Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/1503454.1503465acmconferencesArticle/Chapter ViewAbstractPublication PagesafrigraphConference Proceedingsconference-collections
research-article

Virtual reality training applications for the mining industry

Published: 04 February 2009 Publication History

Abstract

Virtual reality is a rapidly growing technology which utilises the ever-increasing power of computers to simulate real-world and imaginary environments and situations with a high degree of realism and interactiveness.
Safety in the South African mining industry is a vital issue. On average, one worker dies every working day, and about 16 are injured in mine-related accidents. Inadequate or insufficient training is often cited as a root cause for many mining fatalities. However, training outside the direct working environment provides only limited real-life opportunities and may fail to make a significant impact within the tense working environment itself. Virtual reality-based training tools can, by contrast, provide simulated exposure to real-world working conditions without the associated risks.
This paper discusses contextual requirements and constraints for virtual reality application development, applied to safety training in mines. The results of the contextual analysis were applied to the design and development of several prototypes of VR training systems. The paper also reports on how realism can be enhanced in simulation training systems.

References

[1]
Baker, D. 2005. Interview with Safety, Health and Environment Manager, Anglo Platinum Bafokeng-Rasimone, (notes in possession of researcher).
[2]
Bise, C. J. 1997. Virtual Reality: Emerging Technology for Training of Miners, Mining Engineering, 49(1).
[3]
Denby, B., Schofield, D., McClaron, D. J., Williams, M. W., and Walsha, T. 1998. Hazard Awareness Training For Mining Situations Using 'Virtual Reality'.
[4]
Denby, B., and Schofield, D. 1999. Role of Virtual Reality in Safety Training of Mine Personnel. Mining Engineering, October:59--64.
[5]
De Strulle, A. 2004. Differentiation of the Causal Characteristics and Influences of Virtual Reality and the Effects on Learning at a Science Exhibit, PhD Thesis, University of San Diego.
[6]
Department of Minerals and Energy. 2005. Guideline for Enforcement of the Mine Health and Safety Act {Online}. Available from: http://www.dme.gov.za/publications/pdf/guidelines/guideline_e nforcement_mhs_act.pdf. {Accessed: 22/12/2006}.
[7]
Department of Minerals and Energy. 2006. Accident Statistics {Online}. Available from: http://www.dme.gov.za/mhs/accident_stats.stm.{Accessed: 20/07/2007}.
[8]
Department of Minerals and Energy. 2008. SAMRASS {Online}. Available from: http://www.dme.gov.za/pdfs/mhs/samrass/cb_sect_e.pdf. {Accessed: 16/06/2008}.
[9]
Le Roux, A. 2005. Mine fatalities down, but still too high. Mining Weekly {Online}. Available from: http://www.miningweekly.co.za/min/features/health/?show=665 81 {Accessed: 12/06/2006}.
[10]
Lubbe, O. S. 2006. Interview with Chief Executive, Chrome Mining Division, XSTRATA Alloys, Rustenburg, (notes in possession of the researcher).
[11]
Milgram, P., and Kishino, F. 1994. A Taxonomy of Mixed Reality Visual Displays. IEICE Transactions on Information Systems, Vol E77-D, No. 12 December.
[12]
Mine Health and Safety Act. 1996. Act No. 29 of 1996 {Online}. Available from: http://www.polity.org.za/html/govdocs/legislation/1996/act96-029.html {Accessed: 22/04/2007}.
[13]
Moldenhauer, R. 2004. Interview with Safety, Health and Environment Manager, Anglo Platinum Lebowa, (notes in possession of the researcher).
[14]
Orr, T. J., Filigenzi, M. T., and Ruff, T. M. 2002. Desktop Virtual Reality Miner Training Simulator {Online}. Available from: www.cdc.gov/niosh/mining/pubs/pdfs/dvrmt.pdf. {Accessed: 12/01/2007}.
[15]
Schmid, M. 2003. Virtually Assured -- the role of virtual reality in the field of coal mining. World Coal, No. 11, pp. 45--48
[16]
Schofield, D., Denby, B., and Hollands, R. 2001. Mine Safety in the Twenty-First Century: The Application of Computer Graphics and Virtual Reality, In Mine Health and Safety Management, ed. Michael Karmis. Littleton, Colorado: SME, Chapter 10, pp. 153--174, November 2001.
[17]
Squelch, A. P. 2000. VR as an industrial training and marketing tool. Conference Proceedings IFIP 2000 {Online}. Available from: www.irv.ufsc.br/IFIP-WG-9.5/proceedings. {Accessed: 12/04/2008}.
[18]
Squelch, A. P. 2001. Virtual reality for mine safety training in South Africa. J. S. Afr. Inst. Min. Metall., 101(4). SAIMM, Johannesburg.
[19]
Stander, D. 2005. Interview with Mine Manager Anglo Platinum Lebowa, (notes in possession of the researcher).
[20]
Stothard, P. M., Otto, D., Laurence, D. C., Galvin, J. M., Zenari, L. 2001. e-minesafe Safety and Training Simulator "The Integration of Knowledge and Skills to Achieve Safe Human Responses" UMRC Research Report RR10/01 ISBN No. 0 7334 1844 9.
[21]
Stothard, P. 2007. Developing and Deploying and Deploying Interactive Training Simulations for the Coal Mining Industry. Proceedings SIMTECT 2007.
[22]
Stothard, P. M., Squelch, A. P., Van Wyk, E. A., Schofield, D., Fowle, K., Caris, C., Kizil, M., and Schmid, M. 2008. Taxonomy of Interactive Computer-based Visualisation Systems and Content for the Mining Industry - Part 1, Proceedings of the AUSIMM Future Mining Conference 2008, Sydney.
[23]
Unger, R., and Mallet, L. 2007. Virtual Reality in Mine Training, in SME Annual Meeting and Exhibit, February 25--28, Denver, Colorado, Society for Mining, Metallurgy, and Exploration.
[24]
Van Wyk, E. A. 2006. Improving Mine Safety Training Using Interactive Simulations. In Proceedings of the ED-MEDIA 2006 World Conference on Educational Multimedia, Hypermedia and Telecommunications 2006: 2454--2459. Orlando, Florida.
[25]
Van Wyk, E. A., and Callaghan, R. 2007. E-learning as a solution for mine safety training in South Africa, Proceedings of Online Educa Berlin 2007.
[26]
Wenhold, M. 2005. Interview with Safety, Health and Environment Manager, Impala Platinum Rustenburg, (notes in possession of the researcher).

