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Extended LazyNav: Virtual 3D Ground Navigation for Large Displays and Head-Mounted Displays

Published: 01 August 2017 Publication History

Abstract

This paper presents the extended work on <italic>LazyNav</italic>, a head-free, eyes-free and hands-free mid-air ground navigation control model presented at the IEEE 3D User Interfaces (3DUI) 2015, in particular with a new application to the head-mounted display (HMD). Our mid-air interaction metaphor makes use of only a single pair of the remaining tracked body elements to tailor the navigation. Therefore, the user can navigate in the scene while still being able to perform other interactions with her hands and head, e.g., carrying a bag, grasping a cup of coffee, or observing the content by moving her eyes and locally rotating her head. We design several body motions for navigation by considering the use of non-critical body parts and develop assumptions about ground navigation techniques. Through the user studies, we investigate the motions that are easy to discover, easy to control, socially acceptable, accurate and not tiring. Finally, we evaluate the desired ground navigation features with a prototype application in both a large display (LD) and a HMD navigation scenarios. We highlight several recommendations for designing a particular mid-air ground navigation technique for a LD and a HMD.

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  • (2024)The RayHand Navigation: A Virtual Navigation Method with Relative Position between Hand and Gaze-RayProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642147(1-15)Online publication date: 11-May-2024
  • (2023)Effects of Transfer Functions and Body Parts on Body-Centric Locomotion in Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.316922229:8(3670-3684)Online publication date: 1-Aug-2023
  • (2023)Intentional Head-Motion Assisted Locomotion for Reducing CybersicknessIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.316023229:8(3458-3471)Online publication date: 1-Aug-2023
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        cover image IEEE Transactions on Visualization and Computer Graphics
        IEEE Transactions on Visualization and Computer Graphics  Volume 23, Issue 8
        Aug. 2017
        162 pages

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        IEEE Educational Activities Department

        United States

        Publication History

        Published: 01 August 2017

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        View all
        • (2024)The RayHand Navigation: A Virtual Navigation Method with Relative Position between Hand and Gaze-RayProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642147(1-15)Online publication date: 11-May-2024
        • (2023)Effects of Transfer Functions and Body Parts on Body-Centric Locomotion in Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.316922229:8(3670-3684)Online publication date: 1-Aug-2023
        • (2023)Intentional Head-Motion Assisted Locomotion for Reducing CybersicknessIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2022.316023229:8(3458-3471)Online publication date: 1-Aug-2023
        • (2019)THE-3DI: Tracing head and eyes for 3D interactionsMultimedia Tools and Applications10.1007/s11042-019-08305-679:1-2(1311-1337)Online publication date: 30-Oct-2019
        • (2017)Analyzing the benefits of the combined interaction of head and eye tracking in 3D visualization informationProceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems10.1145/3160504.3160532(1-10)Online publication date: 23-Oct-2017

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