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Analyzing and modeling user curiosity in online content consumption: a LastFM case study

Published: 15 January 2020 Publication History

Abstract

Curiosity is a natural trait of human behavior. When we take into account the time we spend consuming content online, it is expected that at least a fraction of that time was driven by curious behavior. Aiming at understanding how curiosity drives online information consumption, we here propose a model that captures user curiosity relying on several stimulus metrics. Our model relies on the well-established Wundt's curve from psychology and is based on metrics capturing Novelty, Complexity and Uncertainty as key stimuli driving one's curiosity. As a case study, we apply our model on a dataset of online music consumption from LastFM. We found that there are four main types of user behaviors in terms of how the curiosity stimulus metrics drive the user accesses to online music. These are characterized based on the diversity in the songs, artists and musical genres accessed.

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  • (2024)P3C: A Curiosity-Driven Recommendation Method Based on Preference and ConsensusProceedings of the 2024 6th International Conference on Big Data Engineering10.1145/3688574.3688589(103-110)Online publication date: 24-Jul-2024
  • (2022)Metrics of social curiosity: The WhatsApp caseOnline Social Networks and Media10.1016/j.osnem.2022.10020029(100200)Online publication date: May-2022
  1. Analyzing and modeling user curiosity in online content consumption: a LastFM case study

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    cover image ACM Conferences
    ASONAM '19: Proceedings of the 2019 IEEE/ACM International Conference on Advances in Social Networks Analysis and Mining
    August 2019
    1228 pages
    ISBN:9781450368681
    DOI:10.1145/3341161
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 15 January 2020

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    Author Tags

    1. curiosity
    2. information consumption
    3. modeling
    4. user behavior

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    • Fapemig
    • CNPq

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    ASONAM '19 Paper Acceptance Rate 41 of 286 submissions, 14%;
    Overall Acceptance Rate 116 of 549 submissions, 21%

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    View all
    • (2024)P3C: A Curiosity-Driven Recommendation Method Based on Preference and ConsensusProceedings of the 2024 6th International Conference on Big Data Engineering10.1145/3688574.3688589(103-110)Online publication date: 24-Jul-2024
    • (2022)Metrics of social curiosity: The WhatsApp caseOnline Social Networks and Media10.1016/j.osnem.2022.10020029(100200)Online publication date: May-2022

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