serkan Demirci, Ugur Güdükbay, Hamdi Dibeklioglu:
Augmentation of virtual agents in real crowd videos. Signal Image Video Process. 13(4): 643-650 (2019) - [c28]Süleyman Aslan, Ugur Güdükbay, B. Ugur Töreyin, A. Enis Çetin:
Early Wildfire Smoke Detection Based on Motion-based Geometric Image Transformation and Deep Convolutional Generative Adversarial Networks. ICASSP 2019: 8315-8319 - [c27]Yalim Dogan, Serkan Demirci, Ugur Güdükbay:
Augmentation of Virtual Agents in Real Crowd Videos. VR 2019: 1399 - [i3]Süleyman Aslan, Ugur Güdükbay, B. Ugur Töreyin, A. Enis Çetin:
Deep Convolutional Generative Adversarial Networks Based Flame Detection in Video. CoRR abs/1902.01824 (2019) - [i2]Süleyman Aslan, Ugur Güdükbay:
Multimodal Video-based Apparent Personality Recognition Using Long Short-Term Memory and Convolutional Neural Networks. CoRR abs/1911.00381 (2019) - 2018
- [j59]Ahmet Eren Basak, Ugur Güdükbay, Funda Durupinar:
Using real life incidents for creating realistic virtual crowds with data-driven emotion contagion. Comput. Graph. 72: 70-81 (2018) - [j58]Umut Agil, Ugur Güdükbay:
A group-based approach for gaze behavior of virtual crowds incorporating personalities. Comput. Animat. Virtual Worlds 29(5) (2018) - [c26]Kurtulus Kullu, Ugur Güdükbay, Dinesh Manocha:
ACMICS: An Agent Communication Model for Interacting Crowd Simulation. AAMAS 2018: 1177-1179 - 2017
- [j57]Kurtulus Kullu, Ugur Güdükbay, Dinesh Manocha:
ACMICS: an agent communication model for interacting crowd simulation. Auton. Agents Multi Agent Syst. 31(6): 1403-1423 (2017) - [j56]Amir Rahimzadeh Ilkhechi, Ibrahim Korpeoglu, Ugur Güdükbay, Özgür Ulusoy:
PETAL: A fully distributed location service for wireless ad hoc networks. J. Netw. Comput. Appl. 83: 1-11 (2017) - [j55]Fatih Çalisir, Muhammet Bastan, Özgür Ulusoy, Ugur Güdükbay:
Mobile multi-view object image search. Multim. Tools Appl. 76(10): 12433-12456 (2017) - [j54]Hasan Balci, Ugur Güdükbay:
Sun position estimation and tracking for virtual object placement in time-lapse videos. Signal Image Video Process. 11(5): 817-824 (2017) - 2016
- [j53]Funda Durupinar, Ugur Güdükbay, Aytek Aman, Norman I. Badler:
Psychological Parameters for Crowd Simulation: From Audiences to Mobs. IEEE Trans. Vis. Comput. Graph. 22(9): 2145-2159 (2016) - 2015
- [j52]Nurettin Çagri Kiliboz, Ugur Güdükbay:
A hand gesture recognition technique for human-computer interaction. J. Vis. Commun. Image Represent. 28: 97-104 (2015) - [j51]Serkan Genç, Muhammet Bastan, Ugur Güdükbay, Volkan Atalay, Özgür Ulusoy:
HandVR: a hand-gesture-based interface to a video retrieval system. Signal Image Video Process. 9(7): 1717-1726 (2015) - [c25]Fatih Çalisir, Muhammet Bastan, Ugur Güdükbay, Özgür Ulusoy:
Mobile image search using multi-query images. SIU 2015: 371-374 - [i1]Fatih Çalisir, Özgür Ulusoy, Ugur Güdükbay, Muhammet Bastan:
Mobile Multi-View Object Image Search. CoRR abs/1507.08861 (2015) - 2014
- [j50]Umut Gültepe, Ugur Güdükbay:
Real-time virtual fitting with body measurement and motion smoothing. Comput. Graph. 43: 31-43 (2014) - [j49]Dilek Demirbas, Ismail Akturk, Özcan Özturk, Ugur Güdükbay:
