Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
research-article

The Light Buffer: A Shadow-Testing Accelerator

Published: 01 September 1986 Publication History

Abstract

In one area of computer graphics, realistic image synthesis, the ultimate goal is to produce a picture indistinguishable from a photograph of a real environment. A particularly powerful technique for simulating light reflection-an important element in creating this realism-is called ray tracing. This method produces images of excellent quality, but suffers from lengthy computation time that limits its practical use. This article presents a new method to reduce shadow testing time during ray tracing. The technique involves generating light buffers, each of which partition the environment with respect to an individual light source. These partition descriptions are then used during shadow testing to quickly determine a small subset of objects that may have to be tested for intersection. The results of timing tests illustrate the beneficial performance of these techniques. The tests compare the standard ray-tracing algorithm to light buffers of varying resolution.

Cited By

View all
  • (2022)Compact tetrahedralization-based acceleration structures for ray tracingJournal of Visualization10.1007/s12650-022-00842-x25:5(1103-1115)Online publication date: 1-Oct-2022
  • (2017)Constrained Convex Space Partition for Ray Tracing in Architectural EnvironmentsComputer Graphics Forum10.1111/cgf.1280136:1(288-300)Online publication date: 1-Jan-2017
  • (2013)Probabilistic visibility evaluation for direct illuminationProceedings of the Eurographics Symposium on Rendering10.1111/cgf.12149(39-47)Online publication date: 19-Jun-2013
  • Show More Cited By
  1. The Light Buffer: A Shadow-Testing Accelerator

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image IEEE Computer Graphics and Applications
    IEEE Computer Graphics and Applications  Volume 6, Issue 9
    Aug. 1986
    117 pages

    Publisher

    IEEE Computer Society Press

    Washington, DC, United States

    Publication History

    Published: 01 September 1986

    Qualifiers

    • Research-article

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)0
    • Downloads (Last 6 weeks)0
    Reflects downloads up to 10 Nov 2024

    Other Metrics

    Citations

    Cited By

    View all
    • (2022)Compact tetrahedralization-based acceleration structures for ray tracingJournal of Visualization10.1007/s12650-022-00842-x25:5(1103-1115)Online publication date: 1-Oct-2022
    • (2017)Constrained Convex Space Partition for Ray Tracing in Architectural EnvironmentsComputer Graphics Forum10.1111/cgf.1280136:1(288-300)Online publication date: 1-Jan-2017
    • (2013)Probabilistic visibility evaluation for direct illuminationProceedings of the Eurographics Symposium on Rendering10.1111/cgf.12149(39-47)Online publication date: 19-Jun-2013
    • (2012)SRDHProceedings of the Fourth ACM SIGGRAPH / Eurographics conference on High-Performance Graphics10.5555/2383795.2383803(49-55)Online publication date: 25-Jun-2012
    • (2009)Accelerating shadow rays using volumetric occluders and modified kd-tree traversalProceedings of the Conference on High Performance Graphics 200910.1145/1572769.1572781(69-76)Online publication date: 1-Aug-2009
    • (2008)Efficient reuse of paths for random walk radiosityComputers and Graphics10.1016/j.cag.2007.09.00332:1(65-81)Online publication date: 1-Feb-2008
    • (2005)Soft shadow volumes for ray tracingACM SIGGRAPH 2005 Papers10.1145/1186822.1073327(1156-1165)Online publication date: 31-Jul-2005
    • (2005)Soft shadow volumes for ray tracingACM Transactions on Graphics10.1145/1073204.107332724:3(1156-1165)Online publication date: 1-Jul-2005
    • (2003)Shadow silhouette mapsACM Transactions on Graphics10.1145/882262.88230122:3(521-526)Online publication date: 1-Jul-2003
    • (2003)Shadow silhouette mapsACM SIGGRAPH 2003 Papers10.1145/1201775.882301(521-526)Online publication date: 27-Jul-2003
    • Show More Cited By

    View Options

    View options

    Get Access

    Login options

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media