default search action
"Real-Time RGB-D Mapping and 3-D Modeling on the GPU Using the Random Ball ..."
Sebastian Bauer et al. (2013)
- Sebastian Bauer, Jakob Wasza, Felix Lugauer, Dominik Neumann, Joachim Hornegger:
Real-Time RGB-D Mapping and 3-D Modeling on the GPU Using the Random Ball Cover. Consumer Depth Cameras for Computer Vision 2013: 27-48
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.