Cited By

View all
  • (2024)Examining the Role of Augmented Reality and Virtual Reality in Safety TrainingElectronics10.3390/electronics1319395213:19(3952)Online publication date: 7-Oct-2024
  • (2024)Multi-Role VR Training System for Film Production: Enhancing Collaboration with MetaCrewACM SIGGRAPH 2024 Posters10.1145/3641234.3671022(1-2)Online publication date: 25-Jul-2024
  • (2024)Development and usability of a virtual reality umbilical venous catheter placement simulatorInternational Journal of Computer Assisted Radiology and Surgery10.1007/s11548-024-03072-819:5(881-889)Online publication date: 24-Feb-2024
  • Show More Cited By

Recommendations

Reviews

William R. Oates

It is refreshing to see progress toward virtual reality (VR) training in such a quintessentially appropriate environment as mining. In South Africa, one worker dies every day, on average, from mine accidents. The government has called for improved safety training for underground workers. Yet, realistic training inside mines has risks, and actual situations for training are too few to cover the full range of possible incidents. VR training environments offer ideal, safe settings for mine workers to experience and practice mine situations and activities, with a high degree of realism and interactivity. To this end, van Wyk and de Villiers establish research-based guidelines for the development of VR training systems. Through extensive observation, questionnaires, and interviews with both mine workers and managers, they detail an impressive catalog of "contextual requirements and constraints for VR training systems for the mining industry." To address a research question on how to enhance realism in simulation training, they develop VR training prototypes for five topics: hazard awareness; causes of ground falls; reconstruction of fatal accidents; trackless vehicle hazards; and smelting plant hazards. The first training prototype has four language options: English, Tswana, Sepedi, and Khosa; this is one of many key features identified in the analysis of contextual requirements in the user category. Other categories are tasks, equipment, environment, and training. Results for both trainee and management participants indicate that "virtual reality training is viable and advantageous for the South African mining industry" and, likely, for much of the African continent. Online Computing Reviews Service

Access critical reviews of Computing literature here

Become a reviewer for Computing Reviews.

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
AFRIGRAPH '09: Proceedings of the 6th International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa
February 2009
113 pages
ISBN:9781605584287
DOI:10.1145/1503454
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 04 February 2009

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. mining training applications
  2. realism
  3. safety training
  4. virtual reality

Qualifiers

  • Research-article

Conference

AFRIGRAPH '09
Sponsor:

Acceptance Rates

Overall Acceptance Rate 47 of 90 submissions, 52%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)189
  • Downloads (Last 6 weeks)22
Reflects downloads up to 25 Dec 2024

Other Metrics

Citations

Cited By

View all
  • (2024)Examining the Role of Augmented Reality and Virtual Reality in Safety TrainingElectronics10.3390/electronics1319395213:19(3952)Online publication date: 7-Oct-2024
  • (2024)Multi-Role VR Training System for Film Production: Enhancing Collaboration with MetaCrewACM SIGGRAPH 2024 Posters10.1145/3641234.3671022(1-2)Online publication date: 25-Jul-2024
  • (2024)Development and usability of a virtual reality umbilical venous catheter placement simulatorInternational Journal of Computer Assisted Radiology and Surgery10.1007/s11548-024-03072-819:5(881-889)Online publication date: 24-Feb-2024
  • (2023)Mining GeomaticsISPRS International Journal of Geo-Information10.3390/ijgi1207027812:7(278)Online publication date: 14-Jul-2023
  • (2023)Enhancing Safety Training Performance Using Extended Reality: A Hybrid Delphi–AHP Multi-Attribute Analysis in a Type-2 Fuzzy EnvironmentBuildings10.3390/buildings1303062513:3(625)Online publication date: 26-Feb-2023
  • (2023)Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality ExergameProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580973(1-18)Online publication date: 19-Apr-2023
  • (2023)Establishing Design Computing and Extended Reality Facilities for Remote Virtual Reality Training2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW58643.2023.00053(216-220)Online publication date: Mar-2023
  • (2023)An Enhanced and Interactive Training Model for Underground Coal Mines Using Virtual Reality2023 Second International Conference on Electronics and Renewable Systems (ICEARS)10.1109/ICEARS56392.2023.10084970(361-365)Online publication date: 2-Mar-2023
  • (2023)An original mechatronic design of a kinaesthetic hand exoskeleton for virtual reality-based applicationsMechatronics10.1016/j.mechatronics.2023.10294790(102947)Online publication date: Apr-2023
  • (2022)Use of Virtual Reality to Increase Awareness of Line-of-Sight Hazards around Industrial EquipmentSafety10.3390/safety80300528:3(52)Online publication date: 14-Jul-2022
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media