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MUSTARD: a multi user see through AR display

Published: 05 May 2012 Publication History

Abstract

We present MUSTARD, a multi-user dynamic random hole see-through display, capable of delivering viewer dependent information for objects behind a glass cabinet. Multiple viewers are allowed to observe both the physical object(s) being augmented and their location dependent annotations at the same time. The system consists of two liquid-crystal (LC) panels within which physical objects can be placed. The back LC panel serves as a dynamic mask while the front panel serves as the data. We first describe the principle of MUSTARD and then examine various functions that can be used to minimize crosstalk between multiple viewer positions. We compare different conflict management strategies using PSNR and the quality mean opinion score of HDR-VDP2. Finally, through a user-study we show that users can clearly identify images and objects even when the images are shown with strong conflicting regions; demonstrating that our system works even in the most extreme of circumstances.

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Cited By

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  • (2024)STAR: A See-Through Augmented Reality Exhibit Showcase for Transparent DisplaysHCI International 2024 – Late Breaking Papers10.1007/978-3-031-76815-6_19(263-279)Online publication date: 11-Dec-2024
  • (2021)Revealable Volume Displays: 3D Exploration of Mixed-Reality Public Exhibitions2021 IEEE Virtual Reality and 3D User Interfaces (VR)10.1109/VR50410.2021.00023(31-39)Online publication date: Mar-2021
  • (2021)Psycho-visual modulation based information display: introduction and surveyFrontiers of Computer Science: Selected Publications from Chinese Universities10.1007/s11704-019-8265-315:3Online publication date: 1-Jun-2021
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    cover image ACM Conferences
    CHI '12: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    May 2012
    3276 pages
    ISBN:9781450310154
    DOI:10.1145/2207676
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 05 May 2012

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    Author Tags

    1. augmented reality
    2. multi-user
    3. multi-view
    4. random hole display
    5. see-through

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    Cited By

    View all
    • (2024)STAR: A See-Through Augmented Reality Exhibit Showcase for Transparent DisplaysHCI International 2024 – Late Breaking Papers10.1007/978-3-031-76815-6_19(263-279)Online publication date: 11-Dec-2024
    • (2021)Revealable Volume Displays: 3D Exploration of Mixed-Reality Public Exhibitions2021 IEEE Virtual Reality and 3D User Interfaces (VR)10.1109/VR50410.2021.00023(31-39)Online publication date: Mar-2021
    • (2021)Psycho-visual modulation based information display: introduction and surveyFrontiers of Computer Science: Selected Publications from Chinese Universities10.1007/s11704-019-8265-315:3Online publication date: 1-Jun-2021
    • (2020)Levels of Detail in Visual Augmentation for Novice and Expert AudiencesComputer Music Journal10.1162/comj_a_0056844:2-3(92-107)Online publication date: 27-Jul-2020
    • (2020)Evaluating Mixed and Augmented Reality: A Systematic Literature Review (2009-2019)2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR50242.2020.00069(438-451)Online publication date: Nov-2020
    • (2019)Autostereoscopic transparent display using a wedge light guide and a holographic optical element: implementation and resultsApplied Optics10.1364/AO.58.00G29358:34(G293)Online publication date: 8-Nov-2019
    • (2019)DroneSARProceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia10.1145/3365610.3365631(1-7)Online publication date: 26-Nov-2019
    • (2018)Two Kinds of Novel Multi-user Immersive Display SystemsProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174173(1-9)Online publication date: 21-Apr-2018
    • (2018)PolarTrackProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174071(1-9)Online publication date: 21-Apr-2018
    • (2018)The Impact of Augmented Reality on Art Engagement: Liking, Impression of Learning, and DistractionVirtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry10.1007/978-3-319-91584-5_13(153-171)Online publication date: 2-Jun-2018
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