Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/2858036.2858475acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
note

Mimetic Machines: Collaborative Interventions in Digital Fabrication with Arc

Published: 07 May 2016 Publication History

Abstract

This paper examines the collaborative process of developing Arc, a computer numerical controlled (CNC) engraving tool for ceramics that offers a new window onto traditional forms of craft. In reflecting on this case and scholarship from the social sciences, we make two contributions. First, we show that fabrication tools may integrate multiple and distinct roles (as copiers, translators and connectors) in their production of form, selectively limiting the agency of the maker and machine. Second, we situate small-scale manufacturing in a wider historical context of "mimetic machinery": machines for mechanical reproduction that draw their symbolic power from a material connection with the phenomena represented (in this case, sound and gesture). We end by sharing lessons learned for fabrication research based on this study.

Supplementary Material

suppl.mov (pn2202.mov)
Supplemental video

References

[1]
Morgan G Ames. "Charismatic Technology." Critical Alternatives Aarhus '15.
[2]
Karen Barad. Meeting the universe halfway: Quantum physics and the entanglement of matter and meaning. duke university Press, 2007.
[3]
Walter Benjamin. "On the mimetic faculty." Reflections 334 (1978).
[4]
Walter Benjamin. 2007 {1968}. Illuminations, ed. H. Arendt, trans. H. Zohn. New York: Schocken Books.
[5]
Amy Cheatle and Steven J. Jackson. "Digital Entanglements: Craft, Computation and Collaboration in Fine Art Furniture Production." In Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, pp. 958--968. ACM.
[6]
Laura Devendorf and Daniela K. Rosner. "Reimagining Digital Fabrication as Performance Art." In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, pp. 555--566. ACM, 2015.
[7]
Laura Devendorf and Kimiko Ryokai. "Being the Machine: Reconfiguring Agency and Control in Hybrid Fabrication." In CHI, pp. 2477--2486. 2015.
[8]
James George Frazer. The golden bough. NuVision Publications, LLC, 2004.
[9]
Follmer, Sean, and Hiroshi Ishii. "KidCAD: digitally remixing toys through tangible tools." In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 2401--2410. ACM, 2012.
[10]
Green Eyl design group's Whispering Table. Online at: http://thegreeneyl.com/whispering-table
[11]
Scott E Hudson. "Printing teddy bears: a technique for 3D printing of soft interactive objects." In Proceedings of the 32nd annual ACM conference on Human factors in computing systems, pp. 459--468. ACM, 2014.
[12]
Steven J. Jackson and Laewoo Kang. "Breakdown, obsolescence and reuse: HCI and the art of repair." In Proceedings of the 32nd annual ACM conference on Human factors in computing systems, pp. 449--458. ACM, 2014.
[13]
Jonathan Keep. Online at: http://www.keep-art.co.uk
[14]
Faythe Levine and Cortney Heimerl. 2008. Handmade Nation: The Rise of DIY, Art, Craft, and Design. Princeton Architectural Press.
[15]
Silvia Lindtner, Garnet D. Hertz, and Paul Dourish. "Emerging sites of HCI innovation: hackerspaces, hardware startups & incubators." In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 439--448. ACM, 2014.
[16]
Geoffrey Mann. Online at: http://www.mrmann.co.uk Marvin, Carolyn. When old technologies were new. Oxford University Press, 1997.
[17]
Rupert Meese, Shakir Ali, Emily-Clare Thorne, Steve D. Benford, Anthony Quinn, Richard Mortier, Boriana N. Koleva, Tony Pridmore, and Sharon L. Baurley. "From codes to patterns: designing interactive decoration for tableware." In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 931--940. ACM, 2013.
[18]
David A. Mellis and Leah Buechley. "Case studies in the personal fabrication of electronic products." In Proceedings of the Designing Interactive Systems Conference, pp. 268--277. ACM, 2012.
[19]
Yuki Mori and Takeo Igarashi. "Plushie: an interactive design system for plush toys." In ACM Transactions on Graphics (TOG), vol. 26, no. 3, p. 45. ACM, 2007.
[20]
Evgeny Morozov. The net delusion: The dark side of Internet freedom. PublicAffairs Store, 2012.
[21]
The Particules Studio. Online at: http://particulesstudio.com/objets-sans-âge.html
[22]
Matt Ratto. "Critical making: conceptual and material studies in technology and social life." The Information Society 27, no. 4 (2011): 252--260.
[23]
David Roedl, Shaowen Bardzell, and Jeffrey Bardzell. "Sustainable Making Balancing Optimism and Criticism in HCI Discourse." ACM Transactions on Computer-Human Interaction (TOCHI) 22, no. 3 (2015): 15.
[24]
Daniela K. Rosner and Kimiko Ryokai. "Reflections on craft: probing the creative process of everyday knitters." In Proceedings of the seventh ACM conference on Creativity and cognition, pp. 195--204. ACM, 2009.
[25]
Greg Saul, Manfred Lau, Jun Mitani, and Takeo Igarashi. "SketchChair: an all-in-one chair design system for end users." In Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction, pp. 73--80. ACM, 2011.
[26]
Joshua G. Tanenbaum, Amanda M. Williams, Audrey Desjardins, and Karen Tanenbaum. "Democratizing technology: pleasure, utility and expressiveness in DIY and maker practice." In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 2603--2612. ACM, 2013.
[27]
Michael T. Taussig, Mimesis and alterity: A particular history of the senses. Psychology Press, 1993.
[28]
Alex Taylor. "After interaction." interactions 22, no. 5 (2015): 48--53.
[29]
Austin Toombs. "Enacting Care Through Collaboration in Communities of Makers." In Proceedings of the 18th ACM Conference Companion on Computer Supported Cooperative Work & Social Computing, pp. 81--84. ACM, 2015.
[30]
Jakob Tholander, Maria Normark, and Chiara Rossitto. "Understanding agency in interaction design materials." In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 2499--2508. ACM, 2012.
[31]
Amit Zoran, and Joseph A. Paradiso. "FreeD: a freehand digital sculpting tool." In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 2613--2616. ACM, 2013.

