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Patterns of persuasion for sustainability

Published: 21 June 2014 Publication History

Abstract

Research into the values motivating unsustainable behavior has generated unique insight into how NGOs and environmental campaigns contribute toward successfully fostering significant and long-term behavior change, yet thus far this research has not been applied to the domain of sustainable HCI. We explore the implications of this research as it relates to the potential limitations of current approaches to persuasive technology, and what it means for designing higher impact interventions. As a means of communicating these implications to be readily understandable and implementable, we develop a set of antipatterns to describe persuasive technology approaches that values research suggests are unlikely to yield significant sustainability wins, and a complementary set of patterns to describe new guidelines for what may become persuasive technology best practice.

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    cover image ACM Conferences
    DIS '14: Proceedings of the 2014 conference on Designing interactive systems
    June 2014
    1102 pages
    ISBN:9781450329026
    DOI:10.1145/2598510
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    Published: 21 June 2014

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    1. pattern language
    2. persuasive technology
    3. sustainability
    4. values

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    • (2024)"If you don't feel guilty, you won't take responsibility" - Co-Speculating on Digital Technologies That Encourage Sustainable ConsumptionProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685374(1-18)Online publication date: 13-Oct-2024
    • (2024)Interactive sonification helps make sense of the negative environmental impact of vessel traffic in the Baltic SeaProceedings of the 19th International Audio Mostly Conference: Explorations in Sonic Cultures10.1145/3678299.3678320(209-217)Online publication date: 18-Sep-2024
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    • (2021)A Decade of Sustainable HCIProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445069(1-19)Online publication date: 6-May-2021
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