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Affective effects of agent proximity in conversational systems

Published: 23 October 2004 Publication History

Abstract

The aim of this study was to investigate, if the simulated proximity level of an anthropomorphic conversational agent and the affective contents in the agent's speech influence the subjects' affective experiences. Eight subjects were exposed to messages given by the agent using synthetic speech. The agent character's simulated proximity level (intimate, personal, social, and public) and the affective contents of the speech message (negative, neutral, and positive) were systematically varied in the experiment. The proximity levels were simulated by displaying the agent on a screen in different sizes. After each speech message, the subjects rated their affective experience on four scales: valence, arousal, dominance, and message intimacy. They also chose a preferred agent proximity level. The results showed that by manipulating the agent's simulated proximity level, experienced dominance could be significantly influenced. Further, by manipulating the affective contents of the speech, experienced valence and intimacy could be significantly influenced. The personal and social proximity levels were preferred by the subjects.

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cover image ACM Other conferences
NordiCHI '04: Proceedings of the third Nordic conference on Human-computer interaction
October 2004
472 pages
ISBN:1581138571
DOI:10.1145/1028014
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 23 October 2004

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Author Tags

  1. conversational agents
  2. emotions
  3. proxemics

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NordiCHI04
NordiCHI04: NordiCHI 2004
October 23 - 27, 2004
Tampere, Finland

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Overall Acceptance Rate 379 of 1,572 submissions, 24%

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Cited By

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  • (2020)The Effect of Design Features on Relationship Quality with Embodied Conversational Agents: A Systematic ReviewInternational Journal of Social Robotics10.1007/s12369-020-00680-712:6(1293-1312)Online publication date: 24-Sep-2020
  • (2017)A new friend in our smartphone?Proceedings of the XVIII International Conference on Human Computer Interaction10.1145/3123818.3123826(1-7)Online publication date: 25-Sep-2017
  • (2014)Evaluation of Proxemic Scaling Functions for Social RoboticsIEEE Transactions on Human-Machine Systems10.1109/THMS.2014.230407544:3(374-385)Online publication date: Jul-2014
  • (2013)Eye-Gaze and Facial Expressions as Feedback Signals in Educational InteractionsTechnologies for Inclusive Education10.4018/978-1-4666-2530-3.ch003(38-58)Online publication date: 2013
  • (2012)A proxemic-based HRI testbedProceedings of the Workshop on Performance Metrics for Intelligent Systems10.1145/2393091.2393108(75-81)Online publication date: 20-Mar-2012
  • (2012)Voluntary facial activations regulate physiological arousal and subjective experiences during virtual social stimulationACM Transactions on Applied Perception10.1145/2134203.21342049:1(1-21)Online publication date: 5-Mar-2012
  • (2012)Emotions in human–computer interactionFace-to-Face Communication over the Internet10.1017/CBO9780511977589.011(213-236)Online publication date: 5-Jun-2012
  • (2010)Virtual proximity and facial expressions of computer agents regulate human emotions and attentionComputer Animation and Virtual Worlds10.1002/cav.36621:3-4(215-224)Online publication date: 27-May-2010
  • (2009)'Do you smell rotten eggs?'Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/1613858.1613961(1-2)Online publication date: 15-Sep-2009
  • (2009)Improved maritime target tracker using colour fusion2009 International Conference on High Performance Computing & Simulation10.1109/HPCSIM.2009.5192545(230-236)Online publication date: Jul-2009
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