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Self-efficacy & stress in senior computer interaction

Published: 25 August 2010 Publication History

Abstract

Motivation -- To gather an understanding about the relation between system complexity, self-efficacy and stress in senior computer interaction.
Research approach -- An empirical study was employed in which 30 seniors performed a number of tasks on a low and high complexity search system. Self-efficacy was manipulated by positive and negative performance feedback. Self-efficacy and perceived stress were both measured by self-reports.
Findings/Design -- The results revealed that stress plays a role in senior computer interaction. Negative performance feedback increases stress and decreases self-efficacy. Furthermore, it was found that positive performance feedback significantly increases seniors' self-efficacy during computer interaction. Moreover, a significant effect was found of self-efficacy on stress. Perceived stress increased with decreasing self-efficacy. Although system complexity significantly influenced self-efficacy, no relation was found between system complexity and stress.
Research limitations/Implications -- The findings can be used in the design of interaction devices for seniors. To increase self-efficacy and to decrease stress in senior computer interaction, it is advised to present seniors with positive performance feedback; negative performance feedback should rather be avoided for satisfying interaction.
Originality/Value -- The research contributes to the need of designers to target senior users by creating satisfying interaction for these groups.
Take away message -- To increase seniors' confidence with computers, i.e. to increase self-efficacy, it is vital to provide positive performance feedback and high accessibility. Furthermore, increasing self-efficacy reduces the stress experience of seniors during computer interaction.

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Cited By

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  • (2021)Developing the Art–Technology Intergenerational Community Program for Older Adults' Health and Social ConnectednessFrontiers in Public Health10.3389/fpubh.2021.5895899Online publication date: 23-Jun-2021
  • (2016)Acceptance of mobile technology by older adultsProceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/2935334.2935380(147-157)Online publication date: 6-Sep-2016
  • (2015)An information treat approach to improving the quality of life of seniors: Social experience design in the virtual word2015 17th International Conference on Advanced Communication Technology (ICACT)10.1109/ICACT.2015.7224872(622-627)Online publication date: Jul-2015

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cover image ACM Other conferences
ECCE '10: Proceedings of the 28th Annual European Conference on Cognitive Ergonomics
August 2010
380 pages
ISBN:9781605589466
DOI:10.1145/1962300
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

  • TNO: Netherlands Organization for Applied Scientific Research
  • EACE: European Association of Cognitive Ergonomics

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 25 August 2010

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Author Tags

  1. computer interaction
  2. self-efficacy
  3. seniors
  4. stress

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ECCE '10
Sponsor:
  • TNO
  • EACE
ECCE '10: European Conference on Cognitive Ergonomics
August 25 - 27, 2010
Delft, Netherlands

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Overall Acceptance Rate 56 of 91 submissions, 62%

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Cited By

View all
  • (2021)Developing the Art–Technology Intergenerational Community Program for Older Adults' Health and Social ConnectednessFrontiers in Public Health10.3389/fpubh.2021.5895899Online publication date: 23-Jun-2021
  • (2016)Acceptance of mobile technology by older adultsProceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/2935334.2935380(147-157)Online publication date: 6-Sep-2016
  • (2015)An information treat approach to improving the quality of life of seniors: Social experience design in the virtual word2015 17th International Conference on Advanced Communication Technology (ICACT)10.1109/ICACT.2015.7224872(622-627)Online publication date: Jul-2015

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