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A Stackelberg Network Game with a Large Number of Followers

Published: 01 December 2002 Publication History

Abstract

We consider a hierarchical network game with multiple links, a single service provider, and a large number of users with multiple classes, where different classes of users enter the network and exit it at different nodes. Each user is charged by the service provider a fixed price per unit of bandwidth used on each link in its route, and chooses the level of its flow by maximizing an objective function that shows a tradeoff between the disutility of the payment to the service provider and congestion cost on the link the user uses, and the utility of its flow. The service provider, on the other hand, wishes to maximize the total revenue it collects. We formulate this problem as a leader-follower (Stackelberg) game, with a single leader (the service provider, who sets the price) and a large number of Nash followers (the users, who decide on their flow rates). We show that the game admits a unique equilibrium, and obtain the solution in analytic form. A detailed study of the limiting case where the number of followers is large reveals a number of interesting and intuitive properties of the equilibrium, and answers the question of whether and when the service provider has the incentive to add additional capacity to the network in response to an increase in the number of users on a particular link.

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Published In

cover image Journal of Optimization Theory and Applications
Journal of Optimization Theory and Applications  Volume 115, Issue 3
December 2002
279 pages

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Plenum Press

United States

Publication History

Published: 01 December 2002

Author Tags

  1. Leader-follower game
  2. Nash equilibrium
  3. capacity expansion
  4. congestion control
  5. many-users (followers) limit
  6. networks
  7. pricing
  8. quality-of-service

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