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WebGLStudio: a pipeline for WebGL scene creation

Published: 20 June 2013 Publication History

Abstract

We present WebGLStudio - a pipeline for the creation and editing of high-quality 3D scenes using WebGL. The pipeline features a 3D Scene-Graph rendering engine; an interactive scene editor allowing detailed setup and configuration of assets in real-time; a web-based asset manager; and a stand-alone rendering module ready to embedded in target applications. We further present a series of implementational details discovered to overcome limitations of the web browser context to enable realistic rendering and performance. The principal contribution of this work to the graphics community is the methodology used to take advantage of several unique aspects of Javascript when used as a 3D programming language; and the demonstration of possibilities involved in real-time editing of the parameters of materials, shaders and post-processing effects, in order for the user/artist to create a 3D scene as desired.

References

[1]
Bunnell, M., and Pellaci, F. 2004. Shadow Map Antialiasing. In GPU Gems, Chapter 11. Addison-Wesley Professional.
[2]
glMatrix. 2013. Retrieved Mar 11, 2013. http://glmatrix.net/
[3]
SHOTGUN.2013. Retrieved Mar 11, 2013. http://www.shotgunsoftware.com/
[4]
LightGL. 2013. Retrieved Mar 11, 2013. https://github.com/evanw/lightgl.js
[5]
Unity3D. 2013. Retrieved Mar 11, 2013 http://www.unity3d.com.

Cited By

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  • (2022)Research on Visualization Technology of GIM Format File for Power System Engineering that Based on Model Lightweight TechnologyThe proceedings of the 16th Annual Conference of China Electrotechnical Society10.1007/978-981-19-1528-4_122(1199-1206)Online publication date: 17-Apr-2022
  • (2019)Web-Based Embodied Conversational Agents and Older PeoplePerspectives on Human-Computer Interaction Research with Older People10.1007/978-3-030-06076-3_8(119-135)Online publication date: 21-Feb-2019
  • (2018)A pipeline for the creation of progressively rendered web 3D scenesMultimedia Tools and Applications10.1007/s11042-017-5463-677:16(20355-20383)Online publication date: 1-Aug-2018
  • Show More Cited By

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cover image ACM Conferences
Web3D '13: Proceedings of the 18th International Conference on 3D Web Technology
June 2013
220 pages
ISBN:9781450321334
DOI:10.1145/2466533
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 20 June 2013

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Author Tags

  1. HTML5
  2. WebGL
  3. pipelines
  4. real-time editing
  5. web integration

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  • Research-article

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Web3D '13
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Overall Acceptance Rate 27 of 71 submissions, 38%

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The 29th International ACM Conference on 3D Web Technology
September 25 - 27, 2024
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Cited By

View all
  • (2022)Research on Visualization Technology of GIM Format File for Power System Engineering that Based on Model Lightweight TechnologyThe proceedings of the 16th Annual Conference of China Electrotechnical Society10.1007/978-981-19-1528-4_122(1199-1206)Online publication date: 17-Apr-2022
  • (2019)Web-Based Embodied Conversational Agents and Older PeoplePerspectives on Human-Computer Interaction Research with Older People10.1007/978-3-030-06076-3_8(119-135)Online publication date: 21-Feb-2019
  • (2018)A pipeline for the creation of progressively rendered web 3D scenesMultimedia Tools and Applications10.1007/s11042-017-5463-677:16(20355-20383)Online publication date: 1-Aug-2018
  • (2017)SMULGRASProceedings of the 22nd International Conference on 3D Web Technology10.1145/3055624.3075942(1-9)Online publication date: 5-Jun-2017
  • (2017)Say Hi to ElizaIntelligent Virtual Agents10.1007/978-3-319-67401-8_34(255-258)Online publication date: 26-Aug-2017
  • (2016)Web 3D indoor authoring and VR exploration via texture baking serviceProceedings of the 21st International Conference on Web3D Technology10.1145/2945292.2945309(151-154)Online publication date: 22-Jul-2016
  • (2016)Towards a Multimedia Knowledge-Based Agent with Social Competence and Human Interaction CapabilitiesProceedings of the 1st International Workshop on Multimedia Analysis and Retrieval for Multimodal Interaction10.1145/2927006.2927011(21-26)Online publication date: 6-Jun-2016
  • (2016)Web-Based Live Speech-Driven Lip-Sync2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)10.1109/VS-GAMES.2016.7590381(1-4)Online publication date: Sep-2016
  • (2016)Big Data Analysis for Media ProductionProceedings of the IEEE10.1109/JPROC.2015.2496111104:11(2085-2113)Online publication date: Nov-2016
  • (2015)3drepo.ioProceedings of the 20th International Conference on 3D Web Technology10.1145/2775292.2775312(235-243)Online publication date: 18-Jun-2015
  • Show More Cited By

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