default search action
Martin Hachet
Person information
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2024
- [j16]Ambre Assor, Arnaud Prouzeau, Martin Hachet, Pierre Dragicevic:
Handling Non-Visible Referents in Situated Visualizations. IEEE Trans. Vis. Comput. Graph. 30(1): 1336-1346 (2024) - [c78]Aymeric Ferron, Martin Hachet, Yvonne Jansen:
Visualizing the Environmental Impact of Dietary Choices: Exploring an Interactive Mini-World as a Proxy to Communicate Three Planetary Boundaries: Visualiser l'impact environnemental des choix alimentaires : exploration d'un mini-monde interactif comme visualisation mandataire pour communiquer trois limites planétaires. IHM 2024: 12:1-12:16 - [c77]Claudia Krogmeier, Emma Tison, Justin Dillmann, Arnaud Prouzeau, Antoinette Prouteau, Martin Hachet:
Leveraging Augmented Reality for Understanding Schizophrenia - Design and Evaluation of a Dedicated Educational Tool. ISMAR 2024: 941-950 - [i9]Yvonne Jansen, Federica Bucchieri, Pierre Dragicevic, Martin Hachet, Morgane Koval, Léana Petiot, Arnaud Prouzeau, Dieter Schmalstieg, Lijie Yao, Petra Isenberg:
Envisioning Situated Visualizations of Environmental Footprints in an Urban Environment. CoRR abs/2409.07006 (2024) - 2023
- [c76]Ambre Assor, Arnaud Prouzeau, Pierre Dragicevic, Martin Hachet:
Exploring Augmented Reality Waste Data Representations for Eco Feedback. CHI Extended Abstracts 2023: 452:1-452:4 - [c75]Edwige Chauvergne, Martin Hachet, Arnaud Prouzeau:
User Onboarding in Virtual Reality: An Investigation of Current Practices. CHI 2023: 711:1-711:15 - [c74]Edwige Chauvergne, Martin Hachet, Arnaud Prouzeau:
Authoring Interactive and Immersive Experiences Using Programming by Demonstration. IHM 2023: 20:1-20:13 - [c73]Riku Otono, Adélaïde Genay, Monica Perusquía-Hernández, Naoya Isoyama, Hideaki Uchiyama, Martin Hachet, Anatole Lécuyer, Kiyoshi Kiyokawa:
I'm Transforming! Effects of Visual Transitions to Change of Avatar on the Sense of Embodiment in AR. VR 2023: 83-93 - 2022
- [j15]Adélaïde Genay, Anatole Lécuyer, Martin Hachet:
Being an Avatar "for Real": A Survey on Virtual Embodiment in Augmented Reality. IEEE Trans. Vis. Comput. Graph. 28(12): 5071-5090 (2022) - [c72]Maudeline Marlier, Sébastien Mahler, Nicolas Renoir, Martin Hachet, Arnaud Prouzeau:
Tangible interactions in control centres for railway traffic management. ETIS 2022 - [c71]Adélaïde Genay, Anatole Lécuyer, Martin Hachet:
What Can I Do There? Controlling AR Self-Avatars to Better Perceive Affordances of the Real World. ISMAR 2022: 450-459 - [c70]Riku Otono, Adélaïde Genay, Monica Perusquía-Hernández, Naoya Isoyama, Hideaki Uchiyama, Martin Hachet, Anatole Lécuyer, Kiyoshi Kiyokawa:
Studying "Avatar Transitions" in Augmented Reality: Influence on Sense of Embodiment and Physiological Activity. ISMAR Adjunct 2022: 503-504 - [c69]Rajkumar Darbar, Arnaud Prouzeau, Martin Hachet:
HoloCMDS: Investigating Around Field of View Glanceable Commands Selection in AR-HMDs. VR Workshops 2022: 876-877 - 2021
- [j14]Adélaïde Genay, Anatole Lécuyer, Martin Hachet:
Virtual, Real or Mixed: How Surrounding Objects Influence the Sense of Embodiment in Optical See-Through Experiences? Frontiers Virtual Real. 2: 679902 (2021) - [j13]Lauren Thévin, Nicolas Rodier, Bernard Oriola, Martin Hachet, Christophe Jouffrais, Anke M. Brock:
