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Ticianne de Gois R. Darin
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2020 – today
- 2024
- [j8]Caio Eduardo Pereira Nunes, Ticianne Darin:
Echoes of Player Experience: A Literature Review on Audio Assessment and Player Experience in Games. Proc. ACM Hum. Comput. Interact. 8(CHI): 1-27 (2024) - [c39]Roberto Pereira, Ticianne Darin, Milene Selbach Silveira:
GranDIHC-BR: Grand Research Challenges in Human-Computer Interaction in Brazil for 2025-2035✱. IHC 2024: 16 - [c38]Luiz Santos Filho, Alairton Sousa Junior, Giovanna Ribeiro, Ticianne Darin:
They Say That the World Was Built for Two But Deceptive Patterns Say Otherwise: A Critical Game for Player Empowerment. IHC 2024: 38 - [c37]Caio Eduardo Pereira Nunes, Isabelle Reinbold, Mariana Castro, Ticianne Darin:
Thunder: A Design Process to Build Emotionally Engaging Music Visualizations. IHC 2024: 39 - 2023
- [j7]Mateus Pinheiro, Windson Viana, Ticianne de Gois Ribeiro Darin:
Why Should Red and Green Never Be Seen? Exploring Color Blindness Simulations as Tools to Create Chromatically Accessible Games. Proc. ACM Hum. Comput. Interact. 7(CHI PLAY): 165-196 (2023) - [c36]Mariana Muri, Kamila R. H. Rodrigues, Ticianne Darin:
Beauty is in the eye of the beholder - An Experience Report on Evaluating Aesthetics of a Design System for HUDs in EUD Serious Games. IHC 2023: 2:1-2:11 - [c35]Nayana Carneiro, Caio Eduardo Pereira Nunes, Natã Lael Gomes Raulino, Igor Gomes, Rossana M. de Castro Andrade, Ticianne Darin:
IoT Games and Gamified Systems: Summertime Sadness or Lust for Hype? IHC 2023: 23:1-23:12 - [c34]Caio Eduardo Pereira Nunes, Ticianne Darin:
Cross-cultural adaptation of the Intrinsic Motivation Inventory Task Evaluation Questionnaire into Brazilian Portuguese. IHC 2023: 50:1-50:11 - 2022
- [j6]Bianca Coelho, Rossana M. C. Andrade, Ticianne Darin:
Not the Same Everywhere: Comparing the Scope and Definition of User Experience between the Brazilian and International Communities. Int. J. Hum. Comput. Interact. 38(7): 595-613 (2022) - [j5]Ticianne Darin, Rossana Maria de Castro Andrade, Jaime Sánchez:
Usability evaluation of multimodal interactive virtual environments for learners who are blind: An empirical investigation. Int. J. Hum. Comput. Stud. 158: 102732 (2022) - [j4]Nayana Carneiro, David Miranda, Geórgia Pereira, Glaudiney Mendonça, Ticianne Darin:
A Systematic Mapping on Player's Profiles: Motivations, Behavior, and Personality Characteristics. J. Interact. Syst. 13(1): 257-273 (2022) - [j3]Bruno Sabóia Aragão, Rossana M. C. Andrade, Ismayle S. Santos, Rute N. S. Castro, Valéria Lelli, Ticianne G. R. Darin:
TestDCat 3.0: catalog of test debt subtypes and management activities. Softw. Qual. J. 30(1): 181-225 (2022) - [c33]Bianca Melo, Rossana M. de Castro Andrade, Ticianne Darin:
Longitudinal user experience studies in the IoT domain: a brief panorama and challenges to overcome. IHC 2022: 23:1-23:13 - [c32]David Motta Miranda, Rebeca Maia Pontes, Ticianne de Gois Ribeiro Darin:
It's dark but just a game: towards an ethical and healthy game design practice. IHC 2022: 40:1-40:7 - [c31]Aline Elias Cardoso Verhalen, Rodrigo Geurgas Zavarizz, Jonattan Willian da Silva, Tiago Marino Silva, Caio Eduardo Pereira Nunes, Ticianne de Gois Ribeiro Darin, Kamila Rios da Hora Rodrigues:
Telling your own story: design and evaluation of a storytelling mechanic in a platform for serious games authoring. IHC 2022: 42:1-42:7 - [c30]Kamila Rios da Hora Rodrigues, Ticianne de Gois Ribeiro Darin, Vânia Paula de Almeida Néris:
