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10.1145/3371382.3378395acmconferencesArticle/Chapter ViewAbstractPublication PageshriConference Proceedingsconference-collections
abstract

YOLO - Your Own Living Object

Published: 01 April 2020 Publication History

Abstract

Creativity is at the core of what it means to be human. It is an intrinsic ability that we all have and influences our well-being self-expression throughout life. However, a decline in creativity abilities occurs in children around the age of 7 years old. Our work aims to contribute to a re-balance of creative levels using social robots. In this video, we describe YOLO, an autonomous robotic toy for children that fosters their creativity during play. This robot is envisioned to be used as a character during storytelling, promoting creative story-lines that might not emerge otherwise.

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JPG File (vid1004.jpg)
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MOV File (vid1004vf.mov)
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References

[1]
J. A. Plucker, R. A. Beghetto, and G. T. Dow, "Why isn't creativity more important to educational psychologists? potentials, pitfalls, and future directions in creativity research," Educational psychologist, vol. 39, no. 2, pp. 83--96, 2004.
[2]
J. Kaufman, "Creativity as a stepping stone toward a brighter future," Journal of Intelligence, vol. 6, no. 2, pp. 1--7, 2018.
[3]
S. Ayman-Nolley, "Vygotsky's perspective on the development of imagination and creativity," Creativity Research Journal, vol. 5, no. 1, pp. 77--85, 1992.
[4]
K. H. Kim, "The creativity crisis: The decrease in creative thinking scores on the torrance tests of creative thinking," Creativity Research Journal, vol. 23, no. 4, pp. 285--295, 2011.
[5]
G. Scott, L. E. Leritz, and M. D. Mumford, "Types of creativity training: Approaches and their effectiveness," The Journal of Creative Behavior, vol. 38, no. 3, pp. 149--179, 2004.

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cover image ACM Conferences
HRI '20: Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction
March 2020
702 pages
ISBN:9781450370578
DOI:10.1145/3371382
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 April 2020

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Author Tags

  1. creativity
  2. human-robot interaction
  3. play

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  • Abstract

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  • Fundação para a Ciência e a Tecnologia

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HRI '20
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Overall Acceptance Rate 192 of 519 submissions, 37%

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