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Object-based vectorization for interactive image editing

Published: 07 September 2006 Publication History

Abstract

We present a technique for creating an editable vector graphic from an object in a raster image. Object selection is performed interactively in subsecond time by calling graph cut with each mouse movement. A renderable mesh is then computed automatically for the selected object and each of its subobjects by (1) generating a coarse object mesh; (2) performing recursive graph cut segmentation and hierarchical ordering of subobjects; (3) applying error-driven mesh refinement to each (sub)object. The fully layered object hierarchy compares favorably with current approaches and is computed in a few 10s of seconds, facilitating object-level editing without leaving holes.

Cited By

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  • (2024)A Survey of Smooth Vector Graphics: Recent Advances in Repr esentation, Creation, Rasterization, and Image VectorizationIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.322057530:3(1652-1671)Online publication date: 1-Mar-2024
  • (2023)Suspected Objects Matter: Rethinking Model's Prediction for One-stage Visual GroundingProceedings of the 31st ACM International Conference on Multimedia10.1145/3581783.3611721(17-26)Online publication date: 26-Oct-2023
  • (2023)Topology- and Perception-Aware Image VectorizationJournal of Mathematical Imaging and Vision10.1007/s10851-023-01149-865:6(874-893)Online publication date: 12-Jun-2023
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cover image The Visual Computer: International Journal of Computer Graphics
The Visual Computer: International Journal of Computer Graphics  Volume 22, Issue 9
September 2006
355 pages

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 07 September 2006

Author Tags

  1. Computer vision for graphics
  2. Image-based rendering and modeling
  3. Interaction techniques
  4. Non-photorealistic rendering

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Cited By

View all
  • (2024)A Survey of Smooth Vector Graphics: Recent Advances in Repr esentation, Creation, Rasterization, and Image VectorizationIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.322057530:3(1652-1671)Online publication date: 1-Mar-2024
  • (2023)Suspected Objects Matter: Rethinking Model's Prediction for One-stage Visual GroundingProceedings of the 31st ACM International Conference on Multimedia10.1145/3581783.3611721(17-26)Online publication date: 26-Oct-2023
  • (2023)Topology- and Perception-Aware Image VectorizationJournal of Mathematical Imaging and Vision10.1007/s10851-023-01149-865:6(874-893)Online publication date: 12-Jun-2023
  • (2022)Clustered vector texturesACM Transactions on Graphics10.1145/3528223.353006241:4(1-23)Online publication date: 22-Jul-2022
  • (2021)Simplicity Driven Edge Refinement and Color Reconstruction in Image VectorizationAdvances in Computer Graphics10.1007/978-3-030-89029-2_35(452-463)Online publication date: 6-Sep-2021
  • (2020)A Novel Approach to Transform Bitmap to Vector Image for Data Reliable Visualization considering the Image Triangulation and Color SelectionSecurity and Communication Networks10.1155/2020/88715882020Online publication date: 1-Jan-2020
  • (2019)Depth-aware image vectorization and editingThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-019-01671-035:6-8(1027-1039)Online publication date: 1-Jun-2019
  • (2019)Geometric Total Variation for Image Vectorization, Zooming and Pixel Art DepixelizingPattern Recognition10.1007/978-3-030-41404-7_28(391-405)Online publication date: 26-Nov-2019
  • (2018)Locally refinable gradient meshes supporting branching and sharp colour transitionsThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-018-1547-134:6-8(949-960)Online publication date: 1-Jun-2018
  • (2017)Video Vectorization via Tetrahedral RemeshingIEEE Transactions on Image Processing10.1109/TIP.2017.266674226:4(1833-1844)Online publication date: 1-Apr-2017
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