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Raconteur: integrating authored and real-time social media

Published: 07 May 2011 Publication History

Abstract

Social media enables people to share personal experiences, often through real-time media such as chat. People also record their life experiences in media collections, with photos and video. However, today's social media force a choice between real-time communication, and authoring a coherent story illustrated with digital media. There is simply not enough time in real-time communication to select and compose coherent multimedia stories.
We present Raconteur, which introduces a new style of social media combining aspects of the real-time and authored styles of communication. It is structured around a text chat, augmented by an agent that continuously interprets the chat text to suggest appropriate media elements to illustrate the story. A small experiment shows that storytellers find Raconteur's suggestions helpful in presenting their experiences, and audiences find the interaction engaging.

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Cited By

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  • (2022)Structuring knowledge-building in online design educationInternational Journal of Technology and Design Education10.1007/s10798-022-09756-z33:3(1055-1086)Online publication date: 12-May-2022
  • (2020)LiveSnippets: Voice-based Live Authoring of Multimedia Articles about Experiences22nd International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/3379503.3403556(1-11)Online publication date: 5-Oct-2020
  • (2016)Collaborative Annotation of Videos Relying on Weak ConsistencyACM Transactions on Multimedia Computing, Communications, and Applications10.1145/290798312:3(1-23)Online publication date: 24-May-2016
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          cover image ACM Conferences
          CHI '11: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
          May 2011
          3530 pages
          ISBN:9781450302289
          DOI:10.1145/1978942
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          Published: 07 May 2011

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          Author Tags

          1. chat
          2. commonsense computing
          3. conversation
          4. life stories
          5. social media
          6. storytelling

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          CHI '11 Paper Acceptance Rate 410 of 1,532 submissions, 27%;
          Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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          Cited By

          View all
          • (2022)Structuring knowledge-building in online design educationInternational Journal of Technology and Design Education10.1007/s10798-022-09756-z33:3(1055-1086)Online publication date: 12-May-2022
          • (2020)LiveSnippets: Voice-based Live Authoring of Multimedia Articles about Experiences22nd International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/3379503.3403556(1-11)Online publication date: 5-Oct-2020
          • (2016)Collaborative Annotation of Videos Relying on Weak ConsistencyACM Transactions on Multimedia Computing, Communications, and Applications10.1145/290798312:3(1-23)Online publication date: 24-May-2016
          • (2015)Situated Social Media UseProceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems10.1145/2702123.2702531(4057-4060)Online publication date: 18-Apr-2015
          • (2012)Bringing Videos to Social MediaProceedings of the 2012 IEEE International Conference on Multimedia and Expo10.1109/ICME.2012.86(681-686)Online publication date: 9-Jul-2012

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