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Hotspot Avoidance for P2P Streaming Distribution Application: A Game Theoretic Approach

Published: 01 February 2009 Publication History
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  • Abstract

    Today's peer-to-peer (P2P) streaming application periodically suffers from routing hotspots, which are also known as flash crowds. A routing hotspot is typically created by an unanticipated new event that triggers an unanticipated surge of users to request streaming service from some particular peers, temporarily overwhelming the peer's delivery capabilities. In this paper, we propose novel methods that avoid routing hotspots proactively, that is, prior to a congestion event. More specifically, we define an incentive-compatible pricing vector explicitly and show that the hotspot can be avoided if all nodes in the network follow the incentive-compatible pricing policy. In order to apply this mechanism to the P2P streaming distribution applications, we propose an adaptive algorithm for distributed computation of the incentive-compatible pricing vector. The simulation results show that the incentive-compatible pricing mechanism can avoid the routing hotspot effectively.

    Cited By

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    • (2015)A cost-efficient congestion management methodology for fat-trees using traffic pattern detectionThe Journal of Supercomputing10.1007/s11227-014-1359-771:4(1249-1276)Online publication date: 1-Apr-2015
    • (2014)A group strategy-proof incentive approach for eliminating selfish behaviors in peer-to-peer file allocationInternational Journal of Communication Systems10.1002/dac.255627:12(3545-3564)Online publication date: 1-Dec-2014

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    1. Hotspot Avoidance for P2P Streaming Distribution Application: A Game Theoretic Approach

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        Published In

        cover image IEEE Transactions on Parallel and Distributed Systems
        IEEE Transactions on Parallel and Distributed Systems  Volume 20, Issue 2
        February 2009
        144 pages

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        IEEE Press

        Publication History

        Published: 01 February 2009

        Author Tags

        1. Distributed networks
        2. Hotspot avoiding
        3. Internet
        4. Routing protocols
        5. game theory
        6. incentive-compatible.
        7. peer-to-peer
        8. streaming service

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        • (2015)A cost-efficient congestion management methodology for fat-trees using traffic pattern detectionThe Journal of Supercomputing10.1007/s11227-014-1359-771:4(1249-1276)Online publication date: 1-Apr-2015
        • (2014)A group strategy-proof incentive approach for eliminating selfish behaviors in peer-to-peer file allocationInternational Journal of Communication Systems10.1002/dac.255627:12(3545-3564)Online publication date: 1-Dec-2014

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