Application-Specific Heterogeneous Network-on-Chip Design. Comput. J. 57(8): 1117-1131 (2014) - [j48]Erhan Okuyan, Ugur Güdükbay:
BilKristal 2.0: A tool for pattern information extraction from crystal structures. Comput. Phys. Commun. 185(1): 442-443 (2014) - [j47]Çetin Koca, Ugur Güdükbay:
A hybrid representation for modeling, interactive editing, and real-time visualization of terrains with volumetric features. Int. J. Geogr. Inf. Sci. 28(9): 1821-1847 (2014) - [j46]Emir Gülümser, Ugur Güdükbay, Sinan Filiz:
Fast Stiffness Matrix Calculation for Nonlinear Finite Element Method. J. Appl. Math. 2014: 932314:1-932314:12 (2014) - [j45]Ugur Güdükbay, Serkan Bayraktar, Çetin Koca, Bülent Özgüç:
Particle-based simulation of the interaction between fluid and knitwear. Signal Image Video Process. 8(3): 415-422 (2014) - [j44]Erhan Okuyan, Ugur Güdükbay:
Direct volume rendering of unstructured tetrahedral meshes using CUDA and OpenMP. J. Supercomput. 67(2): 324-344 (2014) - [c24]Sharareh Alipour, Mohammad Ghodsi, Ugur Güdükbay, Morteza Golkari:
An Approximation Algorithm for Computing the Visibility Region of a Point on a Terrain and Visibility Testing. VISAPP (3) 2014: 699-704 - 2013
- [j43]Ugur Güdükbay, Ibrahim Demir, Yigithan Dedeoglu:
Motion capture and human pose reconstruction from a single-view video sequence. Digit. Signal Process. 23(5): 1441-1450 (2013) - [j42]Oguzcan Oguz, Funda Durupinar, Ugur Güdükbay:
Dynamic point-region quadtrees for particle simulations. Inf. Sci. 218: 133-145 (2013) - 2012
- [j41]Erhan Okuyan, Ugur Güdükbay, Veysi Isler:
Dynamic view-dependent visualization of unstructured tetrahedral volumetric meshes. J. Vis. 15(2): 167-178 (2012) - 2011
- [j40]Funda Durupinar, Nuria Pelechano, Jan M. Allbeck, Ugur Güdükbay, Norman I. Badler:
How the Ocean Personality Model Affects the Perception of Crowds. IEEE Computer Graphics and Applications 31(3): 22-31 (2011) - [j39]Fatih Çakir, Ugur Güdükbay, Özgür Ulusoy:
Nearest-Neighbor based Metric Functions for indoor scene recognition. Comput. Vis. Image Underst. 115(11): 1483-1492 (2011) - 2010
- [j38]Oguzcan Oguz, Ates Akaydin, Türker Yilmaz, Ugur Güdükbay:
Emergency crowd simulation for outdoor environments. Comput. Graph. 34(2): 136-144 (2010) - [j37]Onur Küçüktunç, Ugur Güdükbay, Özgür Ulusoy:
Fuzzy color histogram-based video segmentation. Comput. Vis. Image Underst. 114(1): 125-134 (2010) - [j36]Ediz Saykol, Ugur Güdükbay, Özgür Ulusoy:
Scenario-based query processing for video-surveillance archives. Eng. Appl. Artif. Intell. 23(3): 331-345 (2010) - [j35]Muhammet Bastan, Hayati Cam, Ugur Güdükbay, Özgür Ulusoy:
Bilvideo-7: an MPEG-7- compatible video indexing and retrieval system. IEEE Multim. 17(3): 62-73 (2010) - [j34]Kivanç Köse, A. Enis Çetin, Ugur Güdükbay, Levent Onural:
3D Model compression using Connectivity-Guided Adaptive Wavelet Transform built into 2D SPIHT. J. Vis. Commun. Image Represent. 21(1): 17-28 (2010) - [j33]Onur Küçüktunç, Muhammet Bastan, Ugur Güdükbay, Özgür Ulusoy:
Video copy detection using multiple visual cues and MPEG-7 descriptors. J. Vis. Commun. Image Represent. 21(8): 838-849 (2010) - [j32]Funda Durupinar, Ugur Güdükbay:
