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Usages of the Secondary Screen in an Interactive Television Environment: Control, Enrich, Share, and Transfer Television Content

Published: 03 July 2008 Publication History

Abstract

This paper investigates a number of techniques and services around a unifying concept: the secondary screen. Far too often television consumption is considered a passive activity. While there are specific genres and programs that immerse the viewer into the media experience, there are other times in which whilst watching television, people talk, scan the program guide, record another program or recommend a program by phone. This paper identifies four major usages of the secondary screen in an interactive digital television environment: control, enrich, share, and transfer television content. By control we refer to the decoupling of the television stream, optional enhanced content, and television controls. Moreover, the user can use the secondary screen to enrich or author media content by, for example, including personalized media overlays such as an audio commentary that can be shared with his peer group. Finally, the secondary screen can be used to bring along the television content. This paper reviews previous work on the secondary screen, identifies the key usages, and based on a working system provides the experiences of developing relevant scenarios as well as an initial evaluation of them.

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  • (2021)QoE-aware inter-stream synchronization in open N-Screens cloud2016 13th IEEE Annual Consumer Communications & Networking Conference (CCNC)10.1109/CCNC.2016.7444909(907-915)Online publication date: 10-Mar-2021
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cover image Guide Proceedings
EUROITV '08: Proceedings of the 6th European conference on Changing Television Environments
July 2008
322 pages

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 03 July 2008

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View all
  • (2021)Coping, Hacking, and DIY: Reframing the Accessibility of Interactions with Television for People with Motor ImpairmentsProceedings of the 2021 ACM International Conference on Interactive Media Experiences10.1145/3452918.3458802(37-49)Online publication date: 21-Jun-2021
  • (2021)QoE-aware inter-stream synchronization in open N-Screens cloud2016 13th IEEE Annual Consumer Communications & Networking Conference (CCNC)10.1109/CCNC.2016.7444909(907-915)Online publication date: 10-Mar-2021
  • (2019)Towards a Comprehensive Definition of Second ScreenProceedings of Mensch und Computer 201910.1145/3340764.3340781(167-177)Online publication date: 8-Sep-2019
  • (2019)The Living Room of the FutureProceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video10.1145/3317697.3323360(95-107)Online publication date: 4-Jun-2019
  • (2019)Designing Second-Screening Experiences for Social Co-Selection and Critical Co-Viewing of Reality TVProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300300(1-13)Online publication date: 2-May-2019
  • (2019)Contrasting delivery modes for second screen TV content—Push or pull?International Journal of Human-Computer Studies10.1016/j.ijhcs.2019.03.007129:C(15-26)Online publication date: 1-Sep-2019
  • (2018)How Users Perceive Delays in Synchronous Companion Screen Experiences - An Exploratory StudyProceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video10.1145/3210825.3210836(57-68)Online publication date: 25-Jun-2018
  • (2018)Designing the Audience Journey through Repeated ExperiencesProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174142(1-12)Online publication date: 21-Apr-2018
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  • (2017)Visualizing spatial and time-oriented data in a second screen applicationProceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/3098279.3122127(1-8)Online publication date: 4-Sep-2017
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