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Designing Embodied Musical Interaction for Children with Autism

Published: 29 October 2020 Publication History

Abstract

This paper describes the design, implementation, and pilot evaluation of an interface to support embodied musical interaction for children with Autism Spectrum Conditions (ASC), in the context of music therapy sessions. Previous research suggests music and movement therapies are powerful tools for supporting children with autism in their development of communication, expression, and motor skills. OSMoSIS (Observation of Social Motor Synchrony with an Interactive System) is an interactive musical system which tracks body movements and transforms them into sounds using the Microsoft Kinect motion capture system. It is designed so that, regardless of motor abilities, children can generate sounds by moving in the environment either freely or guided by a facilitator. OSMoSIS was inspired by the author's experiences as a music therapist and supports observation of Social Motor Synchrony to allow facilitators and researchers to record and investigate this aspect of the therapy sessions. It converts movements into sounds using Microsoft Kinect body tracking, in the context of an interactive game. From our preliminary testing with 11 children with autism (aged 5 – 11 years old), we observed that our design actively connects children, who displayed a notable increase in engagement and interaction when the system was used.

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  • (2024)Understanding Human-AI Collaboration in Music Therapy Through Co-Design with TherapistsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642764(1-21)Online publication date: 11-May-2024
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      cover image ACM Conferences
      ASSETS '20: Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility
      October 2020
      764 pages
      ISBN:9781450371032
      DOI:10.1145/3373625
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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      Published: 29 October 2020

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      Cited By

      View all
      • (2024)Participatory and Inclusive Design Models from the Perspective of Universal Design for Children with Autism: A Systematic ReviewEducation Sciences10.3390/educsci1406061314:6(613)Online publication date: 6-Jun-2024
      • (2024)Painting with Cameras and Drawing with Text: AI Use in Accessible CreativityProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675644(1-19)Online publication date: 27-Oct-2024
      • (2024)Understanding Human-AI Collaboration in Music Therapy Through Co-Design with TherapistsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642764(1-21)Online publication date: 11-May-2024
      • (2023)Exploring the design space of virtual tutors for children with autism spectrum disorderEducation and Information Technologies10.1007/s10639-023-11838-x28:12(16531-16560)Online publication date: 16-May-2023
      • (2023)Understanding the musical interaction of children with autism spectrum disorder using elastic displayPersonal and Ubiquitous Computing10.1007/s00779-022-01703-y27:5(1843-1860)Online publication date: 3-Feb-2023
      • (2022)Designing Gestures for Digital Musical Instruments: Gesture Elicitation Study with Deaf and Hard of Hearing PeopleProceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3517428.3544828(1-8)Online publication date: 23-Oct-2022
      • (2022)Assistive or Artistic Technologies? Exploring the Connections between Art, Disability and Wheelchair UseProceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3517428.3544799(1-14)Online publication date: 23-Oct-2022
      • (2022)Evaluating Interactional Synchrony in Full-Body Interaction with Autistic ChildrenProceedings of the 21st Annual ACM Interaction Design and Children Conference10.1145/3501712.3529729(1-12)Online publication date: 27-Jun-2022
      • (2022)Furekit: Wearable Tactile Music Toolkit for Children with ASDHaptics: Science, Technology, Applications10.1007/978-3-031-06249-0_35(310-318)Online publication date: 20-May-2022
      • (2021)Overview of ASSETS 2020ACM SIGACCESS Accessibility and Computing10.1145/3477315.3477316(1-6)Online publication date: 22-Jul-2021
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