Visualization of crowd synchronization on footbridges. J. Vis. 13(1): 69-77 (2010) - [j31]Serkan Bayraktar, Ugur Güdükbay, Bülent Özgüç:
Particle-based simulation and visualization of fluid flows through porous media. J. Vis. 13(4): 327-336 (2010) - [j30]Burak Çiflikli, Veysi Isler, Ugur Güdükbay:
Increasing the Sense of Presence in a Simulation Environment Using Image Generators Based on Visual Attention. Presence Teleoperators Virtual Environ. 19(6): 557-568 (2010) - [c23]Abdullah Bulbul, Çetin Koca, Tolga K. Çapin, Ugur Güdükbay:
Saliency for animated meshes with material properties. APGV 2010: 81-88
2000 – 2009
- 2009
- [j29]Serkan Bayraktar, Ugur Güdükbay, Bülent Özgüç:
GPU-Based Neighbor-Search Algorithm for Particle Simulations. J. Graphics, GPU, & Game Tools 14(1): 31-42 (2009) - [j28]Ismet Zeki Yalniz, Ismail Sengör Altingövde, Ugur Güdükbay, Özgür Ulusoy:
Ottoman archives explorer: A retrieval system for digital Ottoman archives. ACM Journal on Computing and Cultural Heritage 2(3): 8:1-8:20 (2009) - [j27]Ugur Güdükbay, A. Aydin Alatan:
Special issue on advances in three-dimensional television and video: Guest editorial. Signal Process. Image Commun. 24(1-2): 1-2 (2009) - [j26]Evren Imre, A. Aydin Alatan, Ugur Güdükbay:
Rate-Distortion Efficient Piecewise Planar 3-D Scene Representation From 2-D Images. IEEE Trans. Image Process. 18(3): 483-494 (2009) - 2008
- [j25]Özcan Öksüz, Ugur Güdükbay, A. Enis Çetin:
A video-based text and equation editor for LaTeX. Eng. Appl. Artif. Intell. 21(6): 952-960 (2008) - [j24]Tarkan Sevilmis, Muhammet Bastan, Ugur Güdükbay, Özgür Ulusoy:
Automatic detection of salient objects and spatial relations in videos for a video database system. Image Vis. Comput. 26(10): 1384-1396 (2008) - [c22]Muhammet Bastan, Ugur Güdükbay, Özgür Ulusoy:
Segmentation-based extraction of important objects from video for object-based indexing. ICME 2008: 1357-1360 - [c21]Onur Kucuktunc, Muhammet Bastan, Ugur Güdükbay, Özgür Ulusoy:
Bilkent University Multimedia Database Group at TRECVID 2008. TRECVID 2008 - [p1]Yigithan Dedeoglu, B. Ugur Töreyin, Ugur Güdükbay, A. Enis Çetin:
Surveillance Using Both Video and Audio. Multimodal Processing and Interaction 2008: 1-13 - 2007
- [j23]Funda Durupinar, Ugur Güdükbay:
Procedural visualization of knitwear and woven cloth. Comput. Graph. 31(5): 778-783 (2007) - [j22]Erhan Okuyan, Ugur Güdükbay, Oguz Gülseren:
Pattern information extraction from crystal structures. Comput. Phys. Commun. 176(7): 486-506 (2007) - [j21]Türker Yilmaz, Ugur Güdükbay:
Conservative occlusion culling for urban visualization using a slice-wise data structure. Graph. Model. 69(3-4): 191-210 (2007) - [j20]Onur Kucuktunc, Ugur Güdükbay, Özgür Ulusoy:
A Natural Language-Based Interface for Querying a Video Database. IEEE Multim. 14(1): 83-89 (2007) - [j19]A. Aydin Alatan, Yücel Yemez, Ugur Güdükbay, Xenophon Zabulis, Karsten Müller, Çigdem Eroglu Erdem, C. Weigel, Aljoscha Smolic:
Scene Representation Technologies for 3DTV - A Survey. IEEE Trans. Circuits Syst. Video Technol. 17(11): 1587-1605 (2007) - [c20]Suzanne Little, Massimo Martinelli, Ovidio Salvetti, Ugur Güdükbay, Özgür Ulusoy, Gaël de Chalendar, Gregory Grefenstette:
