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An event-based architecture to manage virtual human non-verbal communication in 3d chatting environment

Published: 11 July 2012 Publication History

Abstract

Non-verbal communication (NVC) makes up about two-thirds of all communication between two people or between one speaker and a group of listeners. However, this fundamental aspect of communicating is mostly omitted in 3D social forums or virtual world oriented games. This paper proposes an answer by presenting a multi-user 3D-chatting system enriched with NVC relative to motion. This event-based architecture tries to recreate a context by extracting emotional cues from dialogs and derives virtual human potential body expressions from that event triggered context model. We structure the paper by expounding the system architecture enabling the modeling NVC in a multi-user 3D-chatting environment. There, we present the transition from dialog-based emotional cues to body language, and the management of NVC events in the context of a virtual reality client-server system. Finally, we illustrate the results with graphical scenes and a statistical analysis representing the increase of events due to NVC.

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Cited By

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  • (2019)A model for nonverbal interaction cues in collaborative virtual environmentsVirtual Reality10.1007/s10055-019-00421-w24:4(605-618)Online publication date: 21-Dec-2019
  • (2013)Human-virtual human interaction by upper body gesture understandingProceedings of the 19th ACM Symposium on Virtual Reality Software and Technology10.1145/2503713.2503727(133-142)Online publication date: 6-Oct-2013
  • (2012)An NVC emotional model for conversational virtual humans in a 3d chatting environmentProceedings of the 7th international conference on Articulated Motion and Deformable Objects10.1007/978-3-642-31567-1_5(47-57)Online publication date: 11-Jul-2012

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Published In

cover image Guide Proceedings
AMDO'12: Proceedings of the 7th international conference on Articulated Motion and Deformable Objects
July 2012
294 pages
ISBN:9783642315664
  • Editors:
  • Francisco J. Perales,
  • Robert B. Fisher,
  • Thomas B. Moeslund

Sponsors

  • Ministerio De Educacion Y Ciencia: Ministerio De Educacion Y Ciencia
  • AERFAI: Spanish Association for Pattern Recognition and Image Analysis
  • Consell de Mallorca
  • Universitat de les Illes Balears: Universitat de les Illes Balears
  • EUROGRAPHICS: The European Association for Computer Graphics

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 11 July 2012

Author Tags

  1. 3D-chatting
  2. affective architecture
  3. avatars
  4. non-verbal communication
  5. social agents
  6. virtual reality

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Cited By

View all
  • (2019)A model for nonverbal interaction cues in collaborative virtual environmentsVirtual Reality10.1007/s10055-019-00421-w24:4(605-618)Online publication date: 21-Dec-2019
  • (2013)Human-virtual human interaction by upper body gesture understandingProceedings of the 19th ACM Symposium on Virtual Reality Software and Technology10.1145/2503713.2503727(133-142)Online publication date: 6-Oct-2013
  • (2012)An NVC emotional model for conversational virtual humans in a 3d chatting environmentProceedings of the 7th international conference on Articulated Motion and Deformable Objects10.1007/978-3-642-31567-1_5(47-57)Online publication date: 11-Jul-2012

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