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Consumed endurance: a metric to quantify arm fatigue of mid-air interactions

Published: 26 April 2014 Publication History

Abstract

Mid-air interactions are prone to fatigue and lead to a feeling of heaviness in the upper limbs, a condition casually termed as the gorilla-arm effect. Designers have often associated limitations of their mid-air interactions with arm fatigue, but do not possess a quantitative method to assess and therefore mitigate it. In this paper we propose a novel metric, Consumed Endurance (CE), derived from the biomechanical structure of the upper arm and aimed at characterizing the gorilla-arm effect. We present a method to capture CE in a non-intrusive manner using an off-the-shelf camera-based skeleton tracking system, and demonstrate that CE correlates strongly with the Borg CR10 scale of perceived exertion. We show how designers can use CE as a complementary metric for evaluating existing and designing novel mid-air interactions, including tasks with repetitive input such as mid-air text-entry. Finally, we propose a series of guidelines for the design of fatigue-efficient mid-air interfaces.

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    cover image ACM Conferences
    CHI '14: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2014
    4206 pages
    ISBN:9781450324731
    DOI:10.1145/2556288
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    Published: 26 April 2014

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    Author Tags

    1. consumed endurance
    2. endurance
    3. gorilla-arm
    4. mid-air interactions
    5. mid-air text-entry
    6. seato mid-air keyboard

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    • (2024)AdapTUI: Adaptation of Geometric-Feature-Based Tangible User Interfaces in Augmented RealityProceedings of the ACM on Human-Computer Interaction10.1145/36981278:ISS(44-69)Online publication date: 24-Oct-2024
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