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SwipeKey: a swipe-based keyboard design for smartwatches

Published: 06 September 2016 Publication History

Abstract

The rise of smartwatches calls for efficient, convenient and suitable text input methods for these small computers. The minuscule size of these screens brings many challenges on how to interact with these devices. Keyboard design requires optimization for these small screens to provide a good user experience and fast text entry method on these devices. We introduce SwipeKey, a text input method that uses swipe directions to allow multiple inputs per button and thus allows for an increase in the effective size of input buttons. We have conducted thorough experiments optimizing SwipeKey to create a fast, low-error, and easy to learn soft keyboard for smartwatches. These benefits result from having a keyboard that emphasizes the use of swipe motions. Our user study results show that with a specific combination of swipe directions and corresponding button size, SwipeKey users achieved a speed of 11 in words per minute (WPM), a 53% improvement from baseline (7.2 in WPM) and dramatically decreased character error rate (CER) from the baseline of 10% down to 3.4%.

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Cited By

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  • (2024)Exploration of Foot-based Text Entry Techniques for Virtual Reality EnvironmentsProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642757(1-17)Online publication date: 11-May-2024
  • (2023)Text Input for Non-Stationary XR Workspaces: Investigating Tap and Word-Gesture Keyboards in Virtual and Augmented RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.324709829:5(2658-2669)Online publication date: 1-May-2023
  • (2023)Speech Synthesis Using Ambiguous Inputs From Wearable Keyboards2023 Asia Pacific Signal and Information Processing Association Annual Summit and Conference (APSIPA ASC)10.1109/APSIPAASC58517.2023.10317228(1172-1178)Online publication date: 31-Oct-2023
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cover image ACM Conferences
MobileHCI '16: Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services
September 2016
567 pages
ISBN:9781450344081
DOI:10.1145/2935334
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 06 September 2016

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Author Tags

  1. SwipeKey
  2. input
  3. keyboard design
  4. smartwatch
  5. text entry

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Overall Acceptance Rate 202 of 906 submissions, 22%

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Cited By

View all
  • (2024)Exploration of Foot-based Text Entry Techniques for Virtual Reality EnvironmentsProceedings of the CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642757(1-17)Online publication date: 11-May-2024
  • (2023)Text Input for Non-Stationary XR Workspaces: Investigating Tap and Word-Gesture Keyboards in Virtual and Augmented RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.324709829:5(2658-2669)Online publication date: 1-May-2023
  • (2023)Speech Synthesis Using Ambiguous Inputs From Wearable Keyboards2023 Asia Pacific Signal and Information Processing Association Annual Summit and Conference (APSIPA ASC)10.1109/APSIPAASC58517.2023.10317228(1172-1178)Online publication date: 31-Oct-2023
  • (2022)IndexPenProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35346016:2(1-39)Online publication date: 7-Jul-2022
  • (2022)A One-Page Text Entry Method Optimized for Rectangle SmartwatchesIEEE Transactions on Mobile Computing10.1109/TMC.2021.305722621:10(3443-3454)Online publication date: 1-Oct-2022
  • (2022)Text entry for the Blind on SmartwatchesUniversal Access in the Information Society10.1007/s10209-022-00870-222:3(737-755)Online publication date: 17-Feb-2022
  • (2021)Probabilistic Text Entry—Case Study 3Intelligent Computing for Interactive System Design10.1145/3447404.3447420(277-320)Online publication date: 23-Feb-2021
  • (2021)Hidden Interaction Techniques: Concealed Information Acquisition and Texting on Smartphones and WearablesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445504(1-14)Online publication date: 6-May-2021
  • (2020)TapStr: A Tap and Stroke Reduced-Qwerty for SmartphonesCompanion Proceedings of the 2020 Conference on Interactive Surfaces and Spaces10.1145/3380867.3426208(47-50)Online publication date: 8-Nov-2020
  • (2020)BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip KeyboardProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376306(1-13)Online publication date: 21-Apr-2020
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