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Observation-driven generation of texture maps depicting dust accumulation over time

Published: 02 April 2022 Publication History

Abstract

The perception of realism in computer-generated images can be significantly enhanced by subtle visual cues. Among those, one can highlight the presence of dust on synthetic objects, which is often subject to temporal variations in real settings. In this paper, we present a framework for the generation of textures representing the accumulation of this ubiquitous material over time in indoor settings. It employs a physically inspired approach to portray the effects of different levels of accumulated dust roughness on the appearance of substrate surfaces and to modulate these effects according to the different illumination and viewing geometries. The development of its core algorithms was guided by empirical insights and data obtained from observational experiments which are also described. To illustrate its applicability to the rendering of visually plausible depictions of time-dependent changes in dusty scenes, we provide sequences of images obtained considering distinct dust accumulation scenarios.

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Cited By

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  • (2023)Multi-exemplar-guided image weathering via texture synthesisThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-023-02944-539:8(3691-3699)Online publication date: 1-Aug-2023

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cover image The Visual Computer: International Journal of Computer Graphics
The Visual Computer: International Journal of Computer Graphics  Volume 39, Issue 5
May 2023
469 pages

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Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 02 April 2022
Accepted: 01 March 2022

Author Tags

  1. Computer graphics
  2. Realism
  3. Texture
  4. Material appearance
  5. Weathering phenomena
  6. Dust

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  • (2023)Multi-exemplar-guided image weathering via texture synthesisThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-023-02944-539:8(3691-3699)Online publication date: 1-Aug-2023

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