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Michael Eisenberg
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2020 – today
- 2020
- [c64]Annie Kelly, Christine T. Chang, Christian Hill, Mary Etta West, Mary Yoder, Joseph L. Polman, Shaun K. Kane, Michael Eisenberg, R. Benjamin Shapiro:
"Our Dog Probably Thinks Christmas is Really Boring": Re-mediating Science Education for Feminist-Inspired Inquiry. ICLS 2020
2010 – 2019
- 2018
- [j40]Pin-Cheng Lin, HyunJoo Oh, Mark D. Gross, Michael Eisenberg, Sherry Hsi, Becca Rose Glowacki, Mark Wonnacott, Amy Rose, Emma Powell, Liv Bargman, Seungwoo Je, Brendan Rooney, Liwei Chan, Andrea Bianchi:
Demo hour. Interactions 25(2): 6-9 (2018) - [j39]Hyunjoo Oh, Mark D. Gross, Michael Eisenberg, Sherry Hsi:
PaperMech. Interactions 25(3): 14-15 (2018) - [c63]Hyunjoo Oh, Sherry Hsi, Michael Eisenberg, Mark D. Gross:
Paper mechatronics: present and future. IDC 2018: 389-395 - [c62]Michael Eisenberg:
Transhumanism and Education: Embodied Learning in an Era of Altered Bodies. ICLS 2018 - 2017
- [j38]Michael Eisenberg, Sherry Hsi, HyunJoo Oh:
Machines and minds: The new cognitive science, and the potential evolution of children's intuitions about thinking. Int. J. Child Comput. Interact. 14: 1-4 (2017) - [c61]Michael Eisenberg:
The Binding of Fenrir: Children in an Emerging Age of Transhumanist Technology. IDC 2017: 328-333 - [c60]Juan Pablo Hourcade, Anja Zeising, Ole Sejer Iversen, Narcís Parés, Michael Eisenberg, Chris Quintana, Mikael B. Skov:
Child-Computer Interaction SIG: Ethics and Values. CHI Extended Abstracts 2017: 1334-1337 - [c59]Michael Eisenberg:
Self-Made: The Body as Frontier for the Maker Movement in Education. FabLearn 2017: 1:1-1:4 - [c58]Hyunjoo Oh, Jeeeun Kim, Cory Morales, Mark D. Gross, Michael Eisenberg, Sherry Hsi:
FoldMecha: Exploratory Design and Engineering of Mechanical Papercraft. TEI 2017: 131-139 - 2016
- [c57]Swamy Ananthanarayan, Katie A. Siek, Michael Eisenberg:
A Craft Approach to Health Awareness in Children. Conference on Designing Interactive Systems 2016: 724-735 - [c56]Hyunjoo Oh, Jiffer Harriman, Abhishek Narula, Mark D. Gross, Michael Eisenberg, Sherry Hsi:
Crafting Mechatronic Percussion with Everyday Materials. TEI 2016: 340-348 - 2015
- [c55]Hyunjoo Oh, Michael Eisenberg, Mark D. Gross, Sherry Hsi:
Paper mechatronics: a design case study for a young medium. IDC 2015: 371-374 - [c54]Michael Eisenberg, HyunJoo Oh, Sherry Hsi, Mark D. Gross:
Paper mechatronics: A material and intellectual shift in educational technology. ICL 2015: 936-943 - [c53]Hyunjoo Oh, Mark D. Gross, Michael Eisenberg:
FoldMecha: Design for Linkage-Based Paper Toys. UIST (Adjunct Volume) 2015: 91-92 - 2014
- [c52]Swamy Ananthanarayan, Nathan Lapinski, Katie A. Siek, Michael Eisenberg:
Towards the crafting of personal health technologies. Conference on Designing Interactive Systems 2014: 587-596 - [c51]David Willer, Michael Eisenberg:
Mapping Educational Standards to the Big6. ECIL 2014: 81-90 - [c50]Michael Eisenberg, Gerhard Fischer:
MOOCs: A Perspective from the Learning Sciences. ICLS 2014 - 2013
- [j37]Michael Eisenberg:
3D printing for children: What to build next? Int. J. Child Comput. Interact. 1(1): 7-13 (2013) - [j36]Michael Eisenberg:
Elliptical Wheels. Technol. Knowl. Learn. 18(1-2): 95-101 (2013) - 2012
- [j35]Michael Eisenberg:
Computational Diversions: The Return of the Spherical Turtle. Technol. Knowl. Learn. 17(3): 115-122 (2012) - [c49]Sherry Hsi, Michael Eisenberg:
