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EyeRing: a finger-worn input device for seamless interactions with our surroundings

Published: 07 March 2013 Publication History

Abstract

Finger-worn interfaces remain a vastly unexplored space for user interfaces, despite the fact that our fingers and hands are naturally used for referencing and interacting with the environment. In this paper we present design guidelines and implementation of a finger-worn I/O device, the EyeRing, which leverages the universal and natural gesture of pointing. We present use cases of EyeRing for both visually impaired and sighted people. We discuss initial reactions from visually impaired users which suggest that EyeRing may indeed offer a more seamless solution for dealing with their immediate surroundings than the solutions they currently use. We also report on a user study that demonstrates how EyeRing reduces effort and disruption to a sighted user. We conclude that this highly promising form factor offers both audiences enhanced, seamless interaction with information related to objects in the environment.

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Cited By

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  • (2024)Ring-a-Pose: A Ring for Continuous Hand Pose TrackingProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36997418:4(1-30)Online publication date: 21-Nov-2024
  • (2024)WatchThis: A Wearable Point-and-Ask Interface powered by Vision-Language Models for Contextual QueriesAdjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686776(1-4)Online publication date: 13-Oct-2024
  • (2024)IRIS: Wireless ring for vision-based smart home interactionProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676327(1-16)Online publication date: 13-Oct-2024
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cover image ACM Other conferences
AH '13: Proceedings of the 4th Augmented Human International Conference
March 2013
254 pages
ISBN:9781450319041
DOI:10.1145/2459236
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • SimTech: SimTech
  • Universität Stuttgart: Universität Stuttgart

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 March 2013

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Author Tags

  1. intuitive interfaces
  2. pointing-based interaction
  3. wearable input devices

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  • Research-article

Funding Sources

  • International Design Center (IDC) of Singapore University of Technology and Design (SUTD)

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AH'13
Sponsor:
  • SimTech
  • Universität Stuttgart
AH'13: 4th Augmented Human International Conference
March 7 - 8, 2013
Stuttgart, Germany

Acceptance Rates

AH '13 Paper Acceptance Rate 49 of 69 submissions, 71%;
Overall Acceptance Rate 121 of 306 submissions, 40%

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Cited By

View all
  • (2024)Ring-a-Pose: A Ring for Continuous Hand Pose TrackingProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36997418:4(1-30)Online publication date: 21-Nov-2024
  • (2024)WatchThis: A Wearable Point-and-Ask Interface powered by Vision-Language Models for Contextual QueriesAdjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3672539.3686776(1-4)Online publication date: 13-Oct-2024
  • (2024)IRIS: Wireless ring for vision-based smart home interactionProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676327(1-16)Online publication date: 13-Oct-2024
  • (2024)A Design Space for Vision Augmentations and Augmented Human Perception using Digital EyewearProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642380(1-16)Online publication date: 11-May-2024
  • (2023)Prototyping of a walking assistance system for visually impaired people using AI and LiDARProceedings of the 15th International Conference on Education Technology and Computers10.1145/3629296.3629364(423-428)Online publication date: 26-Sep-2023
  • (2023)OptiRing: Low-Resolution Optical Sensing for Subtle Thumb-to-Index Micro-InteractionsProceedings of the 2023 ACM Symposium on Spatial User Interaction10.1145/3607822.3614538(1-13)Online publication date: 13-Oct-2023
  • (2023)Toucha11y: Making Inaccessible Public Touchscreens AccessibleProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581254(1-13)Online publication date: 19-Apr-2023
  • (2023)iFAD Gestures: Understanding Users’ Gesture Input Performance with Index-Finger Augmentation DevicesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580928(1-17)Online publication date: 19-Apr-2023
  • (2022)ControllerPose: Inside-Out Body Capture with VR Controller CamerasProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3502105(1-13)Online publication date: 29-Apr-2022
  • (2022)VibroAware: vibroacoustic sensing for interaction with paper on a surfaceNDE 4.0, Predictive Maintenance, and Communication and Energy Systems in a Globally Networked World10.1117/12.2617330(4)Online publication date: 18-Apr-2022
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