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VRRRRoom: Virtual Reality for Radiologists in the Reading Room

Published: 02 May 2017 Publication History

Abstract

Reading room conditions such as illumination, ambient light, human factors and display luminance, play an important role on how radiologists analyze and interpret images. Indeed, serious diagnostic errors can appear when observing images through everyday monitors. Typically, these occur whenever professionals are ill-positioned with respect to the display or visualize images under improper light and luminance conditions. In this work, we show that virtual reality can assist radiodiagnostics by considerably diminishing or cancel out the effects of unsuitable ambient conditions. Our approach combines immersive head-mounted displays with interactive surfaces to support professional radiologists in analyzing medical images and formulating diagnostics. We evaluated our prototype with two senior medical doctors and four seasoned radiology fellows. Results indicate that our approach constitutes a viable, flexible, portable and cost-efficient option to traditional radiology reading rooms.

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  1. VRRRRoom: Virtual Reality for Radiologists in the Reading Room

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    cover image ACM Conferences
    CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems
    May 2017
    7138 pages
    ISBN:9781450346559
    DOI:10.1145/3025453
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 02 May 2017

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    Author Tags

    1. interaction design
    2. medical visualization
    3. multitouch surfaces
    4. virtual reality

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    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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    • (2024)The Virtual Reality Radiology Workstation: Current Technology and Future ApplicationsCanadian Association of Radiologists Journal10.1177/0846537124123027875:3(479-487)Online publication date: 16-Feb-2024
    • (2024)Handling Non-Visible Referents in Situated VisualizationsIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.332736130:1(1336-1346)Online publication date: 1-Jan-2024
    • (2024)Investigating Radiological Diagnosis Through Smartphone-Based Virtual Reality Applications: A User Study2024 IEEE 48th Annual Computers, Software, and Applications Conference (COMPSAC)10.1109/COMPSAC61105.2024.00339(2119-2124)Online publication date: 2-Jul-2024
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    • (2023)Integrating Eye-Gaze Data into CXR DL Approaches: A Preliminary study2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW58643.2023.00048(196-199)Online publication date: Mar-2023
    • (2023)Streamlining Epilepsy Surgery Planning Rounds with Virtual Reality2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)10.1109/VRW58643.2023.00040(161-165)Online publication date: Mar-2023
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