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Mobile collaborative live video mixing

Published: 02 September 2008 Publication History
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  • Abstract

    We report on design research investigating a possible combination of mobile collaborative live video production and V Jing. In an attempt to better understand future forms of collaborative live media production, we study how VJs produce and mix visuals live. In the practice of producing visuals through interaction with both music and visitors, VJing embodies interesting properties that could inform the design of emerging mobile services. As a first step to examine a generation of new applications, we tease out some characteristics of VJ production and live performance. We then decide on the requirements both for how visitors could capture and transmit live video using their mobile phones and how this new medium could be integrated within VJ aesthetics and interaction. Finally, we present the SwarmCam application, which has been implemented to investigate these requirements.

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    Cited By

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    • (2021)Pokerepo Join: Construction of a Virtual Companion Experience SystemHuman-Computer Interaction. Design and User Experience Case Studies10.1007/978-3-030-78468-3_43(626-642)Online publication date: 3-Jul-2021
    • (2019)PokeRepo Go++Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video10.1145/3317697.3325126(230-238)Online publication date: 4-Jun-2019
    • (2018)Collaborative Live Media CurationProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174129(1-14)Online publication date: 21-Apr-2018
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    Published In

    cover image ACM Other conferences
    MobileHCI '08: Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
    September 2008
    568 pages
    ISBN:9781595939524
    DOI:10.1145/1409240
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

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    Published: 02 September 2008

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    Author Tags

    1. VJ
    2. club
    3. collaborative
    4. hybrid media
    5. mobile video
    6. nighttime
    7. production
    8. public displays
    9. real time editing
    10. socializing
    11. visualization

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    Cited By

    View all
    • (2021)Pokerepo Join: Construction of a Virtual Companion Experience SystemHuman-Computer Interaction. Design and User Experience Case Studies10.1007/978-3-030-78468-3_43(626-642)Online publication date: 3-Jul-2021
    • (2019)PokeRepo Go++Proceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video10.1145/3317697.3325126(230-238)Online publication date: 4-Jun-2019
    • (2018)Collaborative Live Media CurationProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174129(1-14)Online publication date: 21-Apr-2018
    • (2018)Immersion and Togetherness: How Live Visualization of Audience Engagement Can Enhance Music EventsAdvances in Computer Entertainment Technology10.1007/978-3-319-76270-8_34(488-507)Online publication date: 21-Feb-2018
    • (2017)User Requirements for Live Sound Visualization System Using Multitrack AudioProceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences10.1145/3123514.3123527(1-8)Online publication date: 23-Aug-2017
    • (2016)Opportunistic Recording of Live Experiences Using Multiple Mobile DevicesProceedings of the 22nd Brazilian Symposium on Multimedia and the Web10.1145/2976796.2988164(99-102)Online publication date: 8-Nov-2016
    • (2016)RivuletProceedings of the ACM International Conference on Interactive Experiences for TV and Online Video10.1145/2932206.2932211(31-42)Online publication date: 17-Jun-2016
    • (2016)Improv RemixProceedings of the 2016 ACM Conference on Designing Interactive Systems10.1145/2901790.2901894(533-542)Online publication date: 4-Jun-2016
    • (2016)Scaffolding Community Documentary Film Making using Commissioning TemplatesProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858102(2705-2716)Online publication date: 7-May-2016
    • (2016)Context Not Content: A Novel Approach to Real-Time User-Generated Video Composition2016 IEEE International Symposium on Multimedia (ISM)10.1109/ISM.2016.0021(65-70)Online publication date: Dec-2016
    • Show More Cited By

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