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InformationSense: Trade-offs for the Design and the Implementation of a Large Highly Deformable Cloth Display

Published: 30 June 2017 Publication History

Abstract

Deformable displays can provide two major benefits compared to rigid displays: Objects of different shapes and deformabilities, situated in our physical environment, can be equipped with deformable displays, and users can benefit from their pre-existing knowledge about the interaction with physical objects when interacting with deformable displays. In this article we present InformationSense, a large, highly deformable cloth display. The article contributes to two research areas in the context of deformable displays: It presents an approach for the tracking of large, highly deformable surfaces, and it presents one of the first UX analyses of cloth displays that will help with the design of future interaction techniques for this kind of display. The comparison of InformationSense with a rigid display interface unveiled the trade-off that while users are able to interact with InformationSense more naturally and significantly preferred InformationSense in terms of joy of use, they preferred the rigid display interfaces in terms of efficiency. This suggests that deformable displays are already suitable if high hedonic qualities are important but need to be enhanced with additional digital power if high pragmatic qualities are required.

Supplementary Material

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Supplemental movie, appendix, image and software files for, InformationSense: Trade-offs for the Design and the Implementation of a Large Highly Deformable Cloth Display

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  • (2021)StringTouch - From String Instruments towards new Interface MorphologiesProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3440628(1-10)Online publication date: 14-Feb-2021
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  1. InformationSense: Trade-offs for the Design and the Implementation of a Large Highly Deformable Cloth Display

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      cover image Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
      Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies  Volume 1, Issue 2
      June 2017
      665 pages
      EISSN:2474-9567
      DOI:10.1145/3120957
      Issue’s Table of Contents
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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      Publication History

      Published: 30 June 2017
      Accepted: 01 May 2017
      Revised: 01 April 2017
      Received: 01 February 2017
      Published in IMWUT Volume 1, Issue 2

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      Author Tags

      1. Deformable display
      2. deformable digital surface
      3. invisible marker
      4. power versus reality trade-off
      5. pragmatic and hedonic qualities
      6. projection mapping
      7. reality-based interaction
      8. tracking

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      Cited By

      View all
      • (2021)StringTouch - From String Instruments towards new Interface MorphologiesProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3440628(1-10)Online publication date: 14-Feb-2021
      • (2020)Marker Detection with Non-rigid Shape Estimation for Dynamic Projection Mapping動的Projection Mappingのための非剛体形状推定に基づくマーカ検出The Journal of The Institute of Image Information and Television Engineers10.3169/itej.74.20874:1(208-214)Online publication date: 2020
      • (2019)Non-Rigid HCIProceedings of the 2019 on Designing Interactive Systems Conference10.1145/3322276.3322347(885-906)Online publication date: 18-Jun-2019
      • (2019)The Reality of Reality-Based InteractionACM Transactions on Computer-Human Interaction10.1145/331961726:5(1-35)Online publication date: 12-Sep-2019

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