Math on a sphere: using public displays to support children's creativity and computational thinking on 3D surfaces. IDC 2012: 248-251 - [c48]Ben Leduc-Mills, Halley Profita, Michael Eisenberg:
"Seeing solids" via patterns of light: evaluating a tangible 3D-input device. IDC 2012: 377-380 - [c47]Yingdan Huang, Michael Eisenberg:
PLUSHBOT: an introduction to computer science. CHI Extended Abstracts 2012: 1457-1458 - [c46]Dor Abrahamson, Carmen Petrick, David DeLiema, Mina C. Johnson-Glenberg, David Birchfield, Tatyana Koziupa, Caroline Savio-Ramos, Julie Cruse, Robb Lindgren, Cameron L. Fadjo, John B. Black, Michael Eisenberg:
You're It! Body, Action, and Object in STEM Learning. ICLS 2012 - [c45]Michael Eisenberg:
Technology for Learning: Moving from the Cognitive to the Anthropological Stance. ICLS 2012 - [c44]Yingdan Huang, Michael Eisenberg:
Easigami: virtual creation by physical folding. TEI 2012: 41-48 - 2011
- [j34]Michael Eisenberg:
Computational Diversions: The Game of HullGrams. Technol. Knowl. Learn. 16(1): 97-102 (2011) - [j33]Michael Eisenberg:
Computational Diversions: Slamming Door Comedy. Technol. Knowl. Learn. 16(2): 193 (2011) - [j32]Michael Eisenberg:
Computational Diversions: WordWiring, a Network-Themed Party Game. Technol. Knowl. Learn. 16(3): 267-272 (2011) - [c43]Ben Leduc-Mills, Michael Eisenberg:
The UCube: a child-friendly device for introductory three-dimensional design. IDC 2011: 72-80 - [c42]Yingdan Huang, Michael Eisenberg:
Steps toward child-designed interactive stuffed toys. IDC 2011: 165-168 - [c41]Yingdan Huang, Michael Eisenberg:
Plushbot: an application for the design of programmable, interactive stuffed toys. TEI 2011: 257-260 - 2010
- [j31]Michael Eisenberg, Leah Buechley, Nwanua Elumeze:
Bits and Pieces: Potential Future Scenarios for Children's Mobile Technology. Int. J. Mob. Hum. Comput. Interact. 2(2): 37-52 (2010) - [j30]Michael Eisenberg:
Computational Diversions: Turtle Really and Truly Escapes the Plane. Int. J. Comput. Math. Learn. 15(1): 73-79 (2010) - [j29]Michael Eisenberg:
Bead Games, or, Getting Started in Computational Thinking Without a Computer. Int. J. Comput. Math. Learn. 15(2): 161-166 (2010) - [j28]Michael Eisenberg:
Computational Diversions: Free Ideas. Int. J. Comput. Math. Learn. 15(3): 283-288 (2010) - [c40]Jane Meyers, Jeffrey S. LaMarche, Michael Eisenberg:
Craftopolis: blending tangible, informal construction into virtual multiuser communities. IDC 2010: 242-245 - [c39]Nwanua Elumeze, Yingdan Huang, Jane Meyers, Michael Eisenberg:
"Serious" Programming Made Cuddly: A Fully End-User-Programmable Stuffed Toy. DIGITEL 2010: 146-150
2000 – 2009
- 2009
- [j27]Leah Buechley, Michael Eisenberg:
Fabric PCBs, electronic sequins, and socket buttons: techniques for e-textile craft. Pers. Ubiquitous Comput. 13(2): 133-150 (2009) - [j26]Michael Eisenberg:
Computational Diversions: Web Fame, Web Games. Int. J. Comput. Math. Learn. 14(1): 61-65 (2009) - [j25]Michael Eisenberg:
Computational Diversions: There Goes the Neighborhood. Int. J. Comput. Math. Learn. 14(2): 195 (2009) - [c38]Michael Eisenberg, Nwanua Elumeze, Michael MacFerrin, Leah Buechley:
Children's programming, reconsidered: settings, stuff, and surfaces. IDC 2009: 1-8 - [c37]Leah Buechley, Sue Hendrix, Michael Eisenberg:
Paints, paper, and programs: first steps toward the computational sketchbook. TEI 2009: 9-12 - [c36]Yingdan Huang, Mark D. Gross, Ellen Yi-Luen Do, Michael Eisenberg:
Easigami: a reconfigurable folded-sheet TUI. TEI 2009: 107-112 - [c35]Eric Schweikardt, Nwanua Elumeze, Michael Eisenberg, Mark D. Gross:
A tangible construction kit for exploring graph theory. TEI 2009: 373-376 - 2008
- [j24]Michael Eisenberg, Leah Buechley:
Pervasive Fabrication: Making Construction Ubiquitous in Education. J. Softw. 3(4): 62-68 (2008) - [j23]Leah Buechley, Michael Eisenberg:
The LilyPad Arduino: Toward Wearable Engineering for Everyone. IEEE Pervasive Comput. 7(2): 12-15 (2008) - [j22]Michael Eisenberg:
Rounded Fractals. Int. J. Comput. Math. Learn. 13(1): 83-88 (2008) - [j21]Michael Eisenberg:
Recursion - or, Better Computational Thinking Through Laughter. Int. J. Comput. Math. Learn. 13(2): 171-174 (2008) - [j20]Michael Eisenberg:
Computational Diversions: Julia Variations. Int. J. Comput. Math. Learn. 13(3): 263-270 (2008) - [c34]Leah Buechley, Michael Eisenberg, Jaime Catchen, Ali Crockett:
The LilyPad Arduino: using computational textiles to investigate engagement, aesthetics, and diversity in computer science education. CHI 2008: 423-432 - [c33]Michael Eisenberg, Ann Eisenberg, Leah Buechley, Nwanua Elumeze:
Computers and Physical Construction: Blending Fabrication into Computer Science Education. FECS 2008: 127-133 - [c32]Nwanua Elumeze, Michael Eisenberg:
Scheming textiles: End-user programming for wearables. ISWC 2008: 111-112 - [c31]Nwanua Elumeze, Michael Eisenberg:
ButtonSchemer: ambient program reader. Mobile HCI 2008: 323-326 - [e3]Michael Eisenberg, Kinshuk, Maiga Chang, Rory McGreal:
The 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2008, November 17-19, 2008, Banff, Canada. IEEE 2008, ISBN 978-0-7695-3409-1 [contents] - 2007
- [j19]Michael Eisenberg:
Computational diversions. Int. J. Comput. Math. Learn. 12(1): 81-84 (2007) - [j18]Michael Eisenberg:
Mathematical String Sculptures: A Case Study in Computationally-Enhanced Mathematical Crafts. Int. J. Comput. Math. Learn. 12(2): 157-166 (2007) - [j17]Michael Eisenberg:
Computational Diversions: Circus Maximus. Int. J. Comput. Math. Learn. 12(2): 167-171 (2007) - [c30]Michael Eisenberg:
Technology and the Work of Children. DIGITEL 2007: 3 - [c29]Mark D. Gross, Michael Eisenberg:
Why Toys Shouldn't Work "Like Magic": Children's Technology and the Values of Construction and Control. DIGITEL 2007: 25-32 - [c28]Leah Buechley, Michael Eisenberg, Nwanua Elumeze:
Towards a curriculum for electronic textiles in the high school classroom. ITiCSE 2007: 28-32 - [c27]Michael Eisenberg:
Pervasive Fabrication: Making Construction Ubiquitous in Education. PerCom Workshops 2007: 193-198 - [e2]Ben Shneiderman, Gerhard Fischer, Elisa Giaccardi, Michael Eisenberg:
Proceedings of the 6th Conference on Creativity & Cognition, Washington, DC, USA, June 13-15, 2007. ACM 2007, ISBN 978-1-59593-712-4 [contents] - 2006
- [j16]Ben Shneiderman, Gerhard Fischer, Mary Czerwinski, Mitchel Resnick, Brad A. Myers, Linda Candy, Ernest A. Edmonds, Michael Eisenberg, Elisa Giaccardi, Thomas T. Hewett, Pamela Jennings, Bill Kules, Kumiyo Nakakoji, Jay F. Nunamaker Jr., Randy F. Pausch, Ted Selker, Elisabeth Sylvan, Michael A. Terry:
Creativity Support Tools: Report From a U.S. National Science Foundation Sponsored Workshop. Int. J. Hum. Comput. Interact. 20(2): 61-77 (2006) - [c26]Leah Buechley, Nwanua Elumeze, Michael Eisenberg:
