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Geometrically consistent mobile AR for 3D interaction

Published: 07 March 2013 Publication History

Abstract

In this study, we propose a method to present an image that maintains geometric consistency between the actual scene outside the mobile display and the camera image. Thereby, we expect that interaction with the virtual object through the mobile display becomes more intuitive, and the operability is improved. By cameras mounted on the front and back of the mobile display, the user's face position and the distance to the subject are obtained. Using the information, it is possible to present an image that maintains geometric consistency between the inside and outside of the display depending on the user's viewpoint.

References

[1]
Mistry, P. and Maes, P. 2009. SixthSence: A Wearable Gestural Interface. SIGGRAPH Asia 2009.
[2]
Wanger, D., Pintaric, T., Ledermann, F. and Schmalstieg, D. 2005. Towards Massively Multi-User Augmented Reality on Handheld Devices. 2nd IWAR 99.
[3]
Yoshida, T., Kuroki, S., Nii, H., Kawakami, N. and Tachi, S. 2008. ARScope. SIGGRAPH 2008.

Cited By

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  • (2018)On the Performance and Implementation of Parallax Free Video See-Through DisplaysIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2017.270518424:6(2011-2022)Online publication date: 1-Jun-2018
  • (2017)[Paper] 3D Interaction with Virtual Objects in a Precisely-aligned View using a See-through Mobile AR SystemITE Transactions on Media Technology and Applications10.3169/mta.5.495:2(49-56)Online publication date: 2017
  • (2016)A Hand-Held, Self-Contained Simulated Transparent Display2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)10.1109/ISMAR-Adjunct.2016.0049(96-101)Online publication date: Sep-2016
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Published In

cover image ACM Other conferences
AH '13: Proceedings of the 4th Augmented Human International Conference
March 2013
254 pages
ISBN:9781450319041
DOI:10.1145/2459236

Sponsors

  • SimTech: SimTech
  • Universität Stuttgart: Universität Stuttgart

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 March 2013

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Author Tags

  1. augmented reality
  2. geometric consistency
  3. geometric correction
  4. mobile device
  5. projective transformation

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  • Research-article

Conference

AH'13
Sponsor:
  • SimTech
  • Universität Stuttgart
AH'13: 4th Augmented Human International Conference
March 7 - 8, 2013
Stuttgart, Germany

Acceptance Rates

AH '13 Paper Acceptance Rate 49 of 69 submissions, 71%;
Overall Acceptance Rate 121 of 306 submissions, 40%

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Cited By

View all
  • (2018)On the Performance and Implementation of Parallax Free Video See-Through DisplaysIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2017.270518424:6(2011-2022)Online publication date: 1-Jun-2018
  • (2017)[Paper] 3D Interaction with Virtual Objects in a Precisely-aligned View using a See-through Mobile AR SystemITE Transactions on Media Technology and Applications10.3169/mta.5.495:2(49-56)Online publication date: 2017
  • (2016)A Hand-Held, Self-Contained Simulated Transparent Display2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)10.1109/ISMAR-Adjunct.2016.0049(96-101)Online publication date: Sep-2016
  • (2014)Pseudo-transparent tablet based on 3D feature trackingProceedings of the 5th Augmented Human International Conference10.1145/2582051.2582103(1-2)Online publication date: 7-Mar-2014
  • (2014)See-through mobile AR system for natural 3D interactionCompanion Proceedings of the 19th International Conference on Intelligent User Interfaces10.1145/2559184.2559198(17-20)Online publication date: 24-Feb-2014

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