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Using a vibro-tactile display for enhanced collision perception and presence

Published: 10 November 2004 Publication History
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  • Abstract

    One of the goals and means of realizing virtual reality is through multimodal interfaces, leveraging on the many sensory organs that humans possess. Among them, the tactile sense is important and useful for close range interaction and manipulation tasks. In this paper, we explore this possibility using a vibro-tactile device on the whole body for simulating collision between the user and virtual environment. We first experimentally verify the effect of enhanced user felt presence by employing localized vibration feedback alone on collision, and further investigate how to effectively provide the sense of collision using the vibro-tactile display in different ways. In particular, we test the effects of using a vibration feedback model (for simulating collision with different object materials), saltation, and simultaneous use of 3D sound toward spatial presence and perceptual realism. The results have shown that employing the proposed vibro-tactile interface did enhance the sense of presence, especially when combined with 3D sound. Furthermore, the use of saltation also helped the user detect and localize the point of contact more correctly. The use of the vibration feedback model was not found to be significantly effective, and sometimes even hindered the correct sense of collision primarily due to the limitation of the vibrotactile display device.

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    cover image ACM Conferences
    VRST '04: Proceedings of the ACM symposium on Virtual reality software and technology
    November 2004
    226 pages
    ISBN:1581139071
    DOI:10.1145/1077534
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 10 November 2004

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    Author Tags

    1. multimodality
    2. presence
    3. sensory saltation
    4. tactile interface
    5. vibration feedback model
    6. vibrator
    7. virtual environments

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    • (2021)Exploring the Effects of Actuator Configuration and Visual Stimuli on Cutaneous Rabbit Illusions in Virtual RealityACM Symposium on Applied Perception 202110.1145/3474451.3476230(1-9)Online publication date: 16-Sep-2021
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