Building your own games: A platform for authoring digital games. SBGAMES 2022: 1-6 - [e2]Caroline Queiroz Santos, Maria Lúcia Bento Villela, Kamila Rios da Hora Rodrigues, Ticianne de Gois Ribeiro Darin:
Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, IHC 2022, Diamantina, Brazil, October 17-21, 2022. ACM 2022, ISBN 978-1-4503-9506-9 [contents] - 2021
- [j2]David Miranda, Carmen Li, Ticianne Darin:
UES-Br: Translation and Cross-Cultural Adaptation of the User Engagement Scale for Brazilian Portuguese. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 278:1-278:22 (2021) - [c29]Ticianne Darin, Nayana Carneiro, David Miranda, Bianca Coelho:
Challenges in Evaluating Players' Interaction with Digital Games. GranDGamesBR 2021: 1-24 - [c28]Mateus Pinheiro, Windson Viana, Rossana M. C. Andrade, Ticianne Darin:
Flying colors: Using color blindness simulations in the development of accessible mobile games. IHC 2021: 24:1-24:11 - [c27]Nayana Carneiro, Kaian Souza, Izac Sidarta, Geórgia Pereira, Glaudiney Mendonça, Ticianne Darin:
To Each Their Own (Type): A Systematic Mapping Study on Player's Motivations, Behavior, and Personality Characteristics. IHC 2021: 47:1-47:12 - [c26]Nayana Carneiro, Windson Viana, Ticianne Darin:
VALERIE: A Guide to Qualitative Evaluation of Player Experience in Location-Based Games Using Interviews. IHC 2021: 51:1-51:7 - [c25]Rute Nogueira Silveira de Castro, Rossana Maria de Castro Andrade, Ticianne de Gois Ribeiro Darin, Leandro A. Carvalho, Nayana Carneiro, Maria da C. C. Araújo:
Accessibility Strategies in a Mobile Card Game. SBQS 2021: 19 - [e1]Ingrid Teixeira Monteiro, Kamila Rios da Hora Rodrigues, Ticianne de Gois R. Darin, André Pimenta Freire, Marcelle Pereira Mota:
IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, Virtual Event, Brazil, October 18-22, 2021. ACM 2021, ISBN 978-1-4503-8617-3 [contents] - 2020
- [j1]Agebson Rocha Façanha, Ticianne Darin, Windson Viana, Jaime Sánchez:
O&M Indoor Virtual Environments for People Who Are Blind: A Systematic Literature Review. ACM Trans. Access. Comput. 13(2): 9a:1-9a:42 (2020) - [c24]Rodrigo L. A. Almeida, Rossana M. C. Andrade, Ticianne G. R. Darin, Joseane de O. V. Paiva:
CHASE: checklist to assess user experience in IoT environments. ICSE (NIER) 2020: 41-44 - [c23]Nayana Carneiro, Windson Viana, Ticianne Darin:
It's (almost) done, I just need to evaluate it!: getting specialized feedback from the brazilian HCI community. IHC 2020: 51:1-51:6 - [c22]Mateus Pinheiro, Carmen Juy, Windson Viana, Ticianne Darin:
Considering human factors in the evaluation and redesign of an application for harm reduction to drug users. SBQS 2020: 28 - [c21]Ticianne G. R. Darin, Nayana Carneiro, Joseane de O. V. Paiva, Ismayle S. Santos, Rossana M. C. Andrade:
Contextual Requirements Elicitation through the Combination of Interviews, Scenarios and Visual Artifacts. SBQS 2020: 29 - [c20]Nayana Carneiro, Bianca Melo, Letícia Cavalcante, Rute Castro, Rossana M. C. Andrade, Ticianne Darin:
Mobili: Development and Use of a Usability Checklist for Mobile Games and Applications. SBQS 2020: 33
2010 – 2019
- 2019
- [c19]Ticianne Darin, Bianca Coelho, Bosco Borges:
Which Instrument Should I Use? Supporting Decision-Making About the Evaluation of User Experience. HCI (21) 2019: 49-67 - [c18]Ticianne Darin, Rossana M. C. Andrade, Jaime Sánchez:
Principles for Evaluating Usability in Multimodal Games for People Who Are Blind. HCI (8) 2019: 209-223 - [c17]Giovanna Magda S. Silva, Rossana M. de Castro Andrade, Ticianne de Gois R. Darin:
