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Modeling and animation of botanical trees for interactive virtual environments

Published: 20 December 1999 Publication History

Abstract

This paper proposes a new modeling and animation method of botanical tree for interactive virtual environment. Some studies of botanical tree modeling have been based on the Growth Model, which can construct a very natural tree structure. However, this model makes it difficult to predict the final form of tree from given parameters; that is, if an objective form of a tree is given and it is to be reconstructed into a three-dimensional model, we have to change the parameters to reflect the structure by a trial-and-error technique. Thus, we propose a new top-down approach in which a tree's form is defined by volume data that is made from a captured real image set, and the branch structure is realized by simple branching rules. The tree model is described as a set of connected branch segments, and leaf models that consist of leaves and twigs that are attached to the branch segments. To animate the botanical trees, dynamics simulation is performed on the branch segments in two phases. In the first phase, each segment is assumed to be a rigid stick with a fixed end on one side, and rotational movements from influence of external forces are calculated in each segment independently. And the forces propagated from the tip of a branch to the root are calculated from the restoration force and thickness of the branch. Finally, the rotational movements of segments are executed in order from the base segment, and the fixed end of each segment is moved to the free end of the segment to be connected so as to maintain the relative angles between the segments. The proposed model is applied to many kind of botanical trees, and the model can successfully animate tree movements caused by external forces such as winds and human interaction to the branches.

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  • (2020)Visual 3D Reconstruction and Dynamic Simulation of Fruit Trees for Robotic Manipulation2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)10.1109/CVPRW50498.2020.00035(238-247)Online publication date: Jun-2020
  • (2019)Now You See Me, Now You Don't: Environmental Conditions, Signaler Behavior, and Receiver Response Thresholds Interact to Determine the Efficacy of a Movement-Based Animal SignalFrontiers in Ecology and Evolution10.3389/fevo.2019.001307Online publication date: 18-Apr-2019
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Published In

cover image ACM Conferences
VRST '99: Proceedings of the ACM symposium on Virtual reality software and technology
December 1999
194 pages
ISBN:1581131410
DOI:10.1145/323663
  • Chairmen:
  • Don Brutzman,
  • Heedong Ko,
  • Mel Slater
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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New York, NY, United States

Publication History

Published: 20 December 1999

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Author Tags

  1. botanical tree modeling
  2. image based modeling
  3. natural phenomena
  4. physically based animation (dynamics)
  5. virtual reality

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VRST99
VRST99: Virtual Software and Technology 1999
December 20 - 22, 1999
London, United Kingdom

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Overall Acceptance Rate 66 of 254 submissions, 26%

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Cited By

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  • (2021)Simulation for Fitting the Bending Shape of Fruit Branches of Lycium barbarum Based on the Finite Element MethodHorticulturae10.3390/horticulturae71104347:11(434)Online publication date: 25-Oct-2021
  • (2020)Visual 3D Reconstruction and Dynamic Simulation of Fruit Trees for Robotic Manipulation2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)10.1109/CVPRW50498.2020.00035(238-247)Online publication date: Jun-2020
  • (2019)Now You See Me, Now You Don't: Environmental Conditions, Signaler Behavior, and Receiver Response Thresholds Interact to Determine the Efficacy of a Movement-Based Animal SignalFrontiers in Ecology and Evolution10.3389/fevo.2019.001307Online publication date: 18-Apr-2019
  • (2019)Towards Music-Driven Procedural Animation2019 International Conference on Graphics and Interaction (ICGI)10.1109/ICGI47575.2019.8955060(40-47)Online publication date: Nov-2019
  • (2018)Real-Time Interactive Tree AnimationIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2017.266130824:5(1717-1727)Online publication date: 1-May-2018
  • (2018)How Users Distinguish Trees Within a Virtual EnvironmentHCI International 2018 – Posters' Extended Abstracts10.1007/978-3-319-92279-9_33(245-252)Online publication date: 7-Jun-2018
  • (2017)Botanical materials based on biomechanicsACM Transactions on Graphics10.1145/3072959.307365536:4(1-13)Online publication date: 20-Jul-2017
  • (2017)Data-driven modeling and animation of outdoor trees through interactive approachThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-017-1377-633:6-8(1017-1027)Online publication date: 1-Jun-2017
  • (2016)Dynamic Simulation of Large-Scale Forest Scene for Wind Field2016 8th International Conference on Intelligent Human-Machine Systems and Cybernetics (IHMSC)10.1109/IHMSC.2016.48(429-432)Online publication date: Aug-2016
  • (2014)Simulation for Dynamics of Leaf Based on a 1/ƒ Noise MethodApplied Mechanics and Materials10.4028/www.scientific.net/AMM.488-489.858488-489(858-861)Online publication date: Jan-2014
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