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research-article

Grasping a virtual object with a bare hand

Published: 27 July 2014 Publication History

Abstract

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Reference

[1]
Benko, H., Jota, R., and Wilson, A. 2012. Miragetable: Freehand interaction on a projected augmented reality tabletop. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '12), 199--208.

Cited By

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  • (2024)Visuo-Haptic Rendering of the Hand during 3D Manipulation in Augmented RealityIEEE Transactions on Haptics10.1109/TOH.2024.335891017:2(277-291)Online publication date: Apr-2024
  • (2022)“Kapow!”: Studying the Design of Visual Feedback for Representing Contacts in Extended RealityProceedings of the 28th ACM Symposium on Virtual Reality Software and Technology10.1145/3562939.3565607(1-11)Online publication date: 29-Nov-2022
  • (2022)The Gesture Authoring Space: Authoring Customised Hand Gestures for Grasping Virtual Objects in Immersive Virtual EnvironmentsProceedings of Mensch und Computer 202210.1145/3543758.3543766(85-95)Online publication date: 4-Sep-2022
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cover image ACM Conferences
SIGGRAPH '14: ACM SIGGRAPH 2014 Posters
July 2014
110 pages
ISBN:9781450329583
DOI:10.1145/2614217
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Publication History

Published: 27 July 2014

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Cited By

View all
  • (2024)Visuo-Haptic Rendering of the Hand during 3D Manipulation in Augmented RealityIEEE Transactions on Haptics10.1109/TOH.2024.335891017:2(277-291)Online publication date: Apr-2024
  • (2022)“Kapow!”: Studying the Design of Visual Feedback for Representing Contacts in Extended RealityProceedings of the 28th ACM Symposium on Virtual Reality Software and Technology10.1145/3562939.3565607(1-11)Online publication date: 29-Nov-2022
  • (2022)The Gesture Authoring Space: Authoring Customised Hand Gestures for Grasping Virtual Objects in Immersive Virtual EnvironmentsProceedings of Mensch und Computer 202210.1145/3543758.3543766(85-95)Online publication date: 4-Sep-2022
  • (2021)Freehand Grasping: An Analysis of Grasping for Docking Tasks in Virtual Reality2021 IEEE Virtual Reality and 3D User Interfaces (VR)10.1109/VR50410.2021.00102(749-758)Online publication date: Mar-2021
  • (2020)Too Hot to Handle: An Evaluation of the Effect of Thermal Visual Representation on User Grasping Interaction in Virtual RealityProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376554(1-16)Online publication date: 21-Apr-2020
  • (2020)Evaluation of Drop Shadows for Virtual Object Grasping in Augmented RealityIEEE Computer Graphics and Applications10.1109/MCG.2020.299183940:4(10-25)Online publication date: 1-Jul-2020
  • (2019)Evaluation of Ultrasound Haptics as a Supplementary Feedback Cue for Grasping in Virtual Environments2019 International Conference on Multimodal Interaction10.1145/3340555.3353720(310-318)Online publication date: 14-Oct-2019
  • (2019)Virtual Object Grasping in Augmented Reality: Drop Shadows for Improved Interaction2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)10.1109/VS-Games.2019.8864596(1-8)Online publication date: Sep-2019
  • (2019)Head Mounted Display Interaction Evaluation: Manipulating Virtual Objects in Augmented RealityHuman-Computer Interaction – INTERACT 201910.1007/978-3-030-29390-1_16(287-308)Online publication date: 23-Aug-2019
  • (2017)Softness Presentation in Grasping a Virtual Object with a Bare HandThe Journal of the Institute of Image Information and Television EngineersThe Journal of The Institute of Image Information and Television Engineers10.3169/itej.71.J12171:3(J121-J124)Online publication date: 2017
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