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Key issues for the successful design of an intelligent, interactive playground

Published: 11 June 2008 Publication History

Abstract

An Intelligent Playground is an environment with interactive objects that, using advanced technology such as sensors and actuators, react to the interaction with the children and actively encourage children to play. Thus, an intelligent playground stimulates children to move and play together. In this way, it provides for a healthy alternative for popular pastimes such as computer games and television.
We propose a design research agenda for Intelligent Playgrounds, identifying key issues regarding the design of these playgrounds: social interaction, simplicity, challenge, goals and feedback. We illustrate these issues by referring extensively to related work in this area. In addition, we present our design approach, initial findings and future plans on the basis of two case studies of new intelligent playground concepts.

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  • (2024)Interactive Playgrounds and Children’s Outdoor Play Behavior: Children’s PerspectivesEnvironment and Behavior10.1177/0013916524124581555:8-10(637-667)Online publication date: 8-Apr-2024
  • (2024)Daddy, You Can Be the Fox: Designing Hybrid Playgrounds for Nature Integrated StorytellingProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685360(1-17)Online publication date: 13-Oct-2024
  • (2023)Participation Patterns of Interactive Playful Museum Exhibits: Evaluating the Participant Journey Map through Situated ObservationsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3595985(1861-1885)Online publication date: 10-Jul-2023
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    cover image ACM Other conferences
    IDC '08: Proceedings of the 7th international conference on Interaction design and children
    June 2008
    289 pages
    ISBN:9781595939944
    DOI:10.1145/1463689
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 11 June 2008

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    Author Tags

    1. design research
    2. digital augmentation
    3. intelligent playground
    4. interactive systems
    5. play

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    Cited By

    View all
    • (2024)Interactive Playgrounds and Children’s Outdoor Play Behavior: Children’s PerspectivesEnvironment and Behavior10.1177/0013916524124581555:8-10(637-667)Online publication date: 8-Apr-2024
    • (2024)Daddy, You Can Be the Fox: Designing Hybrid Playgrounds for Nature Integrated StorytellingProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685360(1-17)Online publication date: 13-Oct-2024
    • (2023)Participation Patterns of Interactive Playful Museum Exhibits: Evaluating the Participant Journey Map through Situated ObservationsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3595985(1861-1885)Online publication date: 10-Jul-2023
    • (2023)Design principles of interactive play systems for children’s outdoor playInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2023.10057736:COnline publication date: 1-Jun-2023
    • (2022)Turning Eight Family Homes Into Interactive, Pervasive Playgrounds During the COVID-19 Pandemic LockdownFrontiers in Computer Science10.3389/fcomp.2022.8223374Online publication date: 25-May-2022
    • (2021)LanternsProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445745(1-15)Online publication date: 6-May-2021
    • (2019)Interactive Design vs. Design for Interaction: Developing Interactive Play Tools that Promote Interactions between ChildrenInteractive Multimedia - Multimedia Production and Digital Storytelling10.5772/intechopen.84328Online publication date: 25-Sep-2019
    • (2019)Understanding Children's Free Play in Primary SchoolsProceedings of the 9th International Conference on Communities & Technologies - Transforming Communities10.1145/3328320.3328384(178-188)Online publication date: 3-Jun-2019
    • (2019)Designing for Outdoor PlayExtended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290607.3299026(1-8)Online publication date: 2-May-2019
    • (2019)The DigiPhysical PlayscapeMaking Smart Cities More Playable10.1007/978-981-13-9765-3_10(207-234)Online publication date: 24-Jul-2019
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