Electronic/computational textiles and children's crafts. IDC 2006: 49-56 - [c25]Michael Eisenberg, Ann Eisenberg, Leah Buechley, Nwanua Elumeze:
Invisibility Considered Harmful: Revisiting Traditional Principles of Ubiquitous Computing in the Context of Education. WMTE 2006: 103-110 - 2005
- [j15]Michael Eisenberg:
The material side of educational technology. Commun. ACM 48(1): 51-54 (2005) - [c24]Michael Eisenberg, Nwanua Elumeze, Leah Buechley, Glenn Blauvelt, Sue Hendrix, Ann Eisenberg:
The homespun museum: computers, fabrication, and the design of personalized exhibits. Creativity & Cognition 2005: 13-21 - [c23]Lori L. Scarlatos, Amy S. Bruckman, Allison Druin, Michael Eisenberg, Molly Lenore, Oren Zuckerman:
Connecting with kids: so what's new? CHI Extended Abstracts 2005: 1172-1173 - [c22]Leah Buechley, Nwanua Elumeze, Camille Dodson, Michael Eisenberg:
Quilt Snaps: A Fabric Based Computational Construction Kit. WMTE 2005: 219-221 - [c21]Nwanua Elumeze, Michael Eisenberg:
SmartTiles: Mobility and Wireless Programmability in Children's Construction and Crafts. WMTE 2005: 230-237 - [e1]Michael Eisenberg, Ann Eisenberg:
Interaction Design and Children, Proceedings of the 2005 conference on Interaction design and children, IDC 2005, Boulder, Colorado, USA, June 8-10, 2005. ACM 2005 [contents] - 2004
- [c20]Michael Eisenberg:
Tangible ideas for children: materials sciences as the future of educational technology. IDC 2004: 19-26 - [c19]Michael Eisenberg, Leah Buechley, Nwanua Elumeze:
Computation and Construction Kits: Toward the Next Generation of Tangible Building Media for Children. CELDA 2004: 423-426 - [c18]Curtis Caravone, Michael Eisenberg, Zack Sanders, Jonathan Stockho:
A Computationally-Enhanced Geoboard. CELDA 2004: 545-546 - [c17]Sue Hendrix, Michael Eisenberg:
Computer-Assisted Engineering for Children: a Pop-Up Design Application. ICLS 2004 - 2003
- [c16]Michael Eisenberg, Ann Eisenberg, Sue Hendrix, Glenn Blauvelt, Diana Butter, Jeremy Garcia, Ryan Lewis, Tyler Nielsen:
As we may print: new directions in output devices and computational crafts for children. IDC 2003: 31-39 - [c15]Michael Eisenberg:
Creating a computer science canon: a course of "classic" readings in computer science. SIGCSE 2003: 336-340 - 2002
- [j14]Michael Eisenberg:
Output Devices, Computation, and the Future of Mathematical Crafts. Int. J. Comput. Math. Learn. 7(1): 1-44 (2002) - 2001
- [c14]Glenn Blauvelt, Michael Eisenberg:
MachineShop: Steps toward Exploring Novel I/O Devices for Computational Craftwork. ICALT 2001: 301-304 - 2000
- [j13]Glenn Blauvelt, Thomas Wrensch, Michael Eisenberg:
Integrating craft materials and computation. Knowl. Based Syst. 13(7-8): 471-478 (2000) - [c13]Thomas Wrensch, Glenn Blauvelt, Michael Eisenberg:
The rototack: designing a computationally-enhanced craft item. Designing Augmented Reality Environments 2000: 93-101
1990 – 1999
- 1999
- [j12]Elliot Soloway, Wayne C. Grant, Robert Tinger, Jeremy Roschelle, Mike Mills, Mitchel Resnick, Robert Berg, Michael Eisenberg:
Science in the Palms of Their Hands. Commun. ACM 42(8): 21-26 (1999) - [c12]Glenn Blauvelt, Thomas Wrensch, Michael Eisenberg:
Integrating craft materials and computation. Creativity & Cognition 1999: 50-56 - 1998
- [c11]Thomas Wrensch, Michael Eisenberg:
The Programmable Hinge: Toward Computationally Enhanced Crafts. ACM Symposium on User Interface Software and Technology 1998: 89-96 - 1997
- [j11]Michael Eisenberg, Ann Nishioka:
Orihedra: Mathematical sculptures in paper. Int. J. Comput. Math. Learn. 1(3): 225-261 (1997) - [c10]Michael Eisenberg, Ann Nishioka, M. E. Schreiner:
Helping Users Think in Three Dimensions: Steps Toward Incorporating Spatial Cognition in User Modelling. IUI 1997: 113-120 - 1996
- [j10]Hal Eden, Michael Eisenberg, Gerhard Fischer, Alexander Repenning:
Making Learning a Part of Life. Commun. ACM 39(4): 40-42 (1996) - [c9]Michael Eisenberg, Wendy E. Mackay, Allison Druin, Sheila Lehman, Mitchel Resnick:
Real Meets Virtual: Blending Real-World Artifacts with Computational Media. CHI Conference Companion 1996: 159-160 - [c8]Michael Eisenberg:
The Thin Glass Line: Designing Interfaces to Algorithms. CHI 1996: 181-188 - [c7]Chris DiGiano, Michael Eisenberg:
Designing Pedagogical Screen Savers. CHI Conference Companion 1996: 185-186 - [c6]Michael Eisenberg, Julie DiBiase:
Mathematical Manipulatives as Designed Artifacts: The Cognitive, Affective, and Technological Dimensions. ICLS 1996 - 1995
- [j9]Michael Eisenberg:
Programmable applications: exploring the potential for language/interface symbiosis. Behav. Inf. Technol. 14(1): 56-66 (1995) - [j8]Michael Eisenberg:
Embedding languages within design environments. Knowl. Based Syst. 8(2-3): 135-142 (1995) - [j7]Michael Eisenberg:
Programmable applications: interpreter meets interface. ACM SIGCHI Bull. 27(2): 68-93 (1995) - [c5]Eric Blough, Michael Eisenberg:
Combining Programming Languages and Direct Manipulation in Environments for Computational Science. Symposium on Designing Interactive Systems 1995: 123-130 - [c4]Chris DiGiano, Michael Eisenberg:
Self-Disclosing Design Tools: A Gentle Introduction to End-User Programming. Symposium on Designing Interactive Systems 1995: 189-197 - 1994
- [j6]Michael Eisenberg:
Programmable applications for the arts: computational tools for hand, eye and mind. Knowl. Based Syst. 7(4): 239-246 (1994) - [c3]Michael Eisenberg, Gerhard Fischer:
Programmable design environments: integrating end-user programming with domain-oriented assistance. CHI Conference Companion 1994: 231 - [c2]Michael Eisenberg, Gerhard Fischer:
Programmable design environments: integrating end-user programming with domain-oriented assistance. CHI 1994: 431-437 - [c1]Philip Miller, Michael J. Clancy, Andrea A. diSessa, Jeremy Roschelle, Michael Eisenberg, Mark Guzdial, Elliot Soloway, Mitchel Resnick:
The future of programming instruction (abstract). SIGCSE 1994: 400 - 1993
- [j5]Michael Eisenberg, Ruth V. Small:
Information-Based Education: An Investigation of the Nature and Role of Information Attributes in Education. Inf. Process. Manag. 29(2): 263-276 (1993) - 1992
- [j4]Paul Horwitz, Michael Eisenberg:
MultiMap: An Interactive Tool for Mathematical Experimentation. Interact. Learn. Environ. 2(3): 141-179 (1992) - 1990
- [j3]Michael Eisenberg:
Descriptive simulation: Combining symbolic and numerical methods in the analysis of chemical reaction mechanisms. Artif. Intell. Eng. 5(3): 161-171 (1990)
1980 – 1989
- 1989
- [j2]Harold Abelson, Michael Eisenberg, Matthew Halfant, Jacob Katzenelson, Elisha Sacks, Gerald J. Sussman, Jack Wisdom, Kenneth Yip:
Intelligence in Scientific Computing. Commun. ACM 32(5): 546-562 (1989) - 1988
- [j1]Michael Eisenberg, Carol L. Barry:
Order effects: A study of the possible influence of presentation order on user judgments of document relevance. J. Am. Soc. Inf. Sci. 39(5): 293-300 (1988)
Coauthor Index
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