Inclusive Adaptation of Existing Board Games for Gamers with and without Visual Impairments using a Spatial Augmented Reality Framework for Touch Detection and Audio Feedback. Proc. ACM Hum. Comput. Interact. 5(ISS): 505:1-505:33 (2021) - [c68]Rajkumar Darbar, Arnaud Prouzeau, Joan Odicio-Vilchez, Thibault Lainé, Martin Hachet:
Exploring Smartphone-enabled Text Selection in AR-HMD. Graphics Interface 2021: 117-126 - [c67]Rajkumar Darbar, Joan Odicio-Vilchez, Thibault Lainé, Arnaud Prouzeau, Martin Hachet:
Text Selection in AR-HMD Using a Smartphone as an Input Device. VR Workshops 2021: 526-527 - [c66]Marc Baloup, Thomas Pietrzak, Martin Hachet, Géry Casiez:
Non-isomorphic Interaction Techniques for Controlling Avatar Facial Expressions in VR. VRST 2021: 5:1-5:10 - 2020
- [c65]Joan Sol Roo, Renaud Gervais, Thibault Lainé, Pierre-Antoine Cinquin, Martin Hachet, Jérémy Frey:
Physio-Stacks: Supporting Communication with Ourselves and Others via Tangible, Modular Physiological Devices. MobileHCI 2020: 19:1-19:12
2010 – 2019
- 2019
- [c64]Rajkumar Darbar, Joan Sol Roo, Thibault Lainé, Martin Hachet:
DroneSAR: extending physical spaces in spatial augmented reality using projection on a drone. MUM 2019: 4:1-4:7 - [c63]Lauren Thévin, Christophe Jouffrais, Nicolas Rodier, Nicolas Palard, Martin Hachet, Anke M. Brock:
Creating Accessible Interactive Audio-Tactile Drawings using Spatial Augmented Reality. ISS 2019: 17-28 - [c62]Philippe Giraudeau, Alexis Olry, Joan Sol Roo, Stéphanie Fleck, David Bertolo, Robin Vivian, Martin Hachet:
CARDS: A Mixed-Reality System for Collaborative Learning at School. ISS 2019: 55-64 - 2018
- [c61]Stéphanie Fleck, Charlotte Baraudon, Jérémy Frey, Thibault Lainé, Martin Hachet:
"Teegi's so cute!": assessing the pedagogical potential of an interactive tangible interface for schoolchildren. IDC 2018: 143-156 - [c60]Joan Sol Roo, Jean Basset, Pierre-Antoine Cinquin, Martin Hachet:
Understanding Users' Capability to Transfer Information between Mixed and Virtual Reality: Position Estimation across Modalities and Perspectives. CHI 2018: 363 - [c59]Anke M. Brock, Julia Chatain, Michelle Park, Tommy Fang, Martin Hachet, James A. Landay, Jessica R. Cauchard:
FlyMap: Interacting with Maps Projected from a Drone. PerDis 2018: 13:1-13:9 - 2017
- [c58]Joan Sol Roo, Martin Hachet:
Towards a hybrid space combining Spatial Augmented Reality and virtual reality. 3DUI 2017: 195-198 - [c57]Jérémy Frey, Renaud Gervais, Thibault Lainé, Maxime Duluc, Hugo Germain, Stéphanie Fleck, Fabien Lotte, Martin Hachet:
Scientific Outreach with Teegi, a Tangible EEG Interface to Talk about Neurotechnologies. CHI Extended Abstracts 2017: 405-408 - [c56]David Furió, Stéphanie Fleck, Bruno Bousquet, Jean-Paul Guillet, Lionel Canioni, Martin Hachet:
HOBIT: Hybrid Optical Bench for Innovative Teaching. CHI 2017: 949-959 - [c55]Joan Sol Roo, Renaud Gervais, Jérémy Frey, Martin Hachet:
Inner Garden: Connecting Inner States to a Mixed Reality Sandbox for Mindfulness. CHI 2017: 1459-1470 - [c54]Stéphanie Fleck, Charlotte Baraudon, Jérémy Frey, Thibault Lainé, Martin Hachet:
