Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1007/978-3-031-20212-4_25guideproceedingsArticle/Chapter ViewAbstractPublication PagesConference Proceedingsacm-pubtype
Article

Towards a Community-Based Ranking System of Overwatch Players

Published: 01 November 2022 Publication History
  • Get Citation Alerts
  • Abstract

    Competitive games usually feature some sort of ranking system to rank players or teams based on their performance. As such these ranking systems allow to draw comparisons across players. In many cases, however, the details of the ranking system are not made transparent to the player community. On the other hand, the community may have a different opinion on which factors should more or less influence a player’s or team’s rank.
    In this paper, we report on our first steps towards a community-based ranking system for the professional Overwatch scene built upon results of a survey conducted among the game’s community. Further, we reflect on challenges and discuss possibilities for future work.

    References

    [1]
    Barrow D, Drayer I, Elliott P, Gaut G, and Osting B Ranking rankings: an empirical comparison of the predictive power of sports ranking methods J. Quant. Anal. Sports 2013 9 2 187-202
    [2]
    Blizzard Entertainment: Overwatch. Game [PC]. Blizzard Entertainment, Irvine, CA, USA, May 2016
    [3]
    Blizzard Entertainment: The Overwatch League - Stats Lab (beta) (2021). https://overwatchleague.com/en-us/statslab. Accessed July 2022
    [4]
    Blizzard Entertainment: Power Rankings | The Overwatch League (2021). https://overwatchleague.com/en-us/power-rankings?utm_source=owlweb &utm_medium=navigationbar &utm_campaign=generalAccessed: July, 2022
    [5]
    Boscá JE, Liern V, Martínez A, and Sala R Increasing offensive or defensive efficiency? An analysis of Italian and Spanish football Omega 2009 37 1 63-78
    [6]
    Cooper, S., Deterding, C.S., Tsapakos, T.: Player rating systems for balancing human computation games: testing the effect of bipartiteness. In: Proceedings of the First International Joint Conference of DIGRA AND FDG. DIGRA Digital Games and Research Association (2016)
    [7]
    Esports Tales: Overwatch competitive rank distribution: Pc and console - updated monthly (2022). https://www.esportstales.com/overwatch/competitive-rank-distribution-pc-and-console. Accessed: July 2022
    [8]
    Geyser, W.: The incredible growth of esports [+ esports statistics] (2021). https://influencermarketinghub.com/growth-of-esports-stats/. Accessed: July 2022
    [9]
    Gough, C.: Esports market revenue worldwide from 2019 to 2024 (2021). https://www.statista.com/statistics/490522/global-esportsmarket-revenue/. Accessed July 2022
    [10]
    IBM: IBM and the Overwatch League (2021). https://newsroom.ibm.com/Overwatch-League. Accessed: July 2022
    [12]
    Kou, Y., Gui, X., Kow, Y.M.: Ranking practices and distinction in league of legends. In: CHI PLAY 2016, pp. 4–9. Association for Computing Machinery, New York, NY, USA (2016).
    [13]
    Lewis, M.: Moneyball: The Art of Winning an Unfair Game. W. W. Norton & Company, London (2004)
    [14]
    McHale IG, Scarf PA, and Folker DE On the development of a soccer player performance rating system for the English premier league INFORMS J. Appl. Anal. 2012 42 4 339-351
    [15]
    Novak, A.R., Bennett, K.J.M., Pluss, M., Fransen, J.: Performance analysis in esports: Part 2 - modelling performance at the 2018 League of Legends world championship. Int. J. Sports Sci. Coach. 15(2019).
    [16]
    Plat Chat: Plat Chat (2019). https://www.youtube.com/c/PlatChat/featured. Accessed July 2022
    [17]
    Railsback D and Caporusso N Ahram TZ Investigating the human factors in esports performance Advances in Human Factors in Wearable Technologies and Game Design 2019 Cham Springer 325-334
    [18]
    Robertson S, Gupta R, and McIntosh S A method to assess the influence of individual player performance distribution on match outcome in team sports J. Sports Sci. 2016 34 19 1893-1900
    [19]
    Sarkar, A., Williams, M., Deterding, S., Cooper, S.: Engagement effects of player rating system-based matchmaking for level ordering in human computation games. In: Proceedings of the 12th International Conference on the Foundations of Digital Games. Association for Computing Machinery, New York, NY, USA (2017).
    [20]
    Shim, K.J., Ahmad, M.A., Pathak, N., Srivastava, J.: Inferring player rating from performance data in massively multiplayer online role-playing games (MMORPGs). In: International Conference on Computational Science and Engineering, pp. 1199–1204. IEEE (2009).
    [21]
    Tiedemann T, Francksen T, and Latacz-Lohmann U Assessing the performance of German bundesliga football players: a non-parametric metafrontier approach CEJOR 2011 19 571-587
    [22]
    Wolf, J.: Overwatch league expansion will face serious stumbling blocks overseas play (2018). https://www.espn.com/esports/story/_/id/22386533/overwatch-leagueexpansion-face-serious-stumbling-blocks-overseas. Accessed July 2022
    [23]
    Zook, A.: Building matchmaking systems. In: Wallner, G. (ed.) Data Analytics Applications in Gaming and Entertainment. Auerbach Publications, Boca Raton, FL, pp. 33–48. Auerbach Publications (2019)

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image Guide Proceedings
    Entertainment Computing – ICEC 2022: 21st IFIP TC 14 International Conference, ICEC 2022, Bremen, Germany, November 1–3, 2022, Proceedings
    Nov 2022
    455 pages
    ISBN:978-3-031-20211-7
    DOI:10.1007/978-3-031-20212-4

    Publisher

    Springer-Verlag

    Berlin, Heidelberg

    Publication History

    Published: 01 November 2022

    Author Tags

    1. Esports
    2. Competitive gaming
    3. Player rankings
    4. Community

    Qualifiers

    • Article

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • 0
      Total Citations
    • 0
      Total Downloads
    • Downloads (Last 12 months)0
    • Downloads (Last 6 weeks)0
    Reflects downloads up to 09 Aug 2024

    Other Metrics

    Citations

    View Options

    View options

    Get Access

    Login options

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media