Integration of Structural and Semantic Models for Multimedia Metadata Management. CBMI 2007: 40-45 - [c19]István Petrás, Csaba Beleznai, Yigithan Dedeoglu, Montse Pardàs, Levente Kovács, Zoltán Szlávik, Laszlo Havasi, Tamás Szirányi, B. Ugur Töreyin, Ugur Güdükbay, A. Enis Çetin, Cristian Canton-Ferrer:
Flexible test-bed for unusual behavior detection. CIVR 2007: 105-108 - [c18]Evren Imre, A. Aydin Alatan, Ugur Güdükbay:
Rate-Distortion Based Piecewise Planar 3D Scene Geometry Representation. ICIP (5) 2007: 113-116 - [c17]Funda Durupinar, Ugur Güdükbay:
A Virtual Garment Design and Simulation System. IV 2007: 862-870 - 2006
- [j18]B. Ugur Töreyin, Yigithan Dedeoglu, Ugur Güdükbay, A. Enis Çetin:
Computer vision based method for real-time fire and flame detection. Pattern Recognit. Lett. 27(1): 49-58 (2006) - [c16]Yigithan Dedeoglu, B. Ugur Töreyin, Ugur Güdükbay, A. Enis Çetin:
Silhouette-Based Method for Object Classification and Human Action Recognition in Video. ECCV Workshop on HCI 2006: 64-77 - [c15]Mehmet Sahin Yesil, Ugur Güdükbay:
Realistic Rendering and Animation of a Multi-Layered Human Body Model. IV 2006: 785-790 - 2005
- [j17]Ediz Saykol, Ugur Güdükbay, Özgür Ulusoy:
A histogram-based approach for object-based query-by-shape-and-color in image and video databases. Image Vis. Comput. 23(13): 1170-1180 (2005) - [j16]Mehmet Emin Dönderler, Ediz Saykol, Umut Arslan, Özgür Ulusoy, Ugur Güdükbay:
BilVideo: Design and Implementation of a Video Database Management System. Multim. Tools Appl. 27(1): 79-104 (2005) - [j15]Ali Kemal Sinop, Tolga Abaci, Ümit Akkus, Attila Gürsoy, Ugur Güdükbay:
PHR: A Parallel Hierarchical Radiosity System with Dynamic Load Balancing. J. Supercomput. 31(3): 249-263 (2005) - [c14]Türker Yilmaz, Ugur Güdükbay:
Extraction of 3D navigation space in virtual urban environments. EUSIPCO 2005: 1-4 - [c13]Yigithan Dedeoglu, B. Ugur Töreyin, Ugur Güdükbay, A. Enis Çetin:
Real-Time Fire and Flame Detection in Video. ICASSP (2) 2005: 669-672 - [c12]Ediz Saykol, Ugur Güdükbay, Özgür Ulusoy:
A Database Model for Querying Visual Surveillance Videos by Integrating Semantic and Low-Level Features. Multimedia Information Systems 2005: 163-176 - [c11]Hasan Dogu Taskiran, Ugur Güdükbay:
Physically-based Simulation of Hair Strips in Real-Time. WSCG (Short Papers) 2005: 153-156 - 2004
- [j14]Gulay Ünel, Mehmet Emin Dönderler, Özgür Ulusoy, Ugur Güdükbay:
An efficient query optimization strategy for spatio-temporal queries in video databases. J. Syst. Softw. 73: 113-131 (2004) - [j13]Ediz Saykol, Ali Kemal Sinop, Ugur Güdükbay, Özgür Ulusoy, A. Enis Çetin:
Content-based retrieval of historical Ottoman documents stored as textual images. IEEE Trans. Image Process. 13(3): 314-325 (2004) - [j12]Mehmet Emin Dönderler, Özgür Ulusoy, Ugur Güdükbay:
Rule-based spatiotemporal query processing for video databases. VLDB J. 13(1): 86-103 (2004) - [c10]Ediz Saykol, Ugur Güdükbay, Özgür Ulusoy:
Integrated Querying of Images by Color, Shape, and Texture Content of Salient Objects. ADVIS 2004: 363-371 - [c9]Özcan Öksüz, Ugur Güdükbay, A. Enis Çetin:
Computer vision based text and equation editor for LATEX. ICME 2004: 1255-1258 - [c8]Özgür Ulusoy, Ugur Güdükbay, Mehmet Emin Dönderler, Ediz Saykol, Cemil Alper:
BilVideo Video Database Management System. VLDB 2004: 1373-1376 - 2003
- [j11]Hakan Berk, Cevdet Aykanat, Ugur Güdükbay:
Direct volume rendering of unstructured grids. Comput. Graph. 27(3): 387-406 (2003) - [j10]Mehmet Emin Dönderler, Ediz Saykol, Özgür Ulusoy, Ugur Güdükbay:
BilVideo: A Video Database Management System. IEEE Multim. 10(1): 66-70 (2003) - 2002
- [j9]Ugur Güdükbay, Okan Arikan, Bülent Özgüç:
Visualizer: a mesh visualization system using view-dependent refinement. Comput. Graph. 26(3): 491-503 (2002) - [j8]Mehmet Emin Dönderler, Özgür Ulusoy, Ugur Güdükbay:
A rule-based video database system architecture. Inf. Sci. 143(1-4): 13-45 (2002) - [j7]Ugur Güdükbay, Türker Yilmaz:
Stereoscopic View-Dependent Visualization of Terrain Height Fields. IEEE Trans. Vis. Comput. Graph. 8(4): 330-345 (2002) - [c7]Ediz Saykol, Gürcan Gülesir, Ugur Güdükbay, Özgür Ulusoy:
KiMPA: A Kinematics-Based Method for Polygon Approximation. ADVIS 2002: 186-194 - 2001
- [c6]Ediz Saykol, Ugur Güdükbay, Özgür Ulusoy:
A Semi-Automatic Object Extraction Tool for Querying in Multimedia Databases. Multimedia Information Systems 2001: 11-20 - [c5]Fatih Erol, Ugur Güdükbay:
An Interactive Facial Animation System. WSCG (Posters) 2001: 5-8 - 2000
- [c4]Okan Arikan, Ugur Güdükbay:
An Algorithm for Progressive Raytracing. ADVIS 2000: 248-256 - [c3]Mehmet Emin Dönderler, Özgür Ulusoy, Ugur Güdükbay:
A Rule-Based Approach to Represent Spatio-Temporal Relations in Video Data. ADVIS 2000: 409-418
1990 – 1999
- 1998
- [j6]Ugur Akdemir, Bülent Özgüç, Ugur Güdükbay, Alper Selçuk:
Right-triangular subdivision for texture mapping ray-traced objects. Vis. Comput. 14(10): 445-454 (1998) - [c2]B. Uz, Ugur Güdükbay, Bülent Özgüç:
Realistic Speech Animation of Synthetic Faces. CA 1998: 111-118 - 1997
- [j5]Ugur Güdükbay, Bülent Özgüç, Yilmaz Tokad:
A spring force formulation for elastically deformable models. Comput. Graph. 21(3): 335-346 (1997) - [j4]Ugur Güdükbay:
A movable jaw model for the human face. Comput. Graph. 21(5): 549-554 (1997) - 1995
- [c1]Ugur Güdükbay, Bülent Özgüç:
Animating deformable models: different approaches. CA 1995: 138-145 - 1994
- [b1]Ugur Güdükbay:
Physically-based animation of elastically deformable models (Elastik olarak deforme edilebilen modellerin fiziğe dayalı animasyonu). İhsan Doğramacı Bilkent University, Turkey, 1994 - [j3]Ugur Güdükbay, Bülent Özgüç:
Animation of deformable models. Comput. Aided Des. 26(12): 868-875 (1994) - 1993
- [j2]Ugur Güdükbay, Bülent Özgüç, Yilmaz Tokad:
An animation system for rigid and deformable models. Comput. Graph. 17(1): 71-77 (1993) - 1990
- [j1]Ugur Güdükbay, Bülent Özgüç:
Free-form solid modeling using deformations. Comput. Graph. 14(3-4): 491-500 (1990)
Coauthor Index
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last updated on 2024-12-23 19:28 CET by the dblp team
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