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Paradigms of games research in HCI: a review of 10 years of research at CHI

Published: 19 October 2014 Publication History

Abstract

In this paper we argue that games and play research in the field of Human-Computer Interaction can usefully be understood as existing within 4 distinct research paradigms. We provide our rationale for developing these paradigms and discuss their significance in the context of the inaugural CHI Play conference.

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Cited By

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  • (2024)Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned ParadigmsACM Transactions on Computer-Human Interaction10.1145/3673230Online publication date: 15-Jun-2024
  • (2024)Towards Lenses for Reviewing Playfulness in HCIExtended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650888(1-8)Online publication date: 11-May-2024
  • (2024)Language of Zelda: Facilitating Language Learning Practices Using ChatGPTExtended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3648107(1-5)Online publication date: 11-May-2024
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  1. Paradigms of games research in HCI: a review of 10 years of research at CHI

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    cover image ACM Conferences
    CHI PLAY '14: Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play
    October 2014
    492 pages
    ISBN:9781450330145
    DOI:10.1145/2658537
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Publication History

    Published: 19 October 2014

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    Author Tags

    1. game studies
    2. human-computer interaction
    3. paradigms

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    CHI PLAY '14
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    Acceptance Rates

    CHI PLAY '14 Paper Acceptance Rate 30 of 104 submissions, 29%;
    Overall Acceptance Rate 421 of 1,386 submissions, 30%

    Upcoming Conference

    CHI PLAY '24
    The Annual Symposium on Computer-Human Interaction in Play
    October 14 - 17, 2024
    Tampere , Finland

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    Cited By

    View all
    • (2024)Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned ParadigmsACM Transactions on Computer-Human Interaction10.1145/3673230Online publication date: 15-Jun-2024
    • (2024)Towards Lenses for Reviewing Playfulness in HCIExtended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650888(1-8)Online publication date: 11-May-2024
    • (2024)Language of Zelda: Facilitating Language Learning Practices Using ChatGPTExtended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3648107(1-5)Online publication date: 11-May-2024
    • (2024)Searching for the Non-Consequential: Dialectical Activities in HCI and the Limits of ComputersProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641945(1-13)Online publication date: 11-May-2024
    • (2024)A Systematic Review on Human and Computer Interaction2024 2nd International Conference on Intelligent Data Communication Technologies and Internet of Things (IDCIoT)10.1109/IDCIoT59759.2024.10467622(1214-1218)Online publication date: 4-Jan-2024
    • (2024)Rethinking dynamic difficulty adjustment for video game designEntertainment Computing10.1016/j.entcom.2024.10066350(100663)Online publication date: May-2024
    • (2023)Communication Challenges in Social Board GamesSimulation & Gaming10.1177/1046878123118390854:5(489-507)Online publication date: 12-Jun-2023
    • (2023)Perception of “This is Not a Game”: Definition and MeasurementInternational Journal of Human–Computer Interaction10.1080/10447318.2023.222159840:17(4725-4744)Online publication date: 14-Jul-2023
    • (2022)Training a Gaming Agent on BrainwavesIEEE Transactions on Games10.1109/TG.2020.304290014:1(85-92)Online publication date: Mar-2022
    • (2022)Video Game Design for Learning to LearnInternational Journal of Human–Computer Interaction10.1080/10447318.2022.211068439:11(2211-2228)Online publication date: 23-Aug-2022
    • Show More Cited By

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