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  • Deshpande H, Han B, Moon K, Bianchi A, Zheng C and Kim J. Reconfigurable Interfaces by Shape Change and Embedded Magnets. Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems. (1-12).

    https://doi.org/10.1145/3613904.3642802

  • Razevicius G, Roudaut A and Karnik A. (2024). HoberUI: An Exploration of Kinematic Structures as Interactive Input Devices. Multimodal Technologies and Interaction. 10.3390/mti8020013. 8:2. (13).

    https://www.mdpi.com/2414-4088/8/2/13

  • Coutaz J. (2024). At the Confluence of Software Engineeringand Human-Computer Interaction:A Personal Account. The French School of Programming. 10.1007/978-3-031-34518-0_5. (89-122).

    https://link.springer.com/10.1007/978-3-031-34518-0_5

  • Petersen D, Gellert E and Böhmer M. Extending the Interaction Space of Rotary Knobs by Multi-touch-based Grasp Recognition. Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia. (198-209).

    https://doi.org/10.1145/3626705.3627797

  • Cui Z, Wang S, Li J, Luo S and Ion A. MiuraKit: A Modular Hands-On Construction Kit For Pneumatic Shape-Changing And Robotic Interfaces. Proceedings of the 2023 ACM Designing Interactive Systems Conference. (2066-2078).

    https://doi.org/10.1145/3563657.3596108

  • Hong J, Wang X, Everitt A and Roudaut A. (2023). Interacting with actuated walls. International Journal of Human-Computer Studies. 172:C. Online publication date: 1-Apr-2023.

    https://doi.org/10.1016/j.ijhcs.2022.102986

  • Gellert E, Petersen D and Böhmer M. MultiKnob — A Knob for Multiplexing Rotation Inputs by Multitouch-based Grasp Recognition. Proceedings of Mensch und Computer 2022. (483-487).

    https://doi.org/10.1145/3543758.3547561

  • Zhong C, Wakkary R, Odom W, Chen A, Yoo M and Oogjes D. On the Design of deformTable: Attending to Temporality and Materiality for Supporting Everyday Interactions with a Shape-Changing Artifact. Proceedings of the 2022 ACM Designing Interactive Systems Conference. (1555-1564).

    https://doi.org/10.1145/3532106.3533501

  • Yan Y, Huang Z, Xudu F and Yang Z. Enabling Tangible Interaction on Non-touch Displays with Optical Mouse Sensor and Visible Light Communication. Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. (1-14).

    https://doi.org/10.1145/3491102.3517666

  • Serrano M, Finch J, Irani P, Lucero A and Roudaut A. Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices. Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. (1-14).

    https://doi.org/10.1145/3491102.3502022

  • Nakagaki K, Tappa J, Zheng Y, Forman J, Leong J, Koenig S and Ishii H. (Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages. Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. (1-13).

    https://doi.org/10.1145/3491102.3501906

  • Visschedijk A, Kim H, Tejada C and Ashbrook D. ClipWidgets: 3D-printed Modular Tangible UI Extensions for Smartphones. Proceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction. (1-11).

    https://doi.org/10.1145/3490149.3501314

  • van Berkel N, Merritt T, Bruun A and Skov M. Tangible Self-Report Devices: Accuracy and Resolution of Participant Input. Proceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction. (1-14).

    https://doi.org/10.1145/3490149.3501309

  • Zhong C, Wakkary R, Odom W, Chen A and Oogjes D. Transtexture Lamp: Composing a Deformable Device as a Computational Whole. Proceedings of the 2021 ACM Designing Interactive Systems Conference. (1291-1300).

    https://doi.org/10.1145/3461778.3462061

  • Bailly C, Leitner F and Nigay L. Exploration de la Physicalité des Widgets pour l’Interaction Basée sur des mouvements de la Tête le Cas des Menus en Réalité Mixte. Proceedings of the 32nd Conference on l'Interaction Homme-Machine. (1-11).

    https://doi.org/10.1145/3450522.3451326

  • Shim Y, Park K, Lee S, Son J, Woo T and Lee G. FS-Pad. Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology. (938-950).

    https://doi.org/10.1145/3379337.3415850

  • Han C, Takahashi R, Yahagi Y and Naemura T. PneuModule: Using Inflatable Pin Arrays for Reconfigurable Physical Controls on Pressure-Sensitive Touch Surfaces. Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. (1-14).

    https://doi.org/10.1145/3313831.3376838

  • Mahieux P, Laubé S, Kubicki S and Querrec R. Tangible interactions for temporal navigation in a virtual environment. Adjunct Proceedings of the 31st Conference on l'Interaction Homme-Machine. (1-7).

    https://doi.org/10.1145/3366551.3370353

  • Coutrix C and Laurillau Y. Which tangible control for which visual task?. Proceedings of the 31st Conference on l'Interaction Homme-Machine. (1-8).

    https://doi.org/10.1145/3366550.3372249

  • Cheung V and Girouard A. Tangible Around-Device Interaction Using Rotatory Gestures with a Magnetic Ring. Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services. (1-8).

    https://doi.org/10.1145/3338286.3340137

  • Rasmussen M and Hemmert F. Envisioning Future Challenges and Possibilities for Shape-Changing Interfaces through Speculative Scenarios. Proceedings of Mensch und Computer 2019. (487-492).

    https://doi.org/10.1145/3340764.3344444

  • Greis M, Kim H, Korge A, Schmidt A and Coutrix C. SplitSlider: A Tangible Interface to Input Uncertainty. Human-Computer Interaction – INTERACT 2019. (493-510).

    https://doi.org/10.1007/978-3-030-29390-1_27

  • Kim H, Coutrix C and Roudaut A. (2019). KnobSlider: Design of a Shape-Changing Parameter Control UI and Study of User Preferences on Its Speed and Tangibility. Frontiers in Robotics and AI. 10.3389/frobt.2019.00079. 6.

    https://www.frontiersin.org/article/10.3389/frobt.2019.00079/full

  • van Oosterhout A, Hoggan E, Rasmussen M and Bruns M. DynaKnob. Proceedings of the 2019 on Designing Interactive Systems Conference. (963-974).

    https://doi.org/10.1145/3322276.3322321

  • Kim H, Guimarães P, Coutrix C and Roudaut A. ExpanDial. Proceedings of the 2019 on Designing Interactive Systems Conference. (949-961).

    https://doi.org/10.1145/3322276.3322283

  • Elagroudy P, Soliman C, Abdennadher S and Schmidt A. LifeRewinder. Proceedings of the 8th ACM International Symposium on Pervasive Displays. (1-2).

    https://doi.org/10.1145/3321335.3329689

  • Greis M, Kim H, Korge A, Coutrix C and Schmidt A. Extending Input Space of Tangible Dials and Sliders for Uncertain Input. Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction. (189-196).

    https://doi.org/10.1145/3294109.3300985

  • Kim H. Fostering Design Process of Shape-Changing Interfaces. Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology. (224-227).

    https://doi.org/10.1145/3266037.3266131

  • Rosso J, Coutrix C, Jones M and Nigay L. Simulating an extendable tangible slider for eyes-free one-handed interaction on mobile devices. Proceedings of the 2018 International Conference on Advanced Visual Interfaces. (1-9).

    https://doi.org/10.1145/3206505.3206510