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Sticky tools: full 6DOF force-based interaction for multi-touch tables

Published: 23 November 2009 Publication History

Abstract

Tabletop computing techniques are using physically familiar force-based interactions to enable compelling interfaces that provide a feeling of being embodied with a virtual object. We introduce an interaction paradigm that has the benefits of force-based interaction complete with full 6DOF manipulation. Only multi-touch input, such as that provided by the Microsoft Surface and the SMART Table, is necessary to achieve this interaction freedom. This paradigm is realized through sticky tools: a combination of sticky fingers, a physically familiar technique for moving, spinning, and lifting virtual objects; opposable thumbs, a method for flipping objects over; and virtual tools, a method for propagating behaviour to other virtual objects in the scene. We show how sticky tools can introduce richer meaning to tabletop computing by drawing a parallel between sticky tools and the discussion in Urp [20] around the meaning of tangible devices in terms of nouns, verbs, reconfigurable tools, attributes, and pure objects. We then relate this discussion to other force-based interaction techniques by describing how a designer can introduce complexity in how people can control both physical and virtual objects, how physical objects can control both physical and virtual objects, and how virtual objects can control virtual objects.

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cover image ACM Conferences
ITS '09: Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
November 2009
240 pages
ISBN:9781605587332
DOI:10.1145/1731903
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 23 November 2009

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  • (2023)Evaluating the feeling of control in virtual object translation on 2D interfacesArtificial Intelligence for Engineering Design, Analysis and Manufacturing10.1017/S089006042300003337Online publication date: 2-Mar-2023
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