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editorial

Editorial: : Pushing the boundaries of Participatory Design with children

Published: 01 March 2023 Publication History

Abstract

Participatory Design (PD) with children allows children to contribute to, or have control over, the development of technologies for themselves and others like them. However, the children who are most likely to be involved in PD are often the most privileged. This special issue seeks to push the boundaries of PD with children. The papers published in this special issue examine designing with children from many countries; designing with minority groups; digital distributed PD; the right length for PD projects; and new approaches to PD.

References

[1]
Allsop M., Holt R., Levesley M., Bhakta B., The engagement of children with disabilities in health-related technology design processes: Identifying methodology, Disability and Rehabilitation: Assistive Technology 5 (1) (2010) 1–13,. URL http://informahealthcare.com/doi/abs/10.3109/17483100903323267.
[2]
Antle A.N., Bevans A., Creative design: Exploring value propositions with urban Nepalese children, in: Nijholt A., Romão T., Reidsma D. (Eds.), Advances in Computer Entertainment, Springer Berlin Heidelberg, Kathmandu, Nepal, 2012, pp. 465–468,. URL http://link.springer.com/chapter/10.1007/978-3-642-34292-9_36#page-1.
[3]
Börjesson, P., Barendregt, W., Eriksson, E., & Torgersson, O. (2015). Designing technology for and with developmentally diverse children: A systematic literature review. In Proceedings of the 14th International Conference on Interaction Design and Children IDC ’15, (pp. 79–88).
[4]
Constantin, A., Korte, J., Wilson, C., Alexandru, C. A., Good, J., Sim, G., et al. (2020). Planning the world’s most inclusive PD project. In Proceedings of the 2020 ACM interaction design and children conference: Extended abstracts (pp. 118–125).
[5]
Fails J.A., Ratakonda D.K., Koren N., Elsayed-Ali S., Bonsignore E., Yip J., Pushing boundaries of co-design by going online: Lessons learned and reflections from three perspectives, International Journal of Child-Computer Interaction 33 (2022),. URL https://www.sciencedirect.com/science/article/pii/S2212868922000162.
[6]
Guha M.L., Druin A., Fails J.A., Cooperative Inquiry revisited: Reflections of the past and guidelines for the future of intergenerational co-design, International Journal of Child-Computer Interaction 1 (1) (2013) 14–23,.
[7]
Korte J., YoungDeafDesign: Participatory design with young Deaf children, International Journal of Child-Computer Interaction 34 (2022),. URL https://www.sciencedirect.com/science/article/pii/S2212868922000605.
[8]
Read J., Larusdottir M.K., Islind A.S., Sim G., Fitton D., Tick Box Design: A bounded and packageable co-design method for large workshops, International Journal of Child-Computer Interaction 33 (2022),. URL https://www.sciencedirect.com/science/article/pii/S2212868922000356.
[9]
Schepers S., Schoffelen J., Zaman B., Dreessen K., Going beyond short-term, ‘reduced’ PD: Towards an encompassing typology for children’s participation in infrastructuring processes, International Journal of Child-Computer Interaction 33 (2022),. URL https://www.sciencedirect.com/science/article/pii/S2212868922000204.
[10]
Sharma S., Achary K., Kinnula M., Norouzi B., Kinnula H., Iivari N., et al., To empower or provoke? Exploring approaches for participatory design at schools for neurodiverse individuals in India, International Journal of Child-Computer Interaction 34 (2022),. URL https://www.sciencedirect.com/science/article/pii/S2212868922000435.
[11]
Theodoropoulos A., Participatory design and participatory debugging: Listening to students to improve computational thinking by creating games, International Journal of Child-Computer Interaction 34 (2022),. URL https://www.sciencedirect.com/science/article/pii/S2212868922000459.
[12]
Uğra T., Rızvanoğlu K., Gülseçen S., New co-design techniques for digital game narrative design with children, International Journal of Child-Computer Interaction 31 (2022),. URL https://www.sciencedirect.com/science/article/pii/S2212868921001173.
[13]
Walsh G., Towards equity and equality in American co-design: A case study, in: Proceedings of the 17th ACM conference on interaction design and children, IDC ’18, ACM, New York, NY, USA, 2018, pp. 434–440,. URL http://doi.acm.org/10.1145/3202185.3202768 event-place: Trondheim, Norway.
[14]
Wilson, C., Brereton, M., Ploderer, B., & Sitbon, L. (2019). Co-Design Beyond Words: ’Moments of Interaction’ with Minimally-Verbal Children on the Autism Spectrum. In Proceedings of the 2019 CHI conference on Human Factors in Computing Systems (pp. 1–15).
[15]
Winschiers-Theophilus H., Goagoses N., Rötkönen E., Zaman T., Pushing political, cultural, and geographical boundaries: Distributed co-design with children from Namibia, Malaysia and Finland, International Journal of Child-Computer Interaction 31 (2022),. URL https://www.sciencedirect.com/science/article/pii/S2212868921001161.

Cited By

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  • (2024)Developing educational serious games as a proposal for university training in the area of Child Computer InteractionInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2024.10067241:COnline publication date: 1-Sep-2024

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      cover image International Journal of Child-Computer Interaction
      International Journal of Child-Computer Interaction  Volume 35, Issue C
      Mar 2023
      159 pages
      ISSN:2212-8689
      EISSN:2212-8689
      Issue’s Table of Contents

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      Elsevier Science Publishers B. V.

      Netherlands

      Publication History

      Published: 01 March 2023

      Author Tags

      1. Child–computer interaction
      2. HCI
      3. Participatory design
      4. CCI

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      • (2024)Developing educational serious games as a proposal for university training in the area of Child Computer InteractionInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2024.10067241:COnline publication date: 1-Sep-2024

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