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Basic Network Creation Games

Published: 01 January 2013 Publication History

Abstract

We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes by swapping one incident edge at a time. The central question is what structure the resulting equilibrium graphs have, in particular, how well they globally minimize diameter. For the local-average-distance version, we prove an upper bound of $2^{O(\sqrt{\lg n})}$, a lower bound of 3, and a tight bound of exactly 2 for trees, and give evidence of a general polylogarithmic upper bound. For the local-diameter version, we prove a lower bound of $\Omega(\sqrt{n})$ and a tight upper bound of 3 for trees. The same bounds apply, up to constant factors, to the price of anarchy. Our network creation games are closely related to the previously studied unilateral network creation game. The main difference is that our model has no parameter $\alpha$ for the link creation cost, so our results effectively apply for all values of $\alpha$ without additional effort; furthermore, equilibrium can be checked in polynomial time in our model, unlike in previous models. Our perspective enables simpler proofs that get at the heart of network creation games.

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Cited By

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  • (2022)On Tree Equilibria in Max-Distance Network Creation GamesAlgorithmic Game Theory10.1007/978-3-031-15714-1_17(293-310)Online publication date: 12-Sep-2022
  • (2022)An Improved Bound for the Tree Conjecture in Network Creation GamesAlgorithmic Game Theory10.1007/978-3-031-15714-1_14(241-257)Online publication date: 12-Sep-2022
  • (2021)Efficiency and Stability in Euclidean Network DesignProceedings of the 33rd ACM Symposium on Parallelism in Algorithms and Architectures10.1145/3409964.3461807(232-242)Online publication date: 6-Jul-2021
  • Show More Cited By

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Published In

cover image SIAM Journal on Discrete Mathematics
SIAM Journal on Discrete Mathematics  Volume 27, Issue 2
2013
594 pages
ISSN:0895-4801
DOI:10.1137/sjdmec.27.2
Issue’s Table of Contents

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Society for Industrial and Applied Mathematics

United States

Publication History

Published: 01 January 2013

Author Tags

  1. low diameter
  2. network creation
  3. network design
  4. equilibrium
  5. price of anarchy

Author Tags

  1. 90C27
  2. 05C85
  3. 91A06

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Cited By

View all
  • (2022)On Tree Equilibria in Max-Distance Network Creation GamesAlgorithmic Game Theory10.1007/978-3-031-15714-1_17(293-310)Online publication date: 12-Sep-2022
  • (2022)An Improved Bound for the Tree Conjecture in Network Creation GamesAlgorithmic Game Theory10.1007/978-3-031-15714-1_14(241-257)Online publication date: 12-Sep-2022
  • (2021)Efficiency and Stability in Euclidean Network DesignProceedings of the 33rd ACM Symposium on Parallelism in Algorithms and Architectures10.1145/3409964.3461807(232-242)Online publication date: 6-Jul-2021
  • (2017)On Strong Equilibria and Improvement Dynamics in Network Creation GamesWeb and Internet Economics10.1007/978-3-319-71924-5_12(161-176)Online publication date: 17-Dec-2017
  • (2017)Selfish Network Creation with Non-uniform Edge CostAlgorithmic Game Theory10.1007/978-3-319-66700-3_13(160-172)Online publication date: 12-Sep-2017
  • (2013)Tree Nash Equilibria in the Network Creation GameAlgorithms and Models for the Web Graph10.1007/978-3-319-03536-9_10(118-129)Online publication date: 14-Dec-2013

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