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Engaging Programming Assignments to Recruit and Retain CS0 Students: (Abstract Only)

Published: 21 February 2018 Publication History

Abstract

Many universities offer an optional CS0 course taken prior to traditional CS1 and CS2 courses. Students enrolling in CS0 represent a variety of programming experience levels and majors. To more successfully recruit students to CS0 and retain students as CS majors, it is important to engage students in the course materials early on and frequently. There are several types of course materials (e.g. lesson notes, in class activities) and approaches to design engaging material (e.g. team-based learning, POGIL). In this poster, we focus on programming assignments that incorporate engagement practices put forth by the National Center for Women in Information Technology (NCWIT). NCWIT sponsors a program called EngageCSEdu, which is a collection of peer-reviewed introductory CS materials that are contributed by faculty. All materials in the database have demonstrated evidence of NCWIT"s engagement practices. In this poster, we present seven of our programming assignments that have been accepted into the EngageCSEdu database, two of which have won Engagement Excellence awards. The assignments cover the topics in a Python-based CS0 course at Washington State University. The poster presents the assignments, their learning outcomes, and their engagement practices. We include student commentary and examples of student submissions that demonstrate students" interest and creativity. Lastly, we present advertising materials we deployed that showcase the CS0 programming assignments to recruit more students to take the course. The assignments, student examples, and advertising efforts we present offer insights for educators about recruiting, engaging, and retaining students of all majors in introductory CS courses.

Cited By

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  • (2021)Mapping Materials to Curriculum Standards for Design, Alignment, Audit, and SearchProceedings of the 52nd ACM Technical Symposium on Computer Science Education10.1145/3408877.3432388(295-301)Online publication date: 3-Mar-2021
  • (2021)CS-materials: A system for classifying and analyzing pedagogical materials to improve adoption of parallel and distributed computing topics in early CS coursesJournal of Parallel and Distributed Computing10.1016/j.jpdc.2021.05.014Online publication date: Jul-2021

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  1. Engaging Programming Assignments to Recruit and Retain CS0 Students: (Abstract Only)

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    cover image ACM Conferences
    SIGCSE '18: Proceedings of the 49th ACM Technical Symposium on Computer Science Education
    February 2018
    1174 pages
    ISBN:9781450351034
    DOI:10.1145/3159450
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 21 February 2018

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    Author Tags

    1. CS0
    2. CS1
    3. NCWIT EngageCSEdu
    4. programming assignments
    5. python

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    SIGCSE '18
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    Acceptance Rates

    SIGCSE '18 Paper Acceptance Rate 161 of 459 submissions, 35%;
    Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

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    Cited By

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    • (2021)Mapping Materials to Curriculum Standards for Design, Alignment, Audit, and SearchProceedings of the 52nd ACM Technical Symposium on Computer Science Education10.1145/3408877.3432388(295-301)Online publication date: 3-Mar-2021
    • (2021)CS-materials: A system for classifying and analyzing pedagogical materials to improve adoption of parallel and distributed computing topics in early CS coursesJournal of Parallel and Distributed Computing10.1016/j.jpdc.2021.05.014Online publication date: Jul-2021

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