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Phonoloco: Facilitating Playful Interactions with Location Aware Smartphones

Published: 23 October 2018 Publication History
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  • Abstract

    The Phonoloco technology allows to repurpose a set of regular smartphones into a system that allows for playful interactions. The most important feature of the proposed system is the use of the front-facing camera and a pattern on the ceiling in order to sense the position of each device lying on a flat surface at centimeter precision. This way each smartphone becomes a digital manipulative that can be displaced by the player. The details of the technology will be revealed and an overview of possible interactions will be given. Two games were developed and tested with preschoolers, illustrating the feasibility of the system.

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    References

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    1. Phonoloco: Facilitating Playful Interactions with Location Aware Smartphones

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      cover image ACM Conferences
      CHI PLAY '18 Extended Abstracts: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
      October 2018
      725 pages
      ISBN:9781450359689
      DOI:10.1145/3270316
      • General Chairs:
      • Florian 'Floyd' Mueller,
      • Daniel Johnson,
      • Ben Schouten,
      • Program Chairs:
      • Phoebe O. Toups Dugas,
      • Peta Wyeth
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 23 October 2018

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      Author Tags

      1. camera based sensing
      2. digital manipulatives
      3. multi-device single player game
      4. tangible interaction

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      CHI PLAY '18 Extended Abstracts Paper Acceptance Rate 43 of 123 submissions, 35%;
      Overall Acceptance Rate 421 of 1,386 submissions, 30%

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      CHI PLAY '24
      The Annual Symposium on Computer-Human Interaction in Play
      October 14 - 17, 2024
      Tampere , Finland

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