Teegi, he's so cute: example of pedagogical potential testing of an interactive tangible interface for children at school. IHM 2017: 1-12 - [c53]Maxime Agor, Damien Clergeaud, Antoine Clée, Martin Hachet:
Human-drones interaction for gravity-free juggling. IHM 2017: 309-314 - [c52]Philippe Giraudeau, Martin Hachet:
Towards a Mixed-Reality Interface for Mind-Mapping. ISS 2017: 384-389 - [c51]Joan Sol Roo, Martin Hachet:
One Reality: Augmenting How the Physical World is Experienced by combining Multiple Mixed Reality Modalities. UIST 2017: 787-795 - [c50]Damien Clergeaud, Joan Sol Roo, Martin Hachet, Pascal Guitton:
Towards seamless interaction between physical and virtual locations for asymmetric collaboration. VRST 2017: 17:1-17:4 - [i8]Jérémy Frey, Renaud Gervais, Thibault Lainé, Maxime Duluc, Hugo Germain, Stéphanie Fleck, Fabien Lotte, Martin Hachet:
Scientific Outreach with Teegi, a Tangible EEG Interface to Talk about Neurotechnologies. CoRR abs/1703.02365 (2017) - 2016
- [j12]Florent Berthaut, Martin Hachet:
Spatial Interfaces and Interactive 3D Environments for Immersive Musical Performances. IEEE Computer Graphics and Applications 36(5): 82-87 (2016) - [j11]Jérémy Frey, Aurélien Appriou, Fabien Lotte, Martin Hachet:
Classifying EEG Signals during Stereoscopic Visualization to Estimate Visual Comfort. Comput. Intell. Neurosci. 2016: 2758103:1-2758103:11 (2016) - [j10]Stéphanie Fleck, Martin Hachet:
Making Tangible the Intangible: Hybridization of the Real and the Virtual to Enhance Learning of Abstract Phenomena. Frontiers ICT 3: 30 (2016) - [c49]Jérémy Frey, Maxime Daniel, Julien Castet, Martin Hachet, Fabien Lotte:
Framework for Electroencephalography-based Evaluation of User Experience. CHI 2016: 2283-2294 - [c48]Renaud Gervais, Joan Sol Roo, Martin Hachet:
Tangible Viewports: Getting Out of Flatland in Desktop Environments. TEI 2016: 176-184 - [c47]Renaud Gervais, Jérémy Frey, Alexis Gay, Fabien Lotte, Martin Hachet:
TOBE: Tangible Out-of-Body Experience. TEI 2016: 227-235 - [c46]Joan Sol Roo, Renaud Gervais, Martin Hachet:
Inner Garden: an Augmented Sandbox Designed for Self-Reflection. TEI 2016: 570-576 - [i7]Jérémy Frey, Maxime Daniel, Julien Castet, Martin Hachet, Fabien Lotte:
Framework for Electroencephalography-based Evaluation of User Experience. CoRR abs/1601.02768 (2016) - [i6]Renaud Gervais, Joan Sol Roo, Jérémy Frey, Martin Hachet:
Introspectibles: Tangible Interaction to Foster Introspection. CoRR abs/1603.04581 (2016) - 2015
- [j9]Jacek Jankowski, Martin Hachet:
Advances in Interaction with 3D Environments. Comput. Graph. Forum 34(1): 152-190 (2015) - [c45]Stéphanie Fleck, Martin Hachet, J. M. Christian Bastien:
Marker-based augmented reality: instructional-design to improve children interactions with astronomical concepts. IDC 2015: 21-28 - [c44]Julia Chatain, Marie Demangeat, Anke Marei Brock, Didier Laval, Martin Hachet:
Exploring input modalities for interacting with augmented paper maps. IHM 2015: 22:1-22:6 - [c43]Jérémy Frey, Aurélien Appriou, Fabien Lotte, Martin Hachet:
Estimating Visual Comfort in Stereoscopic Displays Using Electroencephalography: A Proof-of-Concept. INTERACT (4) 2015: 354-362 - [c42]Renaud Gervais, Jérémy Frey, Martin Hachet:
Pointing in Spatial Augmented Reality from 2D Pointing Devices. INTERACT (4) 2015: 381-389 - [c41]Florent Berthaut, Diego Martínez Plasencia, Martin Hachet, Sriram Subramanian:
Reflets: combining and revealing spaces for musical performances. NIME 2015: 116-120 - [i5]Jérémy Frey, Aurélien Appriou, Fabien Lotte, Martin Hachet:
Estimating Visual Comfort in Stereoscopic Displays Using Electroencephalography: A Proof-of-Concept. CoRR abs/1505.07783 (2015) - [i4]Renaud Gervais, Jérémy Frey, Alexis Gay, Fabien Lotte, Martin Hachet:
TOBE: Tangible Out-of-Body Experience. CoRR abs/1511.06510 (2015) - 2014
- [j8]Martin Hachet, Matteo Dellepiane:
Introduction to Special Issue on Interacting with the Past. ACM Journal on Computing and Cultural Heritage 7(2): 6e:1 (2014) - [c40]Jacek Jankowski, Thomas Hulin, Martin Hachet:
A study of street-level navigation techniques in 3D digital cities on mobile touch devices. 3DUI 2014: 35-38 - [c39]Jérémy Frey, Leonard Pommereau, Fabien Lotte, Martin Hachet:
Assessing the zone of comfort in stereoscopic displays using EEG. CHI Extended Abstracts 2014: 2041-2046 - [c38]Asier Marzo Pérez, Benoît Bossavit, Martin Hachet:
Evaluating controls for a point and shoot mobile game: Augmented Reality, Touch and Tilt. ISMAR-MASH'D 2014: 59-62 - [c37]Asier Marzo Pérez, Martin Hachet:
Combining multi-touch and device movement in mobile augmented reality manipulations. ISMAR 2014: 281-282 - [c36]Jérémy Frey, Christian Mühl, Fabien Lotte, Martin Hachet:
Review of the Use of Electroencephalography as an Evaluation Method for Human-Computer Interaction. PhyCS 2014: 214-223 - [c35]Asier Marzo Pérez, Benoît Bossavit, Martin Hachet:
Combining multi-touch input and device movement for 3D manipulations in mobile augmented reality environments. SUI 2014: 13-16 - [c34]Jérémy Frey, Renaud Gervais, Stéphanie Fleck, Fabien Lotte, Martin Hachet:
Teegi: tangible EEG interface. UIST 2014: 301-308 - [i3]Jérémy Frey, Leonard Pommereau, Fabien Lotte, Martin Hachet:
Assessing the Zone of Comfort in Stereoscopic Displays using EEG. CoRR abs/1404.6222 (2014) - [i2]Jérémy Frey, Renaud Gervais, Stéphanie Fleck, Fabien Lotte, Martin Hachet:
Teegi: Tangible EEG Interface. CoRR abs/1412.1790 (2014) - 2013
- [j7]Bruno Rodrigues De Araújo, Géry Casiez, Joaquim A. Jorge, Martin Hachet:
Mockup Builder: 3D modeling on and above the surface. Comput. Graph. 37(3): 165-178 (2013) - [j6]Martin Hachet, Jean-Baptiste de la Rivière, Jérémy Laviole, Aurélie Cohé, Sébastien Cursan:
Touch-Based Interfaces for Interacting with 3D Content in Public Exhibitions. IEEE Computer Graphics and Applications 33(2): 80-85 (2013) - [c33]Jacek Jankowski, Martin Hachet:
A Survey of Interaction Techniques for Interactive 3D Environments. Eurographics (State of the Art Reports) 2013: 65-93 - [c32]Florian Larrue, Hélène Sauzéon, Déborah Foloppe, Grégory Wallet, Jean-René Cazalets, Christian Gross, Martin Hachet, Bernard N'Kaoua:
Assessing the Impact of Automatic vs. Controlled Rotations on Spatial Transfer with a Joystick and a Walking Interface in VR. INTERACT (1) 2013: 1-18 - [c31]Florent Berthaut, Mark T. Marshall, Sriram Subramanian, Martin Hachet:
Rouages: Revealing the Mechanisms of Digital Musical Instruments to the Audience. NIME 2013: 164-169 - [i1]Jérémy Frey, Christian Mühl, Fabien Lotte, Martin Hachet:
