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Though Miles Apart: An Interactive Art Installation that Evokes Nostalgia

Published: 13 February 2020 Publication History

Abstract

Though Miles Apart is an interactive installation that encourages people to join together through a soft tangible interface, to reminisce on their personal experiences. Based on a traditional Chinese melody, Shuidiao Getou, the installation embodies the idea of separation but, though apart, "we are still able to share the beauty of the moon together". Initially, as people enter the area, they are invited to sit around the pond-like surface, near glowing points. When a viewer grasps a glowing, soft conductive unit in their hands, it will trigger videos in response to their touch. Viewers will listen and watch stories from people of different cultures and backgrounds, as they recollect on their memories. It creates a meditative, immersive environment, where the collective is allowed to sit and experience nostalgia.

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Cited By

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  • (2023)How HCI concepts are used in articles featuring interactive digital arts: a literature review.Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems10.1145/3638067.3638116(1-12)Online publication date: 16-Oct-2023
  • (2023)Gifting the Past in the Present: An Exploration of Evoking Nostalgia through Hybrid GiftsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596103(1047-1059)Online publication date: 10-Jul-2023
  • (2023)“It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital MemoriesProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3595962(987-1001)Online publication date: 10-Jul-2023
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  1. Though Miles Apart: An Interactive Art Installation that Evokes Nostalgia

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    cover image ACM Other conferences
    ARTECH '19: Proceedings of the 9th International Conference on Digital and Interactive Arts
    October 2019
    571 pages
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 13 February 2020

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    Author Tags

    1. Tangible interaction design
    2. connectedness
    3. projection
    4. reminiscing

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    ARTECH 2019

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    ARTECH '19 Paper Acceptance Rate 95 of 174 submissions, 55%;
    Overall Acceptance Rate 128 of 238 submissions, 54%

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    View all
    • (2023)How HCI concepts are used in articles featuring interactive digital arts: a literature review.Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems10.1145/3638067.3638116(1-12)Online publication date: 16-Oct-2023
    • (2023)Gifting the Past in the Present: An Exploration of Evoking Nostalgia through Hybrid GiftsProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596103(1047-1059)Online publication date: 10-Jul-2023
    • (2023)“It’s not just for the Past but it’s for the Here and Now”: Gift-Giver Perspectives on the Memory Machine to Gift Digital MemoriesProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3595962(987-1001)Online publication date: 10-Jul-2023
    • (2022)Weaving Fire into FormundefinedOnline publication date: 20-Jul-2022

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