Design and evaluation of mobile applications for people with visual impairments: a compilation of usable accessibility guidelines. IHC 2019: 21:1-21:10 - [c16]Bianca Melo, Ticianne Darin:
Scope and definition of user experience in Brazil: a survey to explore community's perspectives. IHC 2019: 44:1-44:11 - [c15]Nayana Carneiro, Ticianne Darin, Windson Viana:
What are we talking about when we talk about location-based games evaluation?: a systematic mapping study. IHC 2019: 56:1-56:13 - [c14]Ticianne Darin, Nayana Carneiro, Rossana M. C. Andrade, Rute Castro, Rodrigo Lucas Almeida:
Integrating HCI Perspective into a Mobile Software Development Team: Strategies and lessons from the field. MobileHCI 2019: 78:1-78:10 - [c13]Bruno Sabóia Aragão, Rossana M. C. Andrade, Ismayle S. Santos, Rute N. S. Castro, Valéria Lelli, Ticianne G. R. Darin:
TestDCat: Catalog of Test Debt Subtypes and Management Activities. ICTSS 2019: 279-295 - 2018
- [c12]Ticianne G. R. Darin, Rossana M. de Castro Andrade, Jaime Sánchez:
CLUE: A Usability Evaluation Checklist for Multimodal Video Game Field Studies with Children Who Are Blind. HICSS 2018: 1-10 - 2017
- [c11]Ticianne G. R. Darin, Rossana M. C. Andrade, Lotfi B. Merabet, Jaime Hernán Sánchez:
Investigating the Mode in Multimodal Video Games: Usability Issues for Learners who are Blind. CHI Extended Abstracts 2017: 2487-2495 - [c10]Vânia Maria Ponte Vidal, Narciso Arruda, Matheus Cruz, Marco A. Casanova, Valéria Magalhães Pequeno, Ticianne Darin:
Framework for Live Synchronization of RDF Views of Relational Data. ESWC (Satellite Events) 2017: 155-160 - [c9]Maria da C. C. Araújo, Agebson R. Façanha, Ticianne G. R. Darin, Jaime Sánchez, Rossana M. C. Andrade, Windson Viana:
Mobile Audio Games Accessibility Evaluation for Users Who Are Blind. HCI (8) 2017: 242-259 - [c8]Jonas Forte, Ticianne Darin:
User Experience Evaluation for User Interface Redesign: A Case Study on a Bike Sharing Application. HCI (20) 2017: 614-631 - [c7]Mateus Pinheiro, Nayana Carneiro, Ticianne G. R. Darin:
Recommendations for the Design of Urban Mobility Applications Based on the Study of the User Experience. IHC 2017: 44:1-44:10 - 2016
- [c6]Ticianne G. R. Darin, Rossana M. de Castro Andrade, José Antônio Fernandes de Macêdo, David Araújo, Lana B. Mesquita, Jaime Sánchez:
Usability and UX Evaluation of a Mobile Social Application to Increase Students-Faculty Interactions. HCI (27) 2016: 21-29 - [c5]Maria da C. C. Araújo, Antônio R. S. Silva, Ticianne G. R. Darin, Everardo L. de Castro, Rossana M. C. Andrade, Ernesto Trajano de Lima, Jaime Sánchez, José Aires de Castro Filho, Windson Viana:
Design and usability of a braille-based mobile audiogame environment. SAC 2016: 232-238 - 2015
- [c4]Jaime Sánchez, Ticianne G. R. Darin, Rossana M. C. Andrade:
Multimodal Videogames for the Cognition of People Who Are Blind: Trends and Issues. HCI (9) 2015: 535-546 - [c3]Ticianne G. R. Darin, Jaime Sánchez, Rossana M. de Castro Andrade:
Dimensions for the design and evaluation of multimodal videogames for the cognition of people who are blind. IHC 2015: 20:1-20:4 - [c2]Rodrigo Lucas Almeida, Nayana Carneiro, Deivith Silva, Ticianne G. R. Darin:
Evaluation of the User Experience on Mobile Fitness Applications. WebMedia 2015: 241-244 - 2012
- [c1]Átila S. Oliveira, Arthur T. Oliveira, Deivith S. M. Oliveira, Mateus P. G. Carneiro, Rodrigo L. A. Almeida, Ticianne G. R. Darin:
Exposição de imagem no Facebook: um estudo sobre a privacidade na rede social. IHC (Companion) 2012: 69-70
Coauthor Index
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last updated on 2024-12-26 01:50 CET by the dblp team
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