Review of the Use of Electroencephalography as an Evaluation Method for Human-Computer Interaction. CoRR abs/1311.2222 (2013) - 2012
- [j5]Aurélie Cohé, Martin Hachet:
Beyond the mouse: Understanding user gestures for manipulating 3D objects from touchscreen inputs. Comput. Graph. 36(8): 1119-1131 (2012) - [c30]Jérémy Laviole, Martin Hachet:
PapARt: Interactive 3D graphics and multi-touch augmented paper for artistic creation. 3DUI 2012: 3-6 - [c29]Aurélie Cohé, Martin Hachet:
Understanding user gestures for manipulating 3D objects from touchscreen inputs. Graphics Interface 2012: 157-164 - [c28]Jonathan Aceituno, Julien Castet, Myriam Desainte-Catherine, Martin Hachet:
Improvised interfaces for real-time musical applications. TEI 2012: 197-200 - [c27]Jérémy Laviole, Martin Hachet:
Spatial augmented reality for physical drawing. UIST (Adjunct Volume) 2012: 9-10 - [c26]Jérémy Laviole, Martin Hachet:
Spatial augmented reality to enhance physical artistic creation. UIST (Adjunct Volume) 2012: 43-46 - [c25]Florian Larrue, Hélène Sauzéon, Lioubov Aguilova, Fabien Lotte, Martin Hachet, Bernard N'Kaoua:
Brain computer interface vs walking interface in VR: the impact of motor activity on spatial transfer. VRST 2012: 113-120 - 2011
- [c24]Marcio Cabral, Peter Vangorp, Gaurav Chaurasia, Emmanuelle Chapoulie, Martin Hachet, George Drettakis:
A multimode immersive conceptual design system for architectural modeling and lighting. 3DUI 2011: 15-18 - [c23]Sebastian Knödel, Martin Hachet:
Multi-touch RST in 2D and 3D spaces: Studying the impact of directness on user performance. 3DUI 2011: 75-78 - [c22]Aurélie Cohé, Fabrice Decle, Martin Hachet:
tBox: a 3d transformation widget designed for touch-screens. CHI 2011: 3005-3008 - [c21]Jérémy Laviole, Martin Hachet, Christophe Schlick:
Tabletop games using real environment and physical simulation. FDG 2011: 322-324 - [c20]Benoît Bossavit, Jean-Baptiste de la Rivière, Toni Da Luz, Mathieu Courtois, Cédric Kervégant, Martin Hachet:
An immersive multitouch workspace. SIGGRAPH Emerging Technologies 2011: 7 - [c19]Martin Hachet, Benoît Bossavit, Aurélie Cohé, Jean-Baptiste de la Rivière:
Toucheo: multitouch and stereo combined in a seamless workspace. UIST 2011: 587-592 - [e2]Joseph J. LaViola Jr., Martin Hachet, Mark Billinghurst:
IEEE Symposium on 3D User Interfaces, 3DUI 2011, Singapore, 19-20 March, 2011. IEEE Computer Society 2011, ISBN 978-1-4577-0063-7 [contents] - 2010
- [b1]Martin Hachet:
3D User Interfaces, from Mobile Devices to Immersive Virtual Environments. (Interfaces utilisateur 3D , des appareils mobiles pour les environnements virtuels immersifs). University of Bordeaux, France, 2010 - [j4]Martin Hachet, Ernst Kruijff:
Guest Editor's Introduction: Special Section on the ACM Symposium on Virtual Reality Software and Technology. IEEE Trans. Vis. Comput. Graph. 16(1): 2-3 (2010) - [c18]Florent Berthaut, Martin Hachet, Myriam Desainte-Catherine:
Piivert: Percussion-based interaction for immersive virtual environments. 3DUI 2010: 15-18 - [c17]Florent Berthaut, Myriam Desainte-Catherine, Martin Hachet:
Combining Audiovisual Mappings For 3D Musical Interaction. ICMC 2010 - [c16]Florent Berthaut, Myriam Desainte-Catherine, Martin Hachet:
DRILE: An Immersive Environment for Hierarchical Live-Looping. NIME 2010: 192-197
2000 – 2009
- 2009
- [j3]Martin Hachet, Fabrice Decle, Sebastian Knödel, Pascal Guitton:
Navidget for 3D interaction: Camera positioning and further uses. Int. J. Hum. Comput. Stud. 67(3): 225-236 (2009) - [c15]Fabrice Decle, Martin Hachet, Pascal Guitton:
Tech-note: ScrutiCam: Camera manipulation technique for 3D objects inspection. 3DUI 2009: 19-22 - [c14]Martin Hachet, Arash Kian, Florent Berthaut, Jean-Sébastien Franco, Myriam Desainte-Catherine:
Opportunistic Music. EGVE/ICAT/EuroVR 2009: 45-51 - [c13]Fabrice Decle, Martin Hachet:
A study of direct versus planned 3D camera manipulation on touch-based mobile phones. Mobile HCI 2009 - [c12]Sebastian Knödel, Martin Hachet, Pascal Guitton:
Interactive Generation and Modification of Cutaway Illustrations for Polygonal Models. Smart Graphics 2009: 140-151 - 2008
- [j2]Martin Hachet, Joachim Pouderoux, Pascal Guitton:
3D Elastic Control for Mobile Devices. IEEE Computer Graphics and Applications 28(4): 58-62 (2008) - [c11]Martin Hachet, Fabrice Decle, Sebastian Knödel, Pascal Guitton:
Navidget for Easy 3D Camera Positioning from 2D Inputs. 3DUI 2008: 83-89 - [c10]Martin Hachet, Alexander Kulik:
Elastic Control for Navigation Tasks on Pen-based Handheld Computers. 3DUI 2008: 91-96 - [c9]Sebastian Knödel, Martin Hachet, Pascal Guitton:
Navidget for immersive virtual environments. VRST 2008: 47-50 - [e1]Steven Feiner, Daniel Thalmann, Pascal Guitton, Bernd Fröhlich, Ernst Kruijff, Martin Hachet:
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2008, Bordeaux, France, October 27-29, 2008. ACM 2008, ISBN 978-1-59593-951-7 [contents] - 2007
- [c8]Martin Hachet, Joachim Pouderoux, Florence Tyndiuk, Pascal Guitton:
"Jump and refine" for rapid pointing on mobile phones. CHI 2007: 167-170 - 2006
- [c7]Martin Hachet, Ryoichi Watanabe, Yoshifumi Kitamura:
A Collaborative Interface for the IllusionHole using a Control-Ring and a Set of Mice. 3DUI 2006: 66-68 - [c6]Martin Hachet, Fabrice Decle, Pascal Guitton:
Z-Goto for efficient navigation in 3D environments from discrete inputs. VRST 2006: 236-239 - 2005
- [c5]Martin Hachet, Joachim Pouderoux, Pascal Guitton, Jean-Christophe Gonzato:
TangiMap: a tangible interface for visualization of large documents on handheld computers. Graphics Interface 2005: 9-15 - [c4]Martin Hachet, Joachim Pouderoux, Pascal Guitton:
A camera-based interface for interaction with mobile handheld computers. SI3D 2005: 65-72 - 2004
- [j1]Martin Hachet, Pascal Guitton, Patrick Reuter, Florence Tyndiuk:
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. ACM Trans. Graph. 23(3): 731 (2004) - 2003
- [c3]Martin Hachet, Pascal Guitton:
Using Virtual Reality for "New Clowns". International Conference on Virtual Storytelling 2003: 211-219 - [c2]Martin Hachet, Pascal Guitton, Patrick Reuter:
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. VRST 2003: 225-112 - 2002
- [c1]Martin Hachet, Pascal Guitton:
The Interaction Table - a New Input Device Designed for Interaction in Immersive Large Display Environments. EGVE 2002: 189-196
Coauthor Index
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2024-12-11 20:45 CET by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint