Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/3290605.3300751acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
research-article

Gehna: Exploring the Design Space of Jewelry as an Input Modality

Published: 02 May 2019 Publication History

Abstract

Jewelry weaves into our everyday lives as no other wearable does. It comes in many wearable forms, is fashionable, and can adorn any part of the body. In this paper, through an exploratory, Research through Design (RtD) process, we tap into this vast potential space of input interaction that jewelry can enable. We do so by first identifying a small set of fundamental structural elements --- called Jewelements --- that any jewelry is composed of, and then defining their properties that enable the interaction. We leverage this synthesis along with observational data and literature to formulate a design space of jewelry-enabled input techniques. This work encapsulates both the extensions of common existing input methods (e.g., touch) as well as new ones inspired by jewelry. Furthermore, we discuss our prototypical sensor-based implementations. Through this work, we invite the community to engage in the conversation on how jewelry as a material can help shape wearable-based input.

Supplementary Material

MP4 File (paper521.mp4)

References

[1]
2018. Oura Ring: the most accurate sleep and activity tracker. https: //ouraring.com/ Accessed: 2018--12--29.
[2]
Gregory D. Abowd and Elizabeth D. Mynatt. 2000. Charting Past, Present, and Future Research in Ubiquitous Computing. ACM Trans. Comput.-Hum. Interact. 7, 1 (March 2000), 29--58.
[3]
Liwei Chan, Rong-Hao Liang, Ming-Chang Tsai, Kai-Yin Cheng, ChaoHuai Su, Mike Y. Chen, Wen-Huang Cheng, and Bing-Yu Chen. 2013. FingerPad: Private and Subtle Interaction Using Fingertips. In Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology (UIST '13). ACM, New York, NY, USA, 255--260.
[4]
Marcelo Coelho, Ivan Poupyrev, Sajid Sadi, Roel Vertegaal, Joanna Berzowska, Leah Buechley, Pattie Maes, and Neri Oxman. 2009. Programming Reality: From Transitive Materials to Organic User Interfaces. In CHI '09 Extended Abstracts on Human Factors in Computing Systems (CHI EA '09). ACM, New York, NY, USA, 4759--4762.
[5]
Enrico Costanza, Samuel A. Inverso, Rebecca Allen, and Pattie Maes. 2007. Intimate Interfaces in Action: Assessing the Usability and Subtlety of Emg-based Motionless Gestures. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '07). ACM, New York, NY, USA, 819--828.
[6]
Peter Dalsgaard. 2017. Understanding the Nature and Role of Tools in Design. 11, 1 (2017), 13.
[7]
Philips Design (Firm), S. Marzano, J. Green, and C. van Heerden. 2000. New nomads: an exploration of wearable electronics by Philips. 010 Publishers. https://books.google.com/books?id=kwxTAAAAMAAJ
[8]
Christine Dierk, Tomás Vega Gálvez, and Eric Paulos. 2017. AlterNail: Ambient, Batteryless, Stateful, Dynamic Displays at Your Fingertips. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, 6754--6759.
[9]
Li Du. 2015. An Overview of Mobile Capacitive Touch Technologies Trends. Proceedings of the International Astronomical Union 11, S319 (Aug. 2015), 7--9. arXiv: 1612.08227.
[10]
Chris Elsden, Mark Selby, Abigail Durrant, and David Kirk. 2016. Fitter, Happier, More Productive: What to Ask of a Data-driven Life. interactions 23, 5 (Aug. 2016), 45--45.
[11]
William Gaver. 2012. What should we expect from research through design?. In Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems - CHI '12. ACM Press, Austin, Texas, USA, 937.
[12]
Francine Gemperle, Chris Kasabach, John Stivoric, Malcolm Bauer, and Richard Martin. 1998. Design for wearability. In Wearable Computers, 1998. Digest of Papers. Second International Symposium on. IEEE, 116-- 122.
[13]
Sean G. Gustafson, Bernhard Rabe, and Patrick M. Baudisch. 2013. Understanding Palm-based Imaginary Interfaces: The Role of Visual and Tactile Cues when Browsing. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 889--898.
[14]
Chris Harrison, Desney Tan, and Dan Morris. 2010. Skinput: Appropriating the Body As an Input Surface. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '10). ACM, New York, NY, USA, 453--462.
[15]
Ken Hinckley and Daniel Wigdor. 2002. Input technologies and techniques. The human-computer interaction handbook: fundamentals, evolving technologies and emerging applications (2002), 151--168.
[16]
Da-Yuan Huang, Liwei Chan, Shuo Yang, Fan Wang, Rong-Hao Liang, De-Nian Yang, Yi-Ping Hung, and Bing-Yu Chen. 2016. DigitSpace: Designing Thumb-to-Fingers Touch Interfaces for One-Handed and Eyes-Free Interactions. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (CHI '16). ACM, New York, NY, USA, 1526--1537.
[17]
Adafruit Industries. 2018. Conductive Rubber Cord Stretch Sensor + extras! https://www.adafruit.com/product/519 Accessed: 2018--12--29.
[18]
Selin Insel, Oguz Turan Buruk, Mehmet Cengiz Onbasli, and Oguzhan Özcan. 2018. Snowfakes: A Design Speculation for a Modular Prototyping Tool for Rapidly Designing Smart Wearables. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI EA '18). ACM, New York, NY, USA, Article LBW582, 6 pages.
[19]
Stephen Intille, Caitlin Haynes, Dharam Maniar, Aditya Ponnada, and Justin Manjourides. 2016. uEMA: Microinteraction-based Ecological Momentary Assessment (EMA) Using a Smartwatch. In Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp '16). ACM, New York, NY, USA, 1124--1128.
[20]
Hiroshi Ishii, Ali Mazalek, and Jay Lee. 2001. Bottles As a Minimal Interface to Access Digital Information. In CHI '01 Extended Abstracts on Human Factors in Computing Systems (CHI EA '01). ACM, New York, NY, USA, 187--188.
[21]
Hsin-Liu (Cindy) Kao, Artem Dementyev, Joseph A. Paradiso, and Chris Schmandt. 2015. NailO: Fingernails As an Input Surface. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, New York, NY, USA, 3015--3018.
[22]
Hsin-Liu (Cindy) Kao, Christian Holz, Asta Roseway, Andres Calvo, and Chris Schmandt. 2016. DuoSkin: Rapidly Prototyping On-skin User Interfaces Using Skin-friendly Materials. In Proceedings of the 2016 ACM International Symposium on Wearable Computers (ISWC '16). ACM, New York, NY, USA, 16--23.
[23]
Thorsten Karrer, Moritz Wittenhagen, Leonhard Lichtschlag, Florian Heller, and Jan Borchers. 2011. Pinstripe: Eyes-free Continuous Input on Interactive Clothing. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '11). ACM, New York, NY, USA, 1313--1322.
[24]
Michael Kors. 2018. Smartwatches | Michael Kors Access. https://www. michaelkors.com/trend/mkaccess-smart-watch/_/R-cat3100005 Accessed: 2018--12--29.
[25]
Nantia Koulidou. 2018. Why Should Jewellers Care About The Digital? The Journal of Jewellery Research 01, March, 2018 (2018), 17.
[26]
Roman Lissermann, Jochen Huber, Aristotelis Hadjakos, Suranga Nanayakkara, and Max Mühlhäuser. 2014. EarPut: Augmenting Earworn Devices for Ear-based Interaction. In Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: The Future of Design (OzCHI '14). ACM, New York, NY, USA, 300--307.
[27]
John McCarthy, Peter Wright, Jayne Wallace, and Andy Dearden. 2006. The Experience of Enchantment in Human-Computer Interaction. Personal Ubiquitous Comput. 10, 6 (Sept. 2006), 369--378.
[28]
T. Mccreight. 1997. Jewelry: Fundamentals of Metalsmithing. Hand Books Press. https://books.google.com/books?id=vgdvuQEACAAJ
[29]
Cameron S. Miner, Denise M. Chan, and Christopher Campbell. 2001. Digital Jewelry: Wearable Technology for Everyday Life. In CHI '01 Extended Abstracts on Human Factors in Computing Systems (CHI EA '01). ACM, New York, NY, USA, 45--46. CHI 2019, May 4--9, 2019, Glasgow, Scotland Uk
[30]
Adiyan Mujibiya, Xiang Cao, Desney S. Tan, Dan Morris, Shwetak N. Patel, and Jun Rekimoto. 2013. The Sound of Touch: On-body Touch and Gesture Sensing Based on Transdermal Ultrasound Propagation. In Proceedings of the 2013 ACM International Conference on Interactive Tabletops and Surfaces (ITS '13). ACM, New York, NY, USA, 189--198.
[31]
Tao Ni and Patrick Baudisch. 2009. Disappearing mobile devices. In Proceedings of the 22nd annual ACM symposium on User interface software and technology - UIST '09. ACM Press, Victoria, BC, Canada, 101.
[32]
Aditya Shekhar Nittala, Anusha Withana, Narjes Pourjafarian, and Jürgen Steimle. 2018. Multi-Touch Skin: A Thin and Flexible Multi-Touch Sensor for On-Skin Input. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, 33:1--33:12.
[33]
Masa Ogata, Yuta Sugiura, Yasutoshi Makino, Masahiko Inami, and Michita Imai. 2013. SenSkin: Adapting Skin As a Soft Interface. In Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology (UIST '13). ACM, New York, NY, USA, 539--544.
[34]
A. Pirhonen, H. Isomki, C. Roast, and P. Saariluoma. 2010. Future Interaction Design (1st ed.). Springer Publishing Company, Incorporated.
[35]
Ivan Poupyrev, Nan-Wei Gong, Shiho Fukuhara, Mustafa Emre Karagozler, Carsten Schwesig, and Karen E. Robinson. 2016. Project Jacquard: Interactive Digital Textiles at Scale. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. ACM Press, 4216--4227.
[36]
RINGLY. 2018. RINGLY | Smart Jewelry and Accessories. https: //ringly.com/ Accessed: 2018--12--29.
[37]
Julia Schwarz, Chris Harrison, Scott Hudson, and Jennifer Mankof. 2010. Cord Input: An Intuitive, High-accuracy, Multi-degree-offreedom Input Method for Mobile Devices. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '10). ACM, New York, NY, USA, 1657--1660.
[38]
Marcos Serrano, Barrett M. Ens, and Pourang P. Irani. 2014. Exploring the Use of Hand-to-face Input for Interacting with Head-worn Displays. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '14). ACM, New York, NY, USA, 3181--3190.
[39]
Yulia Silina and Hamed Haddadi. 2015. New Directions in Jewelry: A Close Look at Emerging Trends & Developments in Jewelry-like Wearable Devices. In Proceedings of the 2015 ACM International Symposium on Wearable Computers (ISWC '15). ACM, New York, NY, USA, 49--56.
[40]
H.C. Smith. 1908. Jewellery. Methuen and Company. https://books. google.com/books?id=pR8oAAAAYAAJ
[41]
Vasiliki Tsaknaki, Ylva Fernaeus, and Martin Jonsson. 2015. Precious Materials Of Interaction - Exploring Interactive Accessories As Jewellery Items. Design Ecologies 6 (2015), 10.
[42]
Masaya Tsuruta, Shuta Nakamae, and Buntarou Shizuki. 2016. RootCap: Touch Detection on Multi-electrodes using Single-line Connected Capacitive Sensing. In Proceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces. ACM Press, 23--32.
[43]
O. Untracht. 1982. Jewelry Concepts and Technology. Doubleday. https: //books.google.com/books?id=_Jc4VBmK9l8C
[44]
Maarten Versteeg, Elise van den Hoven, and Caroline Hummels. 2016. Interactive Jewellery: A Design Exploration. In Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '16). ACM, New York, NY, USA, 44--52. Arora et al.
[45]
Jayne. Wallace. 2007. Emotionally charged: A practice-centred enquiry of digital jewellery and personal emotional signifcance. (2007). http: //shura.shu.ac.uk/20489/ Thesis (Ph.D.)--Shefeld Hallam University (United Kingdom), 2007.
[46]
Martin Weigel, Tong Lu, Gilles Bailly, Antti Oulasvirta, Carmel Majidi, and Jürgen Steimle. 2015. iSkin: Flexible, Stretchable and Visually Customizable On-Body Touch Sensors for Mobile Computing. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, New York, NY, USA, 2991--3000.
[47]
Martin Weigel, Vikram Mehta, and Jürgen Steimle. 2014. More Than Touch: Understanding How People Use Skin As an Input Surface for Mobile Computing. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '14). ACM, New York, NY, USA, 179--188.
[48]
Martin Weigel, Aditya Shekhar Nittala, Alex Olwal, and Jürgen Steimle. 2017. SkinMarks: Enabling Interactions on Body Landmarks Using Conformal Skin Electronics. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems (CHI '17). ACM, New York, NY, USA, 3095--3105.
[49]
Martin Weigel and Jürgen Steimle. 2017. DeformWear: Deformation Input on Tiny Wearable Devices. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 1, 2 (June 2017), 28:1--28:23.
[50]
Mark Weiser. 1991. The Computer for the 21 st Century. Scientifc american 265, 3 (1991), 94--105.
[51]
D. Whyte. 2009. Beaded Chain Mail Jewelry: Timeless Techniques with a Twist. Lark Books. https://books.google.com/books?id=bB8WC_ Jup28C
[52]
Cheng Zhang, Anandghan Waghmare, Pranav Kundra, Yiming Pu, Scott Gilliland, Thomas Ploetz, Thad E. Starner, Omer T. Inan, and Gregory D. Abowd. 2017. FingerSound: Recognizing unistroke thumb gestures using a ring. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 1, 3 (Sept. 2017), 1--19.
[53]
John Zimmerman, Jodi Forlizzi, and Shelley Evenson. 2007. Research through design as a method for interaction design research in HCI. In Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '07. ACM Press, San Jose, California, USA, 493.
[54]
John Zimmerman, Erik Stolterman, and Jodi Forlizzi. 2010. An Analysis and Critique of Research Through Design: Towards a Formalization of a Research Approach. In Proceedings of the 8th ACM Conference on Designing Interactive Systems (DIS '10). ACM, New York, NY, USA, 310--319.