Cited By

View all
  • (2024)Learning from Hybrid Craft: Investigating and Reflecting on Innovating and Enlivening Traditional Craft through Literature ReviewProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642205(1-19)Online publication date: 11-May-2024
  • (2023)The Inner Ear: Capturing and Physicalizing Home VibrationsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596070(594-607)Online publication date: 10-Jul-2023
  • (2022)Glaze Epochs: Understanding Lifelong Material Relationships within Ceramics StudiosProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3501310(1-13)Online publication date: 13-Feb-2022
  • Show More Cited By

Index Terms

  1. Mimetic Machines: Collaborative Interventions in Digital Fabrication with Arc

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Conferences
    CHI '16: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
    May 2016
    6108 pages
    ISBN:9781450333627
    DOI:10.1145/2858036
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

    Sponsors

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 07 May 2016

    Permissions

    Request permissions for this article.

    Check for updates

    Badges

    • Honorable Mention

    Author Tags

    1. design inquiry
    2. digital craft
    3. digital fabrication
    4. mimesis
    5. performance

    Qualifiers

    • Note

    Funding Sources

    Conference

    CHI'16
    Sponsor:
    CHI'16: CHI Conference on Human Factors in Computing Systems
    May 7 - 12, 2016
    California, San Jose, USA

    Acceptance Rates

    CHI '16 Paper Acceptance Rate 565 of 2,435 submissions, 23%;
    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

    Upcoming Conference

    CHI 2025
    ACM CHI Conference on Human Factors in Computing Systems
    April 26 - May 1, 2025
    Yokohama , Japan

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)27
    • Downloads (Last 6 weeks)4
    Reflects downloads up to 26 Jan 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)Learning from Hybrid Craft: Investigating and Reflecting on Innovating and Enlivening Traditional Craft through Literature ReviewProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642205(1-19)Online publication date: 11-May-2024
    • (2023)The Inner Ear: Capturing and Physicalizing Home VibrationsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596070(594-607)Online publication date: 10-Jul-2023
    • (2022)Glaze Epochs: Understanding Lifelong Material Relationships within Ceramics StudiosProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3501310(1-13)Online publication date: 13-Feb-2022
    • (2021)Taxon: a Language for Formal Reasoning with Digital Fabrication MachinesThe 34th Annual ACM Symposium on User Interface Software and Technology10.1145/3472749.3474779(691-709)Online publication date: 10-Oct-2021
    • (2021)Tools, Tricks, and Hacks: Exploring Novel Digital Fabrication Workflows on #PlotterTwitterProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445653(1-15)Online publication date: 6-May-2021
    • (2020)Craftspeople as Technical Collaborators: Lessons Learned through an Experimental Weaving ResidencyProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376820(1-13)Online publication date: 21-Apr-2020

    View Options

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Figures

    Tables

    Media

    Share

    Share

    Share this Publication link

    Share on social media