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"Resource Entity Action: A Generalized Design Pattern for RTS Games."
Mohamed Abbadi et al. (2013)
- Mohamed Abbadi, Francesco Di Giacomo, Renzo Orsini, Aske Plaat, Pieter Spronck, Giuseppe Maggiore:
Resource Entity Action: A Generalized Design Pattern for RTS Games. Computers and Games 2013: 244-256
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