Cited By

View all
  • (2024)PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday LifeProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633349(1-16)Online publication date: 11-Feb-2024
  • (2024)PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday LifeExtended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3649125(1-4)Online publication date: 11-May-2024
  • (2024)VabricBeads : Variable Stiffness Structured Fabric using Artificial Muscle in Woven BeadsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642401(1-17)Online publication date: 11-May-2024
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
May 2019
9077 pages
ISBN:9781450359702
DOI:10.1145/3290605
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 May 2019

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. interaction design
  2. jewelry
  3. wearable-based input

Qualifiers

  • Research-article

Conference

CHI '19
Sponsor:

Acceptance Rates

CHI '19 Paper Acceptance Rate 703 of 2,958 submissions, 24%;
Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)157
  • Downloads (Last 6 weeks)30
Reflects downloads up to 15 Oct 2024

Other Metrics

Citations

Cited By

View all
  • (2024)PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday LifeProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633349(1-16)Online publication date: 11-Feb-2024
  • (2024)PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday LifeExtended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613905.3649125(1-4)Online publication date: 11-May-2024
  • (2024)VabricBeads : Variable Stiffness Structured Fabric using Artificial Muscle in Woven BeadsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642401(1-17)Online publication date: 11-May-2024
  • (2023)BioSparks: Jewelry as Electrochemical Sweat Biosensors with Modular, Repurposing and Interchangeable ApproachesAdjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing10.1145/3594739.3610787(315-320)Online publication date: 8-Oct-2023
  • (2023)Pneunocchio: A playful nose augmentation for facilitating embodied representationAdjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology10.1145/3586182.3616651(1-3)Online publication date: 29-Oct-2023
  • (2023)‘There’s more to it than allure...’ – Navigating Socio-cultural Roles of Digital JewelleryExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585851(1-7)Online publication date: 19-Apr-2023
  • (2022)A Making Mode is Missing Code: Research Through Design Lacks Discourse Around Programming[ ] With Design: Reinventing Design Modes10.1007/978-981-19-4472-7_140(2131-2147)Online publication date: 6-Nov-2022
  • (2021)BLInG: Beads-Laden Interactive GarmentProceedings of the 2021 ACM International Symposium on Wearable Computers10.1145/3460421.3478827(189-193)Online publication date: 21-Sep-2021
  • (2021)Art Digital Jewellery: Practitioners’ PerspectivesProceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3430524.3440648(1-11)Online publication date: 14-Feb-2021
  • (2021)Rethinking the Runway: Using Avant-Garde Fashion To Design a System for WearablesProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445643(1-15)Online publication date: 6-May-2021
  • Show More Cited By

View Options

Get Access

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

HTML Format

View this article in HTML Format.

HTML Format

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media