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extended-abstract

Mobile access to cultural heritage: mobile-CH 2016

Published: 06 September 2016 Publication History

Abstract

The Mobile-CH workshop, held in conjunction with the MOBILE HCI Conference, will be the meeting point between cultural heritage research and personalization -- using any kind of technology, especially mobile and ubiquitous ones, to enhance the personal experience in cultural heritage sites. The workshop is aimed at bringing together researchers and practitioners who are working on various aspects of CH and are interested in exploring the potential of state of the art technology to enhance the CH visit experience. The result of the workshop is a multidisciplinary research agenda that will inform future research directions and hopefully, forge some research collaborations.

References

[1]
Giorgos Anagnostakis, Michalis Antoniou, Elena Kardamitsi, Thodoris Sachinidis, Panayiotis Koutsabasis, Modestos Stavrakis, Spyros Vosinakis and Dimitrios Zissis, Accessible Museum Collections for the Visually Impaired: Combining Tactile Exploration, Audio Descriptions and Mobile Gestures, this issue.
[2]
Liliana Ardissono, Maurizio Lucenteforte, Noemi Mauro, Adriano Savoca, Angioletta Voghera and Luigi La Riccia, Exploration of Cultural Heritage Information via Textual Search Queries, this issue.
[3]
Carmelo Ardito, Maria Francesca Costabile, Giuseppe Desolda and Maristella Matera, Supporting professional guides to create personalized visit experiences, this issue.
[4]
Giovanni Luca Dierna and Alberto Machi, From proximity to accurate indoor localization for context awareness in mobile museum guides, this issue.
[5]
Natalia Georgiadi, Eleni Kokkoli-Papadopoulou, George Kordatos, Konstantinos Partheniadis, Manos Sparakis, Panayiotis Koutsabasis, Spyros Vosinakis, Dimitrios Zissis and Modestos Stavrakis, A Pervasive Role-Playing Game for Introducing Elementary School Students to Archaeology, this issue.
[6]
Moayad Mokatren and Tsvi Kuflik, A Novel Image Based Positioning Technique Using Mobile Eye Tracker For A Museum Visit, this issue.
[7]
Konstantinos Papangelis, Alan Chamberlain and Hai-Ning Liang, New Directions for Preserving Intangible Cultural Heritage through the use of Mobile Technologies, this issue.
[8]
Sujan Shrestha and Joyram Chakraborty, A Comparative Pilot Study of Historical Artifacts in a CAVE Automatic Virtual Reality Environment Versus Paper-Based Artifact, this issue.
[9]
Alan Wecker, Tsvi Kuflik and Oliviero Stock, Dynamic Adaptation Based on Mobile Behavior: From Personality to Personalization: A Blueprint, this issue.

Cited By

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  • (2020)Survey: Using Augmented Reality to Improve Learning Motivation in Cultural Heritage StudiesApplied Sciences10.3390/app1003089710:3(897)Online publication date: 29-Jan-2020

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cover image ACM Conferences
MobileHCI '16: Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct
September 2016
664 pages
ISBN:9781450344135
DOI:10.1145/2957265
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 06 September 2016

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Author Tags

  1. cultural heritage
  2. mobile guides
  3. mobile user interfaces
  4. personalization
  5. pervasive systems
  6. tangible user interfaces

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MobileHCI '16
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Overall Acceptance Rate 202 of 906 submissions, 22%

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Cited By

View all
  • (2020)Survey: Using Augmented Reality to Improve Learning Motivation in Cultural Heritage StudiesApplied Sciences10.3390/app1003089710:3(897)Online publication date